Video game remake: Difference between revisions

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→‎Ports: Sonic 1 on the Master System is not a port of its Genesis counterpart. It's a completely different game that happens to share its title and has similar game design elements (story, music, and some zones, though the layouts are still completely different). The same applies to the 8-bit Sonic 2.
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===Ports===
A [[Porting#Porting in gaming|port]] is a conversion of a game to a new platform that relies heavily on existing work and assets.<ref>{{Cite book|url=https://books.google.com/books?id=fKeDBQAAQBAJ&q=%22Video+game+remake%22&pg=PA87|title=Mediated Nostalgia: Individual Memory and Contemporary Mass Media|first=Ryan|last=Lizardi|date=November 6, 2014|publisher=Lexington Books|isbn=9780739196229|via=Google Books}}</ref> A port may include various enhancements like improved performance, resolution, and sometimes even additional content, but differs from a remake in that it still relies heavily on the original assets and engine of the source game.<ref name="auto">{{Cite web|url=https://www.makeuseof.com/video-game-ports-remakes-remasters-reboots/|title=Video Game Ports, Remakes, Remasters, and Reboots Explained|date=April 22, 2021|website=MUO}}</ref> ASometimes, goodports exampleeven ofremove acontent portthat iswas the [[Third generation of video game consoles|8-bit]] [[Sonic the Hedgehog (8-bit video game)|''Sonic the Hedgehog'']] [[Side-scrolling video game|side-scrolling]] [[platform game]] which is similarpresent in gameplay and style to the original [[Fourth generation of video game consoles|16-bit]] [[Sega Genesis]] game [[Sonic the Hedgehog (1991 video game)|of the same name]],<ref name="IGNRev" /> save for several new and altered [[game mechanics]]version.<ref name="RGamerMaster">{{citeFor journal|last1=Thorpe|first1=Nick|date=March 22example, 2014|title=The History of Sonic on the Master System|url=https://archive.org/stream/retro_gamer/RetroGamer_179#page/46/mode/2up|journal=[[Retro Gamer]]|issue=179|pages=46–51}}</ref> The handheld console ports of ''[[Mortal Kombat II]]'' had fewer characters than the original arcade game and other console ports due to system storage limitations but otherwise were still faithful to the original in terms of gameplay.<ref>May Lam, [https://web.archive.org/web/20130502104550/http://www.highbeam.com/doc/1P1-2280258.html `Mortal Kombat II' Is Too Kool To Knock], ''AsianWeek'', October 7, 1994.</ref><ref>William Schiffermann, [http://articles.latimes.com/1994-10-14/news/ls-50167_1_mortal-kombat-ii Mortal Kombat II; For Sega Genesis and Game Gear, Nintendo SNES and Game Boy] {{Webarchive|url=https://web.archive.org/web/20120109053322/http://articles.latimes.com/1994-10-14/news/ls-50167_1_mortal-kombat-ii |date=2012-01-09 }}, Associated Press, October 14, 1994.</ref>
 
Compared to the intentional video game remake or remaster which is often done years or decades after the original came out, ports or conversions are typically released during the same generation as the original (the exception being [[mobile gaming]] versions of PC games, such as ''[[Grand Theft Auto III]]'', since mobile gaming platforms did not exist until the 2010s going forward<ref name="GameSpot Mobile Review">{{cite web |url=http://www.gamespot.com/reviews/grand-theft-auto-iii-10-year-anniversary-edition-r/1900-6347881/ |title=Grand Theft Auto III: 10 Year Anniversary Edition Review |last=Walton |first=Mark |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=22 December 2011 |access-date=9 April 2016 |archive-url=https://web.archive.org/web/20131017054015/http://www.gamespot.com/reviews/grand-theft-auto-iii-10-year-anniversary-edition-r/1900-6347881/ |archive-date=17 October 2013 |url-status=live}}</ref>). Home console ports usually came out less than a year after the original arcade game, such as the distribution of [[Mortal Kombat (1992 video game)|''Mortal Kombat'']] for home consoles by Acclaim Entertainment.<ref>{{cite magazine|title=Fightin' Words|magazine=[[GamePro]]|issue=58|publisher=[[International Data Group|IDG]]|date=May 1994|pages=12–13}}</ref> Since the 2000s as arcade releases are no longer the original launch platform for a video game, publishers tend to release the video game simultaneously on several consoles first and then ported to the PC later.<ref name="auto"/>