Spore (2008 video game): Difference between revisions
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==Trivia== |
==Trivia== |
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This game is not to be confused with the [[1987]] game by the same name created by a company called Bulldog Software |
This game is not to be confused with the [[1987]] game by the same name created by a company called [[Bulldog Software]]. |
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==References== |
==References== |
Revision as of 14:02, 21 May 2005
Spore | |
Developer: | Maxis |
Publisher: | Electronic Arts |
Designer: | Will Wright |
Release date: | Fall 2006 |
Spore is a simulation computer game designed by Will Wright that is currently in development by Maxis to be published by Electronic Arts. It was first introduced on March 11, 2005 in Wright's lecture about procedural content generation at the Game Developers Conference.
Although not officially unveiled to the public yet, Spore will be a simulation that "ranges from the cellular level to the galactic level." Spore features several stages that are reminiscent of some of Wright's favorite games:
- Tidepool stage, similar to Pac-Man
- Evolution, Diablo
- Tribal, Populous and Populous: The Beginning
- City, SimCity
- Civilization, Risk and Civilization
- Invasion, similar to 4X and space colonization games
Trivia
This game is not to be confused with the 1987 game by the same name created by a company called Bulldog Software.
References
- Terdiman, Daniel. "Wright Hopes to Spore Another Hit". Wired magazine. May 20, 2005.
- Kosak, Dave. "Will Wright Presents Spore... and a New Way to Think About Games". GameSpy. March 14, 2005.
- Davis, Galen. "Will Wright Wows GDC with new Sim". GameSpot. March 11, 2005.
- Parish, Jeremy. "Spore PC Preview". 1UP. March 11, 2005.
- Wright, Will. "Evolve! Will Wright's Grand Unified Theory". Wired magazine. February, 2004.
External links
- Official website - Not much content, but has a cute flash intro.
- Gaming Steve - Screenshots & Podcast of Will's presentation at GDC.
- "Wright Hopes to Spore Another Hit" - Interview in Wired.