1992 in video games: Difference between revisions
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{{Year nav topic5|1992|video games}} |
{{Year nav topic5|1992|video games}} |
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1992 saw many sequels and prequels in video games, such as ''[[Dragon Quest V]]'', ''[[Final Fantasy V]]'', ''[[Sonic the Hedgehog 2]]'', ''[[Street Fighter II: Champion Edition]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Super Mario Kart]]'', along with new titles such as ''[[Art of Fighting]]'', ''[[Lethal Enforcers]]'', ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'' and ''[[Virtua Racing]]''. |
1992 saw many sequels and prequels in video games, such as ''[[Dragon Quest V]]'', ''[[Final Fantasy V]]'', ''[[Sonic the Hedgehog 2]]'', ''[[Street Fighter II: Champion Edition]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Super Mario Kart]]'', along with new titles such as ''[[Art of Fighting]]'', ''[[Lethal Enforcers]]'', ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'' and ''[[Virtua Racing]]''. |
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The year's highest-grossing video game worldwide was [[Capcom]]'s arcade [[fighting game]] ''[[Street Fighter II]]'' for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was the [[Game Boy]] for the third year in a row, while the year's best-selling home video games were ''Sonic the Hedgehog 2'' for the [[Sega Mega Drive/Genesis]] and the [[Super NES]] port of ''Street Fighter II'', which were both also the year's highest-grossing home entertainment products. |
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==Top-rated games== |
==Top-rated games== |
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| ''[[Electronic Gaming Monthly]]'' (''EGM'') |
| ''[[Electronic Gaming Monthly]]'' (''EGM'') |
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| <ref name="egmbuyersguide1993">{{cite |
| <ref name="egmbuyersguide1993">{{cite magazine |year=1993 |title=Electronic Gaming Monthly's Buyer's Guide |magazine=[[Electronic Gaming Monthly]] |pages=13–24 }}</ref> |
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| [[European Computer Trade Show]] (ECTS) |
| [[European Computer Trade Show]] (ECTS) |
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| ''[[Game Informer]]'' |
| ''[[Game Informer]]'' |
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| <ref>{{cite |
| <ref>{{cite magazine |url=http://www.gameinformer.com/b/features/archive/2017/01/02/looking-back-at-25-years-of-game-informer-s-goty-awards.aspx?PostPageIndex=1 |title=25 Years Of Game Informer's GOTY Awards |magazine=[[Game Informer]] |date=2 January 2017 |access-date=29 December 2017 |archive-date=30 December 2017 |archive-url=https://web.archive.org/web/20171230060137/http://www.gameinformer.com/b/features/archive/2017/01/02/looking-back-at-25-years-of-game-informer-s-goty-awards.aspx?PostPageIndex=1 |url-status=dead}}</ref> |
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|- |
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| [[Golden Joystick Awards]] |
| [[Golden Joystick Awards]] |
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| <ref name="GamesRadar Joystick">{{cite web|url=http://www.gamesradar.com/12-hot-facts-about-the-golden-joystick-awards/|title=12 hot facts about the Golden Joystick Awards|work=[[GamesRadar]]|publisher=Future plc|date=14 September 2009|access-date=26 August 2015}}</ref><ref name="cvg_gj">{{cite web|title=12 facts about the Golden Joysticks|url=http://www.computerandvideogames.com/223211/features/12-facts-about-the-golden-joysticks/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|access-date=3 February 2012|date=14 September 2009|url-status=dead|archive-url=https://web.archive.org/web/20120513071751/www.computerandvideogames.com/223211/features/12-facts-about-the-golden-joysticks/|archive-date=2012-05-13}}</ref> |
| <ref name="GamesRadar Joystick">{{cite web|url=http://www.gamesradar.com/12-hot-facts-about-the-golden-joystick-awards/|title=12 hot facts about the Golden Joystick Awards|work=[[GamesRadar]]|publisher=Future plc|date=14 September 2009|access-date=26 August 2015}}</ref><ref name="cvg_gj">{{cite web|title=12 facts about the Golden Joysticks|url=http://www.computerandvideogames.com/223211/features/12-facts-about-the-golden-joysticks/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|access-date=3 February 2012|date=14 September 2009|url-status=dead|archive-url=https://web.archive.org/web/20120513071751/http://www.computerandvideogames.com/223211/features/12-facts-about-the-golden-joysticks/|archive-date=2012-05-13}}</ref> |
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| [[Gamest|''Gamest'' Awards]] |
| [[Gamest|''Gamest'' Awards]] |
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| Fighting |
| Fighting |
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| [[Arcade video game|Arcade]] ([[CP System]]) |
| [[Arcade video game|Arcade]] ([[CP System]]) |
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| <ref>{{cite magazine |title=第6回ゲーメスト大賞 |trans-title=6th Gamest Awards |magazine=[[Gamest]] |date=December 28, 1992 |volume=84 (February 1993) | |
| <ref>{{cite magazine |title=第6回ゲーメスト大賞 |trans-title=6th Gamest Awards |magazine=[[Gamest]] |date=December 28, 1992 |volume=84 (February 1993) |pages=8–28 |lang=ja}} [http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v084.html alternate url]</ref> |
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|- |
|- |
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| ''[[Chicago Tribune]]'' |
| ''[[Chicago Tribune]]'' |
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| [[Action-adventure]] |
| [[Action-adventure]] |
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| Super NES |
| Super NES |
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| <ref name=":6">{{cite news |last1=Carter |first1=Chip |last2=Carter |first2=Jonathan |title=The Best of |
| <ref name=":6">{{cite news |last1=Carter |first1=Chip |last2=Carter |first2=Jonathan |title=The Best of '92 That Kept You Playing and Playing... |url=https://www.chicagotribune.com/news/ct-xpm-1992-12-25-9204270261-story.html |access-date=15 September 2021 |work=[[Chicago Tribune]] |publisher=Tribune Media Services |date=December 25, 1992}}</ref> |
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|- |
|- |
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| rowspan="3" | [[GameFan|''GameFan'' Golden Megawards]] |
| rowspan="3" | [[GameFan|''GameFan'' Golden Megawards]] |
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| ''[[Cybernator]]'' (''Assault Suits Valken'') |
| ''[[Cybernator]]'' (''Assault Suits Valken'') |
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| [[Masaya Games]] |
| [[Masaya Games]] |
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| [[Run |
| [[Run and gun video game|Run and gun]] |
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| Super NES |
| Super NES |
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| <ref name=":7">{{cite magazine |title=Golden Megawards: GameFan's Best of 1992 |magazine=[[GameFan]] |date=January 1993 |volume=1 |issue=3 |pages=70–1 |url=https://archive.org/details/GamefanVolume1Issue03January1993/page/n69/mode/2up}}</ref> |
| <ref name=":7">{{cite magazine |title=Golden Megawards: GameFan's Best of 1992 |magazine=[[GameFan]] |date=January 1993 |volume=1 |issue=3 |pages=70–1 |url=https://archive.org/details/GamefanVolume1Issue03January1993/page/n69/mode/2up}}</ref> |
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| ''[[Wonder Dog (video game)|Wonderdog]]'' |
| ''[[Wonder Dog (video game)|Wonderdog]]'' |
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| [[JVC Musical Industries]] |
| [[JVC Musical Industries]] |
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| [[ |
| [[Platform game|Platform]] |
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| [[Sega CD]] |
| [[Sega CD]] |
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|<ref name=":7" /> |
|<ref name=":7" /> |
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| [[Role-playing video game|Role-playing]] |
| [[Role-playing video game|Role-playing]] |
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| [[PC Engine CD-ROM²]] |
| [[PC Engine CD-ROM²]] |
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| <ref>{{cite journal |title=Best 5 |journal=[[PC Engine Fan]] |issue=PC Engine All Catalog '92: PC Engine Fan Appendix |date=August 1992 | |
| <ref>{{cite journal |title=Best 5 |journal=[[PC Engine Fan]] |issue=PC Engine All Catalog '92: PC Engine Fan Appendix |date=August 1992 |language=ja |pages=146–7 |url=https://archive.org/details/pc-engine-all-catalog-92-pc-engine-fan-appendix-august-1992/PC%20Engine%20All%20Catalog%20%2792%20-%20PC%20Engine%20Fan%20Appendix%20%28August%201992%29/page/146/mode/2up}}</ref> |
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|} |
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===''Famitsu'' Platinum Hall of Fame=== |
===''Famitsu'' Platinum Hall of Fame=== |
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The following video game releases in 1992 entered ''[[Famitsu]]'' magazine's "Platinum Hall of Fame" for receiving [[Famitsu scores]] of at least 35 out of 40.<ref>{{cite web |title=週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧 |trans-title=Weekly Famitsu Cross Review Platinum Hall of Fame Software List |url=http://geimin.net/da/db/cross_review/index.php |archive-url=https://web.archive.org/web/20081027205828/geimin.net/da/db/cross_review/index.php |website=Geimin |language=ja |url-status=dead |archive-date=October 27, 2008 |access-date=24 February 2021 }}</ref> |
The following video game releases in 1992 entered ''[[Famitsu]]'' magazine's "Platinum Hall of Fame" for receiving [[Famitsu scores]] of at least 35 out of 40.<ref>{{cite web |title=週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧 |trans-title=Weekly Famitsu Cross Review Platinum Hall of Fame Software List |url=http://geimin.net/da/db/cross_review/index.php |archive-url=https://web.archive.org/web/20081027205828/http://geimin.net/da/db/cross_review/index.php |website=Geimin |language=ja |url-status=dead |archive-date=October 27, 2008 |access-date=24 February 2021 }}</ref> |
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{| class="wikitable sortable" style="text-align:center;" |
{| class="wikitable sortable" style="text-align:center;" |
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! Publisher |
! Publisher |
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! Score (out of 40) |
! Score (out of 40) |
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⚫ | |||
! Genre |
! Genre |
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⚫ | |||
|- |
|- |
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| ''[[Dragon Quest V: Tenkū no Hanayome]]'' |
| ''[[Dragon Quest V: Tenkū no Hanayome]]'' |
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| rowspan="2" | [[Super Famicom]] |
| rowspan="2" | [[Super Famicom]] |
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|- |
|- |
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| ''[[Shin Megami Tensei (video game)|Shin Megami Tensei]] |
| ''[[Shin Megami Tensei (video game)|Shin Megami Tensei]]'' |
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| [[Atlus]] |
| [[Atlus]] |
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| [[Atlus]] |
| [[Atlus]] |
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==Financial performance== |
==Financial performance== |
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===Highest-grossing arcade games=== |
===Highest-grossing arcade games=== |
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The year's highest-grossing game worldwide was ''[[Street Fighter II]]'', which alone accounted for an estimated 60% of the global [[arcade game]] market, according to ''[[Coinslot]]'' magazine.<ref name="Mega10">{{cite magazine |title=The making of Street Fighter 2 - a video game legend |magazine=[[Mega (magazine)|Mega]] |date=17 June 1993 |issue=10 (July 1993) |pages=14-35 (18-21) |url=https://retrocdn.net/images/0/07/Mega_UK_10.pdf#page=18}}</ref> The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide. |
The year's highest-grossing game worldwide was ''[[Street Fighter II]]'', which alone accounted for an estimated 60% of the global [[arcade game]] market, according to ''[[Coinslot]]'' magazine.<ref name="Mega10">{{cite magazine |title=The making of Street Fighter 2 - a video game legend |magazine=[[Mega (magazine)|Mega]] |date=17 June 1993 |issue=10 (July 1993) |pages=14-35 (18-21) |url=https://retrocdn.net/images/0/07/Mega_UK_10.pdf#page=18}}</ref><ref>{{Cite book|last=Sheff|first=David|url=https://books.google.com/books?id=K8kDYRNreJ8C|title=Video Games: A Guide for Savvy Parents|date=1994|publisher=Random House|isbn=978-0-679-75282-0|pages=42|quote=But "Street Fighter II" has none of the charm and whimsy of the "Turtle" games and none of the innocence of other martial-arts games such as the first "Double Dragon." This game, depicting only brutal street fighting, was the biggest hit of 1992 and 1993, selling a worldwide total of {{nowrap|8 million}} copies|author-link=David Sheff}}</ref> The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide. |
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{| class="wikitable sortable" style="text-align:center" |
{| class="wikitable sortable" style="text-align:center" |
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! Capcom |
! Capcom |
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! Fighting |
! Fighting |
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! |
!<ref name="Mega10"/> |
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|} |
|} |
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{| class="wikitable sortable" style="text-align:center" |
{| class="wikitable sortable" style="text-align:center" |
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! rowspan="2" | Rank |
! rowspan="2" | Rank |
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! rowspan="2" | ''[[Gamest]]''<ref name=":0">{{cite magazine |title=第6回ゲーメスト大賞 〜 インカム部門 |trans-title=6th Gamest Awards – Income Category |magazine=[[Gamest]] |date=December 28, 1992 |volume=84 (February 1993) | |
! rowspan="2" | ''[[Gamest]]''<ref name=":0">{{cite magazine |title=第6回ゲーメスト大賞 〜 インカム部門 |trans-title=6th Gamest Awards – Income Category |magazine=[[Gamest]] |date=December 28, 1992 |volume=84 (February 1993) |pages=8–28 (27) |language=ja}} [http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v084.html alternate url]</ref> |
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! colspan="3" | ''[[:ja:ゲームマシン|Game Machine]]''<ref name=":1">{{cite magazine |title=Overseas Readers Column: "SF II", "Exhaust Note" Top Videos '92 |magazine=[[:ja:ゲームマシン|Game Machine]] |issue=441 |publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]] |date=1-15 January 1993 |page=36 |lang=ja |url=https://onitama.tv/gamemachine/pdf/19930101p.pdf#page=19}}</ref> |
! colspan="3" | ''[[:ja:ゲームマシン|Game Machine]]''<ref name=":1">{{cite magazine |title=Overseas Readers Column: "SF II", "Exhaust Note" Top Videos '92 |magazine=[[:ja:ゲームマシン|Game Machine]] |issue=441 |publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]] |date=1-15 January 1993 |page=36 |lang=ja |url=https://onitama.tv/gamemachine/pdf/19930101p.pdf#page=19}}</ref> |
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! rowspan="2" | ''[[Famicom Tsūshin]]'' (''Famitsu'')<ref name="Famitsu83">{{cite magazine |title=Count Down Hot 100: Hot 10! |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |page=83 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/83}}</ref> |
! rowspan="2" | ''[[Famicom Tsūshin]]'' (''Famitsu'')<ref name="Famitsu83">{{cite magazine |title=Count Down Hot 100: Hot 10! |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |page=83 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/83}}</ref> |
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! rowspan="2" | ''RePlay''<ref name="RePlay">{{cite magazine |title=The Bottom Line |magazine=RePlay |date=January 1993 |volume=18 |issue=4 |pages=32, 34 |url=https://archive.org/details/re-play-volume-18-issue-no.-4-january-1993-600DPI/RePlay%20-%20Volume%2018%2C%20Issue%20No.%204%20-%20January%201993/page/32}}</ref> |
! rowspan="2" | ''RePlay''<ref name="RePlay">{{cite magazine |title=The Bottom Line |magazine=RePlay |date=January 1993 |volume=18 |issue=4 |pages=32, 34 |url=https://archive.org/details/re-play-volume-18-issue-no.-4-january-1993-600DPI/RePlay%20-%20Volume%2018%2C%20Issue%20No.%204%20-%20January%201993/page/32}}</ref> |
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! rowspan="2" | ''[[Play Meter]]'' |
! rowspan="2" | ''[[Play Meter]]'' |
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! colspan="2" | Amusement & Music Operators Association (AMOA)<ref>{{cite magazine |title=Coin Machine: AMOA JB Award Nominees Announced |magazine=[[Cash Box]] |date=August 29, 1992 |page=29 |url=https://worldradiohistory.com/hd2/IDX-Business/Music/Archive-Cash-Box-IDX/90s/1992/CB-1992-08-29-OCR-Page-0027.pdf}}</ref><ref>{{cite magazine |title=Game Awards |magazine=RePlay |date=October 1992 |volume=18 |issue=1 |page=61 |url=https://archive.org/details/re-play-volume-18-issue-no.-1-october-1992-600dpi/RePlay%20-%20Volume%2018%2C%20Issue%20No.%201%20-%20October%201992/page/61}}</ref><ref name=":2">{{cite magazine |title=Banquet Hoedown! Game Awards |magazine=RePlay |date=November 1992 |volume=18 |issue=2 |pages= |
! colspan="2" | Amusement & Music Operators Association (AMOA)<ref>{{cite magazine |title=Coin Machine: AMOA JB Award Nominees Announced |magazine=[[Cash Box]] |date=August 29, 1992 |page=29 |url=https://worldradiohistory.com/hd2/IDX-Business/Music/Archive-Cash-Box-IDX/90s/1992/CB-1992-08-29-OCR-Page-0027.pdf}}</ref><ref>{{cite magazine |title=Game Awards |magazine=RePlay |date=October 1992 |volume=18 |issue=1 |page=61 |url=https://archive.org/details/re-play-volume-18-issue-no.-1-october-1992-600dpi/RePlay%20-%20Volume%2018%2C%20Issue%20No.%201%20-%20October%201992/page/61}}</ref><ref name=":2">{{cite magazine |title=Banquet Hoedown! Game Awards |magazine=RePlay |date=November 1992 |volume=18 |issue=2 |pages=78–80 |url=https://archive.org/details/re-play-volume-18-issue-no.-2-november-1992-600DPI/RePlay%20-%20Volume%2018%2C%20Issue%20No.%202%20-%20November%201992/page/78/mode/2up}}</ref> |
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! rowspan="2" | AMAA<ref>{{cite magazine |title=ACME '93: Play Meter, AAMA present awards |magazine=[[Play Meter]] |date=April 1993 |volume=19 |issue=5 |pages= |
! rowspan="2" | AMAA<ref>{{cite magazine |title=ACME '93: Play Meter, AAMA present awards |magazine=[[Play Meter]] |date=April 1993 |volume=19 |issue=5 |pages=74–6 |url=https://archive.org/details/play-meter-volume-19-number-5-april-1993/Play%20Meter%20-%20Volume%2019%2C%20Number%205%20-%20April%201993/page/n137/mode/2up}}</ref> |
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|- |
|- |
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! Dedicated [[arcade cabinet]] |
! Dedicated [[arcade cabinet]] |
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| ''[[Street Fighter II: Champion Edition]]'' |
| ''[[Street Fighter II: Champion Edition]]'' |
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| ''[[WWF WrestleFest]]'' |
| ''[[WWF WrestleFest]]'' |
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| rowspan="4" | ''[[Street Fighter II: Champion Edition]]'', <br> ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', <br> [[Neo Geo MVS]], <br> ''[[Terminator 2: Judgment Day (arcade game)|Terminator 2: Judgment Day]]'' |
| rowspan="4" | ''[[Street Fighter II: Champion Edition]]'', <br /> ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', <br /> [[Neo Geo MVS]], <br /> ''[[Terminator 2: Judgment Day (arcade game)|Terminator 2: Judgment Day]]'' |
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|- |
|- |
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| 2 |
| 2 |
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| rowspan="9" | ''[[World Heroes (video game)|World Heroes]]'', <br> ''[[Art of Fighting]]'', <br> ''[[X-Men (1992 video game)|X-Men]]'', <br> ''[[Lethal Enforcers]]'', <br> ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', <br> ''[[Steel Talons]]'', <br> ''[[Space Lords]]'', <br> ''[[Final Lap 2]] / [[Final Lap 3]]'', <br> ''[[Coca-Cola Suzuka 8 Hours]]'', <br> ''[[Virtua Racing]]'' |
| rowspan="9" | ''[[World Heroes (video game)|World Heroes]]'', <br /> ''[[Art of Fighting]]'', <br /> ''[[X-Men (1992 video game)|X-Men]]'', <br /> ''[[Lethal Enforcers]]'', <br /> ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', <br /> ''[[Steel Talons]]'', <br /> ''[[Space Lords]]'', <br /> ''[[Final Lap 2]] / [[Final Lap 3]]'', <br /> ''[[Coca-Cola Suzuka 8 Hours]]'', <br /> ''[[Virtua Racing]]'' |
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| rowspan="4" {{Unknown}} |
| rowspan="4" {{Unknown}} |
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| rowspan="4" | ''[[Street Fighter II: The World Warrior]]'', <br> ''[[Terminator 2: Judgment Day (arcade game)|Terminator 2: Judgment Day]]'', <br> ''[[Race Drivin']]'', <br> ''[[X-Men (1992 video game)|X-Men]]'' |
| rowspan="4" | ''[[Street Fighter II: The World Warrior]]'', <br /> ''[[Terminator 2: Judgment Day (arcade game)|Terminator 2: Judgment Day]]'', <br /> ''[[Race Drivin']]'', <br /> ''[[X-Men (1992 video game)|X-Men]]'' |
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| rowspan="4" | ''[[Captain America and The Avengers]]'', <br> ''[[Road Riot 4WD]]'', <br> ''[[Sunset Riders]]'', <br> ''[[List of games by Midway Games|Super High Impact]]'' |
| rowspan="4" | ''[[Captain America and The Avengers]]'', <br /> ''[[Road Riot 4WD]]'', <br /> ''[[Sunset Riders]]'', <br /> ''[[List of games by Midway Games|Super High Impact]]'' |
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|- |
|- |
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| 3 |
| 3 |
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|[[Handheld game console|Handheld]] |
|[[Handheld game console|Handheld]] |
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|[[Fourth generation of video game consoles|8-bit]] |
|[[Fourth generation of video game consoles|8-bit]] |
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|1,910,000<ref name=":22">{{Cite journal|last=小川 (Ogawa)|first=純生 (Sumio)|date=2010-12-14|title=テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—|trans-title=Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —|url=http://www.toyo.ac.jp/uploaded/attachment/3049.pdf|journal=経営論集 (Keiei Ronshū)|language=ja|publication-date=March 2011|issue=77|pages= |
|1,910,000<ref name=":22">{{Cite journal|last=小川 (Ogawa)|first=純生 (Sumio)|date=2010-12-14|title=テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—|trans-title=Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —|url=http://www.toyo.ac.jp/uploaded/attachment/3049.pdf|journal=経営論集 (Keiei Ronshū)|language=ja|publication-date=March 2011|issue=77|pages=1–17 (2)|issn=0286-6439|archive-url=https://web.archive.org/web/20150725185700/http://www.toyo.ac.jp/uploaded/attachment/3049.pdf|archive-date=2015-07-25|access-date=2021-12-06|via=Toyo University Academic Information Repository ([[Toyo University]])}}</ref> |
||
|4,000,000<ref name="UPI">{{cite news |last1=McNary |first1=Dave |title=Nintendo announces record 1992 sales |url=https://www.upi.com/Archives/1993/01/08/Nintendo-announces-record-1992-sales/8149726469200/ |access-date=15 December 2021 |work=[[United Press International]] (UPI) |date=January 8, 1993 |language=en}}</ref> |
|4,000,000<ref name="UPI">{{cite news |last1=McNary |first1=Dave |title=Nintendo announces record 1992 sales |url=https://www.upi.com/Archives/1993/01/08/Nintendo-announces-record-1992-sales/8149726469200/ |access-date=15 December 2021 |work=[[United Press International]] (UPI) |date=January 8, 1993 |language=en}}</ref> |
||
|6,000,000<ref name="Game Over">{{cite book|last=Sheff|first=David|url=|title=Game Over|title-link=Game Over (Sheff book)|publisher=Random House|year=1993|isbn=0-679-40469-4|location=New York|pages= |
|6,000,000<ref name="Game Over">{{cite book|last=Sheff|first=David|url=|title=Game Over|title-link=Game Over (Sheff book)|publisher=Random House|year=1993|isbn=0-679-40469-4|location=New York|pages=416–7|chapter=Borders|author-link=David Sheff|chapter-url=https://archive.org/details/Game_Over_1999_Cyberactive_Publishing/page/416/mode/2up}}</ref> |
||
| {{Unknown}} |
| {{Unknown}} |
||
|11,910,000+ |
|11,910,000+ |
||
Line 338: | Line 342: | ||
|[[Fourth generation of video game consoles|16-bit]] |
|[[Fourth generation of video game consoles|16-bit]] |
||
|3,580,000<ref name=":22" /> |
|3,580,000<ref name=":22" /> |
||
|5,600,000<ref name="Kent449">{{cite book|last=Kent|first=Steven L.|title=The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World|publisher=[[Three Rivers Press]]|year=2001|isbn=0-7615-3643-4|location=Roseville, California|pages=449|chapter=The War|author-link=Steven L. Kent}}</ref> |
|5,600,000<ref name="Kent449">{{cite book|last=Kent|first=Steven L.|title=[[The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World]]|publisher=[[Three Rivers Press]]|year=2001|isbn=0-7615-3643-4|location=Roseville, California|pages=449|chapter=The War|author-link=Steven L. Kent}}</ref> |
||
|2,030,000<ref name=":9" /> |
|2,030,000<ref name=":9" /> |
||
| |
|20,000<ref name="Korea">{{cite book|title=게임월드|date=1994|trans-title=Game World|language=ko}}</ref> |
||
|11, |
|11,230,000+ |
||
|- |
|- |
||
|3 |
|3 |
||
|[[Sega Mega Drive |
|[[Sega Genesis|Mega Drive / Genesis]] |
||
|[[Sega]] |
|[[Sega]] |
||
|Console |
|Console |
||
Line 351: | Line 355: | ||
|{{formatnum:{{#expr:5600/1.10 round -2}},000}}<ref name="Kent449" /> |
|{{formatnum:{{#expr:5600/1.10 round -2}},000}}<ref name="Kent449" /> |
||
|{{formatnum:{{#expr:3580-920}},000}}<ref name=":9">{{cite magazine|date=March 1995|title=Finance & Business|url=https://www.scribd.com/doc/208776076/Screen-Digest?secret_password=2ntzw5zfrtsy8kxequmg|magazine=[[Screen Digest]]|pages=56–62|access-date=May 23, 2021}}</ref> |
|{{formatnum:{{#expr:3580-920}},000}}<ref name=":9">{{cite magazine|date=March 1995|title=Finance & Business|url=https://www.scribd.com/doc/208776076/Screen-Digest?secret_password=2ntzw5zfrtsy8kxequmg|magazine=[[Screen Digest]]|pages=56–62|access-date=May 23, 2021}}</ref> |
||
| |
|76,000<ref name="Korea" /> |
||
|8, |
|8,236,000+ |
||
|- |
|- |
||
|4 |
|4 |
||
Line 366: | Line 370: | ||
|- |
|- |
||
|5 |
|5 |
||
|[[IBM |
|[[IBM PC]] |
||
|[[IBM]] |
|[[IBM]] |
||
|[[Personal computer|Computer]] |
|[[Personal computer|Computer]] |
||
Line 377: | Line 381: | ||
|- |
|- |
||
|6 |
|6 |
||
|[[ |
|[[Macintosh]] |
||
|[[Apple Inc.]] |
|[[Apple Inc.]] |
||
|Computer |
|Computer |
||
Line 385: | Line 389: | ||
| {{N/A}} |
| {{N/A}} |
||
| {{N/A}} |
| {{N/A}} |
||
|2,500,000<ref name=":222">{{Cite web|last=Reimer|first=Jeremy|date=2005-12-15|title=Total share: 30 years of personal computer market share figures|url=https://arstechnica.com/features/2005/12/total-share/|access-date=2021-11-27|website=[[Ars Technica]]|language=en-us |
|2,500,000<ref name=":222">{{Cite web|last=Reimer|first=Jeremy|date=2005-12-15|title=Total share: 30 years of personal computer market share figures|url=https://arstechnica.com/features/2005/12/total-share/|access-date=2021-11-27|website=[[Ars Technica]]|language=en-us}} |
||
*{{cite web |author=Jeremy Reimer |date=2012-12-07 |title=Total Share: Personal Computer Market Share 1975-2010 |url=https://jeremyreimer.com/rockets-item.lsp?p=137 |website=Jeremy Reimer}}</ref> |
|||
|- |
|- |
||
|7 |
|7 |
||
|[[ |
|[[Master System]] |
||
|Sega |
|Sega |
||
|Console |
|Console |
||
|8-bit |
|8-bit |
||
| {{N/A}} |
| {{N/A}} |
||
|< 50,000<ref name=":8">{{Cite book|url=https://books.google.com/books?id=rYK1AAAAIAAJ|title=Proceedings|date=1994|publisher=The Conference|pages=125|chapter=SEGA - Hardware Estimates|quote=<u>Master</u> {{nbsp}} <u>GameGear</u> <br> |
|< 50,000<ref name=":8">{{Cite book|url=https://books.google.com/books?id=rYK1AAAAIAAJ|title=Proceedings|date=1994|publisher=The Conference|pages=125|chapter=SEGA - Hardware Estimates|quote=<u>Master</u> {{nbsp}} <u>GameGear</u> <br /> 1992 {{nbsp}} 0.0 {{nbsp}} 0.8}}</ref> |
||
|{{formatnum:{{#expr:(5625-3840)+(600-150)}},000}}<ref name=":9" /> |
|{{formatnum:{{#expr:(5625-3840)+(600-150)}},000}}<ref name=":9" /> |
||
|180,000<ref name="Korea" /> |
|180,000<ref name="Korea" /> |
||
Line 399: | Line 404: | ||
|- |
|- |
||
|8 |
|8 |
||
|[[Compaq]] [[IBM PC compatible|PC]] |
|[[Compaq Computer]] ([[IBM PC compatible|PC]]) |
||
|[[Compaq]] |
|[[Compaq]] |
||
|Computer |
|Computer |
||
Line 407: | Line 412: | ||
| {{N/A}} |
| {{N/A}} |
||
| {{N/A}} |
| {{N/A}} |
||
⚫ | |||
|1,500,000<ref name=":10">{{Cite magazine|date=15 February 1993|title=Compaq plan|url=https://books.google.com/books?id=cS_QkhHqHwMC&pg=PA7|magazine=[[Computerworld]]|publisher=[[IDG Enterprise]]|page=7|issn=0010-4841}}</ref> |
|||
|- |
|- |
||
|9 |
|9 |
||
Line 421: | Line 426: | ||
|- |
|- |
||
|10 |
|10 |
||
|[[PC |
|[[NEC PC-88]] / [[PC-98]] |
||
|[[NEC]] |
|[[NEC]] |
||
|Computer |
|||
|Console |
|||
⚫ | |||
|[[Fourth generation of video game consoles|8-bit / 16-bit]] |
|||
|{{formatnum:{{#expr:(2300/1.07)*0.52 round -1}},000}}<ref name=":42">{{Cite book|last1=Dedrick|first1=Jason|url=https://books.google.com/books?id=fNHhBwAAQBAJ&pg=PA83|title=Asia's Computer Challenge: Threat or Opportunity for the United States and the World?|last2=Kraemer|first2=Kenneth L.|date=1998-08-20|publisher=[[Oxford University Press]]|isbn=978-0-19-028398-8|pages=83}}</ref><ref name=":72">{{Cite book|url=|title=U.S. Industrial Outlook|date=1994|publisher=[[U.S. Department of Commerce]], Bureau of Industrial Economics|page=26-19|chapter=Japan|chapter-url=https://books.google.com/books?id=Z7W5Pc4L8r8C&pg=SA26-PA19}}</ref> |
|||
⚫ | |||
| {{Unknown}} |
| {{Unknown}} |
||
| {{Unknown}} |
| {{Unknown}} |
||
| {{Unknown}} |
| {{Unknown}} |
||
| |
|1,120,000+ |
||
|} |
|} |
||
Line 453: | Line 458: | ||
| [[Mega Drive/Genesis]] |
| [[Mega Drive/Genesis]] |
||
| {{Unknown}} |
| {{Unknown}} |
||
|2,000,000<ref name="BW">{{cite magazine |title=Video Hits: 1992's top video-game sellers |magazine=[[Business Week]] |date=1993 |issue= |
|2,000,000<ref name="BW">{{cite magazine |title=Video Hits: 1992's top video-game sellers |magazine=[[Business Week]] |date=1993 |issue=3335–3338 |page=6 |url=https://books.google.com/books?id=lXopAQAAIAAJ |publisher=McGraw-Hill |quote=1992's top video-game sellers <br /> Rank {{nbsp}} Company/Game {{nbsp}} Millions sold <br /> 1 {{nbsp}} Sega ''/ Sonic The Hedgehog 2'' {{nbsp}} 2.0 <br /> 2 {{nbsp}} Capcom ''/ Street Fighter II'' {{nbsp}} 1.0 <br /> 3 {{nbsp}} Nintendo ''/ The Legend of Zelda'' {{nbsp}} 1.0 <br /> Data: Company Reports}}</ref> |
||
|{{formatnum:{{#expr:<!--UK-->1000000+<!--Other-->750000}}|}}+<ref name="Mega26" /><ref name="Digest" /> |
|{{formatnum:{{#expr:<!--UK-->1000000+<!--Other-->750000}}|}}+<ref name="Mega26" /><ref name="Digest" /> |
||
|5,000,000<ref name=":4">{{cite book|last1=Williams|first1=Jeffrey|title=Renewable Advantage: Crafting Strategy Through Economic Time|publisher=Simon and Schuster|year=1998|isbn=978-0-684-83369-9|page=78|chapter=Chapter 4: The New Artisans|quote=Sega Enterprises' ''Sonic the Hedgehog 2'', released in November, sold {{nowrap|5 million}} units in sixty days.|chapter-url=https://books.google.com/books?id=ebKsbjM6h5AC&pg=PA78}}</ref> |
|5,000,000<ref name=":4">{{cite book|last1=Williams|first1=Jeffrey|title=Renewable Advantage: Crafting Strategy Through Economic Time|publisher=Simon and Schuster|year=1998|isbn=978-0-684-83369-9|page=78|chapter=Chapter 4: The New Artisans|quote=Sega Enterprises' ''Sonic the Hedgehog 2'', released in November, sold {{nowrap|5 million}} units in sixty days.|chapter-url=https://books.google.com/books?id=ebKsbjM6h5AC&pg=PA78}}</ref> |
||
Line 460: | Line 465: | ||
|- |
|- |
||
| ''[[Street Fighter II]]'' |
| ''[[Street Fighter II]]'' |
||
| [[Super |
| [[Super NES]] |
||
| 2,000,000+<ref name="Sega-Force" /><ref name="N-Force" /> |
| 2,000,000+<ref name="Sega-Force" /><ref name="N-Force" /> |
||
|2,000,000<ref name="RePlay22" /> |
|2,000,000<ref name="RePlay22" /> |
||
Line 474: | Line 479: | ||
| {{N/A}} |
| {{N/A}} |
||
| {{N/A}} |
| {{N/A}} |
||
|2,800,000+<ref>{{cite |
|2,800,000+<ref>{{cite magazine|date=December 1993|title=International Outlook|page=100|magazine=[[Electronic Gaming Monthly]]|publisher=EGM Media, LLC|issue=53|quote=DQ5 (the only SFC game in the series) sold close to 3 million last year.}}</ref> |
||
|{{US$|200 million|long=no}}+<ref>{{cite book|last1=Sheff|first1=David|title=[[Game Over: How Nintendo Conquered the World]]|publisher=[[Vintage Books]]|year=1994|isbn=978-0-307-80074-9|page=81|chapter=Inside the Mother Brain|quote=The |
|{{US$|200 million|long=no}}+<ref>{{cite book|last1=Sheff|first1=David|title=[[Game Over: How Nintendo Conquered the World]]|publisher=[[Vintage Books]]|year=1994|isbn=978-0-307-80074-9|page=81|chapter=Inside the Mother Brain|quote=The "Dragon Quest" sequels grossed several hundred million dollars apiece.|orig-date=1993|chapter-url=https://file1.largepdf.com/file/2020/04/08/Game_Over_-_David_Sheff.pdf#page=81|access-date=November 4, 2021|archive-date=January 2, 2021|archive-url=https://web.archive.org/web/20210102104823/https://file1.largepdf.com/file/2020/04/08/Game_Over_-_David_Sheff.pdf#page=81|url-status=dead}}</ref> |
||
|{{US$|{{Inflation|US|200|1992|r=-1}} million|long=no}}+ |
|{{US$|{{Inflation|US|200|1992|r=-1}} million|long=no}}+ |
||
|- |
|- |
||
| rowspan="2" |4 |
| rowspan="2" |4 |
||
|''[[Super Mario Kart]]'' |
|''[[Super Mario Kart]]'' |
||
|Super |
|Super NES |
||
|2,000,000+ |
|2,000,000+ |
||
|< 1,000,000<ref name="BW"/> |
|< 1,000,000<ref name="BW"/> |
||
Line 496: | Line 501: | ||
|6 |
|6 |
||
|''[[The Legend of Zelda: A Link to the Past]]'' |
|''[[The Legend of Zelda: A Link to the Past]]'' |
||
|Super |
|Super NES |
||
| {{Unknown}} |
| {{Unknown}} |
||
|1,000,000<ref name="BW"/> |
|1,000,000<ref name="BW"/> |
||
Line 547: | Line 552: | ||
{| class="wikitable sortable" style="text-align:center" |
{| class="wikitable sortable" style="text-align:center" |
||
! rowspan="2" | Rank |
! rowspan="2" | Rank |
||
! colspan="3" | [[Video games in Japan|Japan]]<ref name=":5">{{cite magazine |title=Famicom Journal Weekly Top 30 and Others: Count Down Hot 100 |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |pages= |
! colspan="3" | [[Video games in Japan|Japan]]<ref name=":5">{{cite magazine |title=Famicom Journal Weekly Top 30 and Others: Count Down Hot 100 |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |pages=77–92 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/77}}</ref> |
||
! colspan="2" | [[Video games in South Korea|South Korea]]<ref name="Famitsu89">{{cite magazine |title=Count Down Hot 100: Worldwide! |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |page=89 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/89}}</ref> |
! colspan="2" | [[Video games in South Korea|South Korea]]<ref name="Famitsu89">{{cite magazine |title=Count Down Hot 100: Worldwide! |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |page=89 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/89}}</ref> |
||
|- |
|- |
||
Line 559: | Line 564: | ||
| ''[[Dragon Quest V: Tenkū no Hanayome]]''<ref name="DQV">{{cite magazine |title=Dragon Quest V: Inside Japan's Favourite Game |magazine=[[Super Play]] |date=3 December 1992 |issue=3 (January 1993) |pages=60–1 |url=https://archive.org/details/Superplay_Issue_03_1993-01_Future_Publishing_GB/page/n59/mode/1up}}</ref> |
| ''[[Dragon Quest V: Tenkū no Hanayome]]''<ref name="DQV">{{cite magazine |title=Dragon Quest V: Inside Japan's Favourite Game |magazine=[[Super Play]] |date=3 December 1992 |issue=3 (January 1993) |pages=60–1 |url=https://archive.org/details/Superplay_Issue_03_1993-01_Future_Publishing_GB/page/n59/mode/1up}}</ref> |
||
| [[Super Famicom]] |
| [[Super Famicom]] |
||
| 2,800,000<ref name="EGM53">{{cite |
| 2,800,000<ref name="EGM53">{{cite magazine|title=International Outlook|magazine=[[Electronic Gaming Monthly]]|issue=53|publisher=EGM Media, LLC|date=December 1993|page=100|quote=DQ5 (the only SFC game in the series) sold close to 3 million last year.}}</ref><ref name="Oricon">{{cite news |title=ドラクエ9、シリーズ最高415万本出荷 |url=https://www.oricon.co.jp/news/71808/full/ |access-date=13 February 2021 |work=[[Oricon News]] |publisher=[[Oricon]] |date=2009-12-21 |language=ja}}</ref> |
||
| ''[[Street Fighter II]]'' |
| ''[[Street Fighter II]]'' |
||
| rowspan="5" |[[Super Comboy]] |
| rowspan="5" |[[Super Comboy]] |
||
Line 566: | Line 571: | ||
| ''[[Final Fantasy V]]'' |
| ''[[Final Fantasy V]]'' |
||
| Super Famicom |
| Super Famicom |
||
| 2,000,000+<ref name="N-Force">{{cite magazine |title=Super Savings! |magazine=N-Force |date=March 1993 |issue=10 (April 1993) |publisher=[[Europress]] |page=12 |url=https://archive.org/details/NForce07Jan93/NForce10-Apr93/page/n11}}</ref><ref>{{cite magazine |last=Haul |first=Monty |title=Overseas ProSpects – ''Final Fantasy V'' | |
| 2,000,000+<ref name="N-Force">{{cite magazine |title=Super Savings! |magazine=N-Force |date=March 1993 |issue=10 (April 1993) |publisher=[[Europress]] |page=12 |url=https://archive.org/details/NForce07Jan93/NForce10-Apr93/page/n11}}</ref><ref>{{cite magazine |last=Haul |first=Monty |title=Overseas ProSpects – ''Final Fantasy V'' |magazine=[[GamePro]] |issue=45 |date=April 1993 |pages=139–140|publisher=GamePro Publishing |location=San Mateo, CA |issn=1042-8658 |oclc=19231826}}</ref> |
||
|''[[Final Fantasy V]]'' |
|''[[Final Fantasy V]]'' |
||
|- |
|- |
||
Line 578: | Line 583: | ||
| ''[[Street Fighter II]]'' |
| ''[[Street Fighter II]]'' |
||
| Super Famicom |
| Super Famicom |
||
| 2,000,000+<ref name="Sega-Force">{{cite magazine |title=Big in Japan! Sega grab Capcom licenses |magazine=[[Sega Force]] |date=10 December 1992 |issue=13 (January 1993) |pages= |
| 2,000,000+<ref name="Sega-Force">{{cite magazine |title=Big in Japan! Sega grab Capcom licenses |magazine=[[Sega Force]] |date=10 December 1992 |issue=13 (January 1993) |pages=10–11 (11) |url=https://retrocdn.net/images/b/ba/SegaForce_UK_13.pdf#page=11}}</ref><ref name="N-Force" /> |
||
| ''[[Fatal Fury: King of Fighters|Arang Jeonseol]]'' (''Fatal Fury'') |
| ''[[Fatal Fury: King of Fighters|Arang Jeonseol]]'' (''Fatal Fury'') |
||
|- |
|- |
||
Line 598: | Line 603: | ||
|- |
|- |
||
| 8 |
| 8 |
||
| ''[[Dragon Ball Z: |
| ''[[Dragon Ball Z: Super Saiya Densetsu]]'' |
||
| Super Famicom |
| Super Famicom |
||
| < 730,000<ref name="shueisha">{{cite book |chapter=Dragon Ball Video Game Data |title=Dragon Ball 30th Anniversary: Super History Book |year=2016 |publisher=[[Shueisha]] |isbn=978-4-08-792505-0 |page=216}}</ref> |
| < 730,000<ref name="shueisha">{{cite book |chapter=Dragon Ball Video Game Data |title=Dragon Ball 30th Anniversary: Super History Book |year=2016 |publisher=[[Shueisha]] |isbn=978-4-08-792505-0 |page=216}}</ref> |
||
Line 633: | Line 638: | ||
| ''[[Sonic the Hedgehog 2]]'' |
| ''[[Sonic the Hedgehog 2]]'' |
||
| [[Mega Drive]] |
| [[Mega Drive]] |
||
| 1,000,000+<ref name="Mega26">{{cite magazine |title=Sonic: A brief history |magazine=[[MegaTech]] |date=20 January 1994 |issue=26 (February 1994) |publisher=[[Maverick Magazines]] |location=United Kingdom |page=24 |url=https://archive.org/details/mega-tech-26/page/24}}</ref><ref>{{cite news |last1=Whitfield |first1=Martin |title=Dearest Santa: video games, not records – Sonic the Hedgehog and his friends have ousted pop music |url=https://www.independent.co.uk/news/science/special-report-on-electronic-gifts-dearest-santa-video-games-not-records-sonic-the-hedgehog-and-his-friends-have-ousted-pop-music-writes-martin-whitfield-1562921.html |access-date=15 September 2021 |work=[[The Independent]] |date=11 December 1992}}</ref> |
| 1,000,000+<ref name="Mega26">{{cite magazine |title=Sonic: A brief history |magazine=[[MegaTech]] |date=20 January 1994 |issue=26 (February 1994) |publisher=[[Maverick Magazines]] |location=United Kingdom |page=24 |url=https://archive.org/details/mega-tech-26/page/24}}</ref><ref>{{cite news |last1=Whitfield |first1=Martin |title=Dearest Santa: video games, not records – Sonic the Hedgehog and his friends have ousted pop music |url=https://www.independent.co.uk/news/science/special-report-on-electronic-gifts-dearest-santa-video-games-not-records-sonic-the-hedgehog-and-his-friends-have-ousted-pop-music-writes-martin-whitfield-1562921.html |archive-url=https://ghostarchive.org/archive/20220501/https://www.independent.co.uk/news/science/special-report-on-electronic-gifts-dearest-santa-video-games-not-records-sonic-the-hedgehog-and-his-friends-have-ousted-pop-music-writes-martin-whitfield-1562921.html |archive-date=May 1, 2022 |url-access=subscription |url-status=live |access-date=15 September 2021 |work=[[The Independent]] |date=11 December 1992}}{{cbignore}}</ref> |
||
|- |
|- |
||
| 2 |
| 2 |
||
Line 743: | Line 748: | ||
|- |
|- |
||
| {{dts|December}} |
| {{dts|December}} |
||
| <ref>{{cite magazine |title=Charts: All Formats Top Ten (Data supplied by Virgin Game Centre) |magazine=[[Digitiser]] |date=10 January 1993 |url=http://www.superpage58.com/digitiser-vault-teletext-screenshot-image-archive-1993-01-09.htm | |
| <ref>{{cite magazine |title=Charts: All Formats Top Ten (Data supplied by Virgin Game Centre) |magazine=[[Digitiser]] |date=10 January 1993 |url=http://www.superpage58.com/digitiser-vault-teletext-screenshot-image-archive-1993-01-09.htm |access-date=10 March 2021}} |
||
*{{cite web |date=2018-01-11|title=Not seen for 25 years: Classic Digitiser unearthed! |url=https://www.digitiser2000.com/main-page/not-seen-for-25-years-classic-digitiser-unearthed |website=Digitiser 2000}}</ref><ref>{{cite web |last1=Cundy |first1=Matt |title=Every Christmas Top 10 from the last 20 years |url=https://www.gamesradar.com/every-christmas-top-10-from-the-last-20-years/10/ |website=[[GamesRadar]] |page=10 |access-date=9 March 2021 |date=25 December 2007}}</ref><ref>{{cite news |editor-last1=Gregory |editor-first1=Mark |title=Christmas Top Ten |url=https://archive.org/details/MEGA-guide/The%20Sun%20MEGA%20Guide%20%281992-12-18%29/page/n1/mode/1up |work=Mega Guide |date=18 December 1992 |pages=2–3}}</ref> |
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|} |
|} |
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| {{Unknown}} |
| {{Unknown}} |
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| {{Unknown}} |
| {{Unknown}} |
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| <ref>{{Cite |
| <ref>{{Cite magazine|date=June 12, 1992|title=U.S.A. Top 10|url=https://i.imgur.com/YvGQoEk.png|magazine=[[Famitsu]]|language=ja|page=17}}</ref> |
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|- |
|- |
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| August |
| August |
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| ''[[Battle Chess]]'' |
| ''[[Battle Chess]]'' |
||
| <ref>{{cite magazine |title=Top-Selling PC Games |magazine=[[Electronic Games]] |date=9 February 1993 |volume=1 |issue=6 (March 1993) |page=16 |url=https://archive.org/details/Electronic-Games-1993-03/page/n15}}</ref> |
| <ref>{{cite magazine |title=Top-Selling PC Games |magazine=[[Electronic Games]] |date=9 February 1993 |volume=1 |issue=6 (March 1993) |page=16 |url=https://archive.org/details/Electronic-Games-1993-03/page/n15}}</ref> |
||
|} |
|||
===Top game rentals in the United States=== |
|||
[[Blockbuster LLC|Blockbuster Video]], an American chain of [[video rental shop]]s, released a monthly list of the chain's highest-renting console titles. The following titles topped the monthly charts, as reported by ''[[GamePro]]'' magazine. |
|||
{| class="wikitable sortable" style="text-align:center;" |
|||
! Month |
|||
! [[Nintendo Entertainment System]] |
|||
! [[Sega Genesis]] |
|||
! [[Super NES]] |
|||
! class="unsortable" | {{Abbr|Ref|Reference}} |
|||
|- |
|||
| January |
|||
| rowspan="2" |''[[The Simpsons: Bart vs. the Space Mutants]]'' |
|||
⚫ | |||
| {{N/A}} |
|||
| <ref name="GameProFeb92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_031_February_1992/page/n133 |title=ProNews Report |magazine=[[GamePro]] |issue=31 |date=February 1992 |page=132}}</ref> |
|||
|- |
|||
| February |
|||
| {{N/A}} |
|||
| {{N/A}} |
|||
| <ref name="GameProMar92">{{cite magazine |url=https://retrocdn.net/images/c/c3/GamePro_US_032.pdf#page=92 |title=ProNews Report |magazine=[[GamePro]] |issue=32 |date=March 1992 |page=90}}</ref> |
|||
|- |
|||
| March |
|||
| ''[[Tecmo Super Bowl]]'' |
|||
| {{N/A}} |
|||
| {{N/A}} |
|||
| <ref name="GameProApr92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_033_April_1992/page/n93 |title=ProNews Report |magazine=[[GamePro]] |issue=33 |date=April 1992 |page=92}}</ref> |
|||
|- |
|||
| April |
|||
| rowspan="3" | ''[[Teenage Mutant Ninja Turtles III: The Manhattan Project|Teenage Mutant Ninja Turtles III]]'' |
|||
| rowspan="2" |''[[John Madden Football '92]]'' |
|||
| {{N/A}} |
|||
| <ref name="GameProMay92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_034_May_1992/page/n101 |title=ProNews Report |magazine=[[GamePro]] |issue=34 |date=May 1992 |page=100}}</ref> |
|||
|- |
|||
| May |
|||
| ''[[The Legend of Zelda: A Link to the Past]]'' |
|||
| <ref name="GameProJun92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_035_June_1992/page/n110 |title=ProNews Report |magazine=[[GamePro]] |issue=35 |date=June 1992 |page=109}}</ref> |
|||
|- |
|||
| June |
|||
| ''[[David Robinson's Supreme Court]]'' |
|||
| ''[[Contra III: The Alien Wars]]'' |
|||
| <ref name="GameProJul92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_036_July_1992/page/n109/mode/1up |title=ProNews Report |magazine=[[GamePro]] |issue=36 |date=July 1992 |page=108}}</ref> |
|||
|- |
|||
| July |
|||
| ''[[Yoshi (video game)|Yoshi]]'' |
|||
| rowspan="2" |''[[Bulls vs Lakers and the NBA Playoffs]]'' |
|||
| ''[[The Legend of Zelda: A Link to the Past]]'' |
|||
| <ref name="GameProAug92">{{cite magazine |url=https://retrocdn.net/images/f/ff/GamePro_US_037.pdf#page=111 |title=ProNews Report |magazine=[[GamePro]] |issue=37 |date=August 1992 |page=109}}</ref> |
|||
|- |
|||
| August |
|||
| ''[[Teenage Mutant Ninja Turtles III: The Manhattan Project|Teenage Mutant Ninja Turtles III]]'' |
|||
| rowspan="4" |''[[Street Fighter II]]'' |
|||
| <ref name="GameProSep92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_038_September_1992/page/n140 |title=ProNews Report |magazine=[[GamePro]] |issue=38 |date=September 1992 |page=157}}</ref> |
|||
|- |
|||
| September |
|||
| ''[[Yoshi (video game)|Yoshi]]'' |
|||
| ''[[Taz-Mania (video game)|Taz-Mania]]'' |
|||
| <ref name="GameProOct92">{{cite magazine |url=https://archive.org/details/GamePro_Issue_039_October_1992/page/n141 |title=ProNews Report |magazine=[[GamePro]] |issue=39 |date=October 1992 |page=156}}</ref> |
|||
|- |
|||
| October |
|||
| ''[[WWF WrestleMania: Steel Cage Challenge]]'' |
|||
| ''[[Team USA Basketball]]'' |
|||
| <ref name="GameProNov92">{{cite magazine |url=https://retrocdn.net/images/5/5e/GamePro_US_040.pdf#page=200 |title=ProNews Report |magazine=[[GamePro]] |issue=40 |date=November 1992 |page=194}}</ref> |
|||
|- |
|||
| November |
|||
| ''[[Adventure Island 3]]'' |
|||
| ''[[NFL Sports Talk Football '93]]'' |
|||
| <ref name="GameProDec92">{{cite magazine |url=https://retrocdn.net/images/2/26/GamePro_US_041.pdf#page=221 |title=ProNews Report |magazine=[[GamePro]] |issue=41 |date=December 1992 |page=232}}</ref> |
|||
|- |
|||
| December |
|||
| ''[[Tecmo NBA Basketball]]'' |
|||
| ''[[Sonic the Hedgehog 2]]'' |
|||
| ''[[NCAA Basketball (video game)|NCAA Basketball]]'' |
|||
| <ref name="GameProJan93">{{cite magazine |url=https://retrocdn.net/images/5/54/GamePro_US_042.pdf#page=218 |title=ProNews Report |magazine=[[GamePro]] |issue=42 |date=January 1993 |page=230}}</ref> |
|||
|} |
|} |
||
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==Hardware releases== |
==Hardware releases== |
||
* January 1 – [[Atari Corporation]] drops support for the [[Atari 2600]], [[Atari 8-bit |
* January 1 – [[Atari Corporation]] drops support for the [[Atari 2600]], [[Atari 8-bit computers]], [[Atari 7800]], and software for those systems. |
||
* April 11 – European launch of the [[SNES]]. |
* April 11 – European launch of the [[SNES]]. |
||
* October – [[Sega]] releases the [[Sega Model 1|Model 1]], Sega's first [[arcade system board]] supporting [[3D computer graphics|3D polygon graphics]]. |
* October – [[Sega]] releases the [[Sega Model 1|Model 1]], Sega's first [[arcade system board]] supporting [[3D computer graphics|3D polygon graphics]]. |
||
* December – the [[Apple |
* December – the [[Apple IIGS]] is discontinued, ending the [[Apple II series]]. |
||
* [[Namco]] releases the [[Namco System 22|System 22]], an arcade system board that introduces 3D [[texture mapping]] and [[Gouraud shading]]. |
* [[Namco]] releases the [[Namco System 22|System 22]], an arcade system board that introduces 3D [[texture mapping]] and [[Gouraud shading]]. |
||
* [[Philips]] releases the [[CD-i]] multimedia home console |
* [[Philips]] releases the [[CD-i]] multimedia home console |
||
Line 1,155: | Line 1,086: | ||
|- |
|- |
||
| {{n/a}} |
| {{n/a}} |
||
| ''[[Winter Challenge]]'' |
| ''[[The Games: Winter Challenge]]'' |
||
| [[Sega Genesis|SMD]] |
| [[Sega Genesis|SMD]] |
||
| [[Sports game|Sports]] |
| [[Sports game|Sports]] |
||
Line 1,692: | Line 1,623: | ||
* September 1 – [[Domark]] releases ''[[Championship Manager (video game)|Championship Manager]]'' for the [[Amiga]] and [[Atari ST]]. |
* September 1 – [[Domark]] releases ''[[Championship Manager (video game)|Championship Manager]]'' for the [[Amiga]] and [[Atari ST]]. |
||
* September 24 – SNK releases ''[[Art of Fighting]]'' for the arcades. |
* September 24 – SNK releases ''[[Art of Fighting]]'' for the arcades. |
||
* September – [[Enix]] releases ''[[Dragon Quest V]]'' in Japan. |
* September 27 – [[Enix]] releases ''[[Dragon Quest V]]'' in Japan. |
||
===October–December=== |
===October–December=== |
||
Line 1,708: | Line 1,639: | ||
* December 4 – ''[[Mega Man 5]]'' is released in Japan. On December 15, ''[[Mega Man 5]]'' is released in the US. |
* December 4 – ''[[Mega Man 5]]'' is released in Japan. On December 15, ''[[Mega Man 5]]'' is released in the US. |
||
* December 10 – ''[[Fatal Fury 2]]'' is released by [[SNK]] for the [[Neo Geo (console)|Neo Geo]] arcade and home platforms.<ref>{{cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=24383 |title=餓狼伝説 〜新たなる闘い〜 まとめ [アーケード] / ファミ通.com |website=Famitsu.com |date=2014-02-22 |access-date=2016-03-11}}</ref><ref>{{cite web|url=http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=3841 |title=The Arcade Flyer Archive - Video Game Flyers: Fatal Fury 2 - "The Sultans of Slugs" Battle Royale, SNK / SNK Playmore Corp |website=Flyers.arcade-museum.com |date=2004-01-05 |access-date=2016-03-11}}</ref> |
* December 10 – ''[[Fatal Fury 2]]'' is released by [[SNK]] for the [[Neo Geo (console)|Neo Geo]] arcade and home platforms.<ref>{{cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=24383 |title=餓狼伝説 〜新たなる闘い〜 まとめ [アーケード] / ファミ通.com |website=Famitsu.com |date=2014-02-22 |access-date=2016-03-11}}</ref><ref>{{cite web|url=http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=3841 |title=The Arcade Flyer Archive - Video Game Flyers: Fatal Fury 2 - "The Sultans of Slugs" Battle Royale, SNK / SNK Playmore Corp |website=Flyers.arcade-museum.com |date=2004-01-05 |access-date=2016-03-11}}</ref> |
||
==See also== |
|||
*[[1992 in games]] |
|||
==References== |
==References== |
||
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{{History of video games}} |
{{History of video games}} |
||
{{DEFAULTSORT:1992 In video games}} |
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[[Category:1992 in video gaming| ]] |
[[Category:1992 in video gaming| ]] |
||
[[Category:Video games by year]] |
[[Category:Video games by year]] |
||
[[Category:Computer-related introductions in 1992|video games]] |
Revision as of 21:58, 20 August 2024
| |||
---|---|---|---|
+... |
1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.
The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was the Game Boy for the third year in a row, while the year's best-selling home video games were Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis and the Super NES port of Street Fighter II, which were both also the year's highest-grossing home entertainment products.
Top-rated games
Game of the Year awards
The following titles won Game of the Year awards for 1992.
Awards | Game of the Year | Publisher | Genre | Platform | Ref |
---|---|---|---|---|---|
Chicago Tribune | Street Fighter II | Capcom | Fighting | Super NES | [1] |
Electronic Gaming Awards | [2] | ||||
Electronic Gaming Monthly (EGM) | [3] | ||||
European Computer Trade Show (ECTS) | [4] | ||||
GameFan Golden Megawards | [5] | ||||
Game Informer | [6] | ||||
Golden Joystick Awards | [7][8] | ||||
Gamest Awards | Street Fighter II Dash (Champion Edition) | Capcom | Fighting | Arcade (CP System) | [9] |
Chicago Tribune | The Legend of Zelda: A Link to the Past | Nintendo | Action-adventure | Super NES | [1] |
GameFan Golden Megawards | Cybernator (Assault Suits Valken) | Masaya Games | Run and gun | Super NES | [5] |
Streets of Rage 2 | Sega | Beat 'em up | Sega Genesis | [5] | |
Wonderdog | JVC Musical Industries | Platform | Sega CD | [5] | |
PC Engine Fan | Far East of Eden II: Manji Maru | Hudson Soft | Role-playing | PC Engine CD-ROM² | [10] |
Famitsu Platinum Hall of Fame
The following video game releases in 1992 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[11]
Title | Developer | Publisher | Score (out of 40) | Genre | Platform |
---|---|---|---|---|---|
Dragon Quest V: Tenkū no Hanayome | Chunsoft | Enix | 36 | Role-playing | Super Famicom |
Shin Megami Tensei | Atlus | Atlus | 36 | ||
I Love Mickey & Donald: Fushigi na Magic Box (World of Illusion) | Sega AM7 | Sega | 36 | Platformer | Sega Mega CD |
Street Fighter II | Capcom | Capcom | 35 | Fighting | Super Famicom |
Mario Paint | Nintendo R&D1 | Nintendo | 35 | Art |
Financial performance
Highest-grossing arcade games
The year's highest-grossing game worldwide was Street Fighter II, which alone accounted for an estimated 60% of the global arcade game market, according to Coinslot magazine.[12][13] The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide.
Market | Title | Coin drop revenue | Inflation | Manufacturer | Genre | Ref |
---|---|---|---|---|---|---|
Japan | Street Fighter II: The World Warrior | Unknown | Unknown | Capcom | Fighting | [14][15][16] |
United Kingdom | Street Fighter II: The World Warrior | $456 million | $990 million | Capcom | Fighting | [12] |
United States | Street Fighter II / Champion Edition | Unknown | Unknown | Capcom | Fighting | [17][18] |
Worldwide | Street Fighter II: The World Warrior | Capcom | Fighting | [12] |
Japan
The following titles were the top ten highest-grossing arcade games of 1992 in Japan, according to Gamest, Game Machine and Famicom Tsūshin (Famitsu) magazines.
Rank | Gamest[14] | Game Machine[15] | Famicom Tsūshin (Famitsu)[16] | ||
---|---|---|---|---|---|
Title | Type | Points | |||
1 | Street Fighter II: The World Warrior | Street Fighter II / Dash | Software kit | 7795 | Street Fighter II: The World Warrior |
2 | Street Fighter II Dash (Champion Edition) | Final Lap 2 | Standard/deluxe | 3821 | Final Lap 2 |
3 | Captain Commando | F1 Exhaust Note | Dedicated | 3464 | Street Fighter II Dash |
4 | Garō Densetsu: Shukumei no Tatakai (Fatal Fury) | Tetris (Sega) | Software kit | 3402 | F1 Exhaust Note |
5 | Final Lap 2 | Columns | Software kit | 3218 | Final Lap |
6 | Knights of the Round | Super Volley '91 (Power Spikes) | Software kit | 3140 | Coca-Cola Suzuka 8 Hours |
7 | Sonic Wings (Aero Fighters) | Terminator 2: Judgment Day | Dedicated | 2937 | Super Monaco GP |
8 | F-1 Grand Prix | Clutch Hitter | Software kit | 2748 | Driver's Eyes |
9 | WWF WrestleFest | Garō Densetsu: Shukumei no Tatakai | Software kit | 2401 | Tetris (Sega) |
10 | Hacha Mecha Fighter | Super Monaco GP | Standard/deluxe | 2347 | Virtua Racing |
United States
In the United States, the following titles were the highest-grossing arcade video games of 1992.
Rank | RePlay[17] | Play Meter | Amusement & Music Operators Association (AMOA)[19][20][21] | AMAA[22] | |
---|---|---|---|---|---|
Dedicated arcade cabinet | Arcade conversion kit | ||||
1 | Street Fighter II / Champion Edition | Street Fighter II[18] | Street Fighter II: Champion Edition | WWF WrestleFest | Street Fighter II: Champion Edition, Mortal Kombat, Neo Geo MVS, Terminator 2: Judgment Day |
2 | World Heroes, Art of Fighting, X-Men, Lethal Enforcers, Mortal Kombat, Steel Talons, Space Lords, Final Lap 2 / Final Lap 3, Coca-Cola Suzuka 8 Hours, Virtua Racing |
Unknown | Street Fighter II: The World Warrior, Terminator 2: Judgment Day, Race Drivin', X-Men |
Captain America and The Avengers, Road Riot 4WD, Sunset Riders, Super High Impact | |
3 | |||||
4 | |||||
5 | Suzuka 8 Hours | ||||
6 | Unknown | — | — | ||
7 | |||||
8 | |||||
9 | |||||
10 |
Australia
On Australia's Timezone monthly arcade charts published in the June 1992 issue of Leisure Line magazine, Capcom's Street Fighter II: Champion Edition was the top-grossing arcade conversion kit and Konami's X-Men was the top-grossing dedicated arcade cabinet.[23]
Best-selling home systems
Rank | System(s) | Manufacturer | Type | Generation | Sales | ||||
---|---|---|---|---|---|---|---|---|---|
Japan | USA | Europe | Korea | Worldwide | |||||
1 | Game Boy | Nintendo | Handheld | 8-bit | 1,910,000[24] | 4,000,000[25] | 6,000,000[26] | Unknown | 11,910,000+ |
2 | Super NES / Super Famicom | Nintendo | Console | 16-bit | 3,580,000[24] | 5,600,000[27] | 2,030,000[28] | 20,000[29] | 11,230,000+ |
3 | Mega Drive / Genesis | Sega | Console | 16-bit | 400,000[24] | 5,100,000[27] | 2,660,000[28] | 76,000[29] | 8,236,000+ |
4 | Nintendo Entertainment System | Nintendo | Console | 8-bit | 820,000[24] | 2,700,000[25] | 3,030,000[28] | 110,000[29] | 6,660,000+ |
5 | IBM PC | IBM | Computer | — | — | — | — | — | 3,400,000[30] |
6 | Macintosh | Apple Inc. | Computer | — | — | — | — | — | 2,500,000[31] |
7 | Master System | Sega | Console | 8-bit | — | < 50,000[32] | 2,235,000[28] | 180,000[29] | 2,415,000+ |
8 | Compaq Computer (PC) | Compaq | Computer | — | — | — | — | — | 1,500,000[30] |
9 | Game Gear | Sega | Handheld | 8-bit | 250,000[24] | 800,000[32] | 320,000+ (UK)[33] | Unknown | 1,370,000+ |
10 | NEC PC-88 / PC-98 | NEC | Computer | — | 1,120,000[34][35] | Unknown | Unknown | Unknown | 1,120,000+ |
Best-selling home video games
Sonic the Hedgehog 2 and Street Fighter II each sold 5 million units worldwide in 1992,[36][37] making them the year's highest-grossing entertainment products.[38] The following home video games sold more than 1 million units worldwide in 1992.
Rank | Title | Platform | Sales | Revenue | ||||
---|---|---|---|---|---|---|---|---|
Japan | United States | Europe | Worldwide | Nominal | Inflation | |||
1 | Sonic the Hedgehog 2 | Mega Drive/Genesis | Unknown | 2,000,000[39] | 1,750,000+[40][41] | 5,000,000[36] | $450 million[38] | $980 million |
Street Fighter II | Super NES | 2,000,000+[42][43] | 2,000,000[44] | 200,000+[45] | 5,000,000[37] | Unknown | Unknown | |
3 | Dragon Quest V: Tenkū no Hanayome | Super Famicom | 2,800,000[46][47] | — | — | 2,800,000+[48] | $200 million+[49] | $430 million+ |
4 | Super Mario Kart | Super NES | 2,000,000+ | < 1,000,000[39] | — | 2,000,000+ | Unknown | |
Final Fantasy V | Super Famicom | 2,000,000+ | — | — | 2,000,000+ | |||
6 | The Legend of Zelda: A Link to the Past | Super NES | Unknown | 1,000,000[39] | Unknown | 1,000,000+ |
The following table lists the year's top-selling home video game releases in several markets, including Europe, Japan, South Korea, and the United States.
Market | Title | Platform | Sales | Ref |
---|---|---|---|---|
Europe | Sonic the Hedgehog 2 | Sega Mega Drive | 1,750,000+[40][41] | [50] |
Japan | Dragon Quest V: Tenkū no Hanayome | Super Famicom | 2,800,000[46][47] | [51][52] |
South Korea | Street Fighter II | Super Comboy | Unknown | [50] |
United States | Sonic the Hedgehog 2 | Sega Genesis | 2,000,000 | [39] |
Street Fighter II | Super NES | 2,000,000 | [44] |
Asia
In Japan and South Korea, according to Famicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling home video game releases of 1992.
Rank | Japan[51] | South Korea[50] | |||
---|---|---|---|---|---|
Title | Platform | Sales | Title | Platform | |
1 | Dragon Quest V: Tenkū no Hanayome[52] | Super Famicom | 2,800,000[46][47] | Street Fighter II | Super Comboy |
2 | Final Fantasy V | Super Famicom | 2,000,000+[43][53] | Final Fantasy V | |
3 | Super Mario Kart | Super Famicom | 2,000,000+[43] | Dragon Quest V | |
4 | Street Fighter II | Super Famicom | 2,000,000+[42][43] | Arang Jeonseol (Fatal Fury) | |
5 | Romancing SaGa | Super Famicom | < 1,170,000[54] | Ranma ½: Hard Battle | |
6 | Super Mario Land 2: 6-tsu no Kinka | Game Boy | Unknown | — | |
7 | Mario Paint | Super Famicom | |||
8 | Dragon Ball Z: Super Saiya Densetsu | Super Famicom | < 730,000[55] | ||
9 | Hoshi no Kirby (Kirby's Dream Land) | Game Boy | Unknown | ||
10 | Super Famista (Super Batter Up) | Super Famicom |
Europe
The following titles were the top three best-selling home video game releases of 1992 in Europe and the United Kingdom.
Rank | Europe[50] | United Kingdom[45] | ||||
---|---|---|---|---|---|---|
Title | Platform | Sales | Title | Platform | Sales | |
1 | Sonic the Hedgehog 2 | Mega Drive | 1,750,000+[40][41] | Sonic the Hedgehog 2 | Mega Drive | 1,000,000+[40][56] |
2 | Road Rash II | Mega Drive | Unknown | Street Fighter II | Super NES | 200,000 |
3 | Mario Paint | Super NES | Unknown | Amiga | Unknown |
In the United Kingdom, the following titles were the top-selling home video games of each month in 1992.
Month | Game consoles | Home computers | Ref | |||||
---|---|---|---|---|---|---|---|---|
Mega Drive | Super NES | Master System | NES | Game Boy | Amiga | Spectrum | ||
January | WWF WrestleMania (home computers) | [57] | ||||||
February | Robocod | — | Sonic the Hedgehog | Super Mario Bros. 3 | Super Mario Land | Grand Prix 1 | Unknown | [58][59] |
March | QuackShot | — | Asterix | 1st Division Manager | Unknown | [60][61][62] | ||
April | Desert Strike | Unknown | Project-X | Unknown | [63][61][64] | |||
May | Unknown | Super Kick Off | John Madden[65] | Unknown | [66] | |||
June | Unknown | Champions of Europe | Rescue Rangers | Sensible Soccer | Italia '90 | [67][68][69] | ||
July | Taz-Mania | Unknown | Wimbledon | [70][71][72] | ||||
August | Olympic Gold[61] | Unknown | Unknown | Unknown | Unknown | Rainbow Islands | [73][74] | |
September | Alien 3[61] | WWF Super WrestleMania | Unknown | Unknown | Unknown | [75][76][77] | ||
October | Street Fighter II (Super NES) | [45][78] | ||||||
November | Sonic the Hedgehog 2 (Mega Drive) | [45][61][79] | ||||||
December | [80][81][82] |
United States
In the United States, the following titles were the top three best-selling home video games of 1992.
Rank | Title | Publisher | Genre | Sales | Platform | Ref |
---|---|---|---|---|---|---|
1 | Sonic the Hedgehog 2 | Sega | Platformer | 2,000,000 | Sega Genesis | [39] |
Street Fighter II | Capcom | Fighting | 2,000,000 | Super NES | [44] | |
3 | The Legend of Zelda: A Link to the Past | Nintendo | Action-adventure | 1,000,000 | Super NES | [39] |
The following titles were the best-selling home video games of each month for video game consoles (home consoles and handheld consoles) in 1992.
Month | NES | Super NES | Sega Genesis | TurboDuo | Game Boy | Atari Lynx | Ref |
---|---|---|---|---|---|---|---|
June | Unknown | Final Fantasy II | Unknown | — | Unknown | Unknown | [83] |
August | Yoshi | Street Fighter II | Evander Holyfield's Real Deal Boxing | — | Super Mario Land | Batman Returns | [84] |
September | Turtles in Time | — | [85] | ||||
October | Tecmo Super Bowl | Street Fighter II | NHLPA Hockey '93 | Cosmic Fantasy 2 | Kirby's Dream Land | NFL Football | [78][86] |
November | John Madden Football '93 | Air Zonk | Super Mario Land 2 | [87][88] | |||
December | Sonic the Hedgehog 2 | Batman Returns | [89] |
The following titles were the top-selling personal computer games on the monthly PC Research charts in 1992, as reported by Electronic Games magazine.
Month | MS-DOS games | MS-DOS educational games | Amiga | Macintosh | CD-ROM | Ref |
---|---|---|---|---|---|---|
May | Hardball III | — | — | — | — | [90] |
June | Aces of the Pacific | Where in the World Is Carmen Sandiego? | — | — | — | [91] |
July | — | — | — | [92] | ||
August | Links | — | — | — | [93] | |
September | Falcon 3.0: Operation Fighting Tiger | — | — | — | [94] | |
October | King's Quest VI | Civilization | Prince of Persia | Battle Chess | [95] |
Events
- May 25 – FuncoLand founder David Pomije is named "Emerging Entrepreneur of the Year" by the TwinWest Chamber of Commerce.[96]
- July 2 – FuncoLand's parent company Funco Inc. files a registration statement with the U.S. Securities and Exchange Commission for an initial public offering of one million shares of its common stock at $5 a share, with plans to use the proceeds from the sold shares to repay short-term debt and finance the opening of other FuncoLand locations.[97]
- July 13 – The first Chicago-area FuncoLand location opens in Bloomingdale.[98]
- August 12 – Funco's initial public offering, underwritten by Miller, Johnson & Kuehn Inc., is announced.[99]
- September 22 – The first south suburban Chicago-area FuncoLand location opens in Orland Park.[98]
- Atari Games Corp. v. Nintendo of America Inc.
- Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.
- Sega v. Accolade
- Activision (as Mediagenic) files for Chapter 11 bankruptcy protection
- New companies: Wow Entertainment Inc. (Sega AM1), Humongous Entertainment, Halestorm
Hardware releases
- January 1 – Atari Corporation drops support for the Atari 2600, Atari 8-bit computers, Atari 7800, and software for those systems.
- April 11 – European launch of the SNES.
- October – Sega releases the Model 1, Sega's first arcade system board supporting 3D polygon graphics.
- December – the Apple IIGS is discontinued, ending the Apple II series.
- Namco releases the System 22, an arcade system board that introduces 3D texture mapping and Gouraud shading.
- Philips releases the CD-i multimedia home console
- Super NES released in Europe and Australasia
- Sega releases the Mega CD as Sega CD (an add-on for the Genesis) in North America, almost a year after the equivalent Japanese launch
- JVC releases the Wondermega console in Japan, a combined Mega Drive and Mega CD.
- Turbo Technologies Incorporated (TTI) releases the TurboDuo, an updated version of the TurboGrafx-16 with built-in CD-ROM drive and Super System Card for Super CD-ROM² support.
- The Amiga 1200 computer is released. It's the final lower-cost Amiga model before Commodore's bankruptcy.
- Nintendo releases the Super Scope for the Super NES.
Game releases
| |||||||||||||||||||||||||||
|
January–March
April–June
July–September
- July 29 – Ecco the Dolphin is released, the first in the series.
- August 27 – Nintendo releases Super Mario Kart, the first in the Mario Kart series, creating the mascot/go-kart subgenre of racing games.
- September 1 – Domark releases Championship Manager for the Amiga and Atari ST.
- September 24 – SNK releases Art of Fighting for the arcades.
- September 27 – Enix releases Dragon Quest V in Japan.
October–December
- October – Sega releases Virtua Racing by Yu Suzuki and AM2 in the arcades, laying the foundations for subsequent 3D racing games and popularizing 3D polygon graphics among a wider audience.
- October – Gremlin Graphics releases Zool for the Amiga, a character-based platformer following in the footsteps of Mario and Sonic.
- October 8 – Midway Games releases the Mortal Kombat arcade game in North America, which features bloody "fatalities," digitized characters, and started a franchise of games and movies.
- October 15 – Sega releases the controversial Night Trap video game for the Sega CD console.
- October 21 – Super Mario Land 2: 6 Golden Coins is released for the Game Boy. The first appearance of Wario.
- November – Accolade releases Star Control II.
- November – Konami releases a console port of Prince of Persia for the Super NES.
- November 21 – Sega publishes Sonic the Hedgehog 2 (Mega Drive/Genesis). The game introduced Sonic's sidekick Miles "Tails" Prower and Sonic's Super Sonic transformation.
- Interplay publishes Alone in the Dark, widely considered the first survival horror game and one of the first games with fully 3D polygonal characters.
- Flashback is released by Delphine Software on the Amiga. The game is praised for its rotoscoped animation, giving movements fluidity unusual for the time. It is listed in the Guinness World Records as the best-selling French game of all time.
- December – Dune II is released by Westwood Studios, creating the template for the modern real-time strategy genre.
- December 4 – Mega Man 5 is released in Japan. On December 15, Mega Man 5 is released in the US.
- December 10 – Fatal Fury 2 is released by SNK for the Neo Geo arcade and home platforms.[123][124]
See also
References
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But "Street Fighter II" has none of the charm and whimsy of the "Turtle" games and none of the innocence of other martial-arts games such as the first "Double Dragon." This game, depicting only brutal street fighting, was the biggest hit of 1992 and 1993, selling a worldwide total of 8 million copies
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Rank Company/Game Millions sold
1 Sega / Sonic The Hedgehog 2 2.0
2 Capcom / Street Fighter II 1.0
3 Nintendo / The Legend of Zelda 1.0
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