Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Creating a 360 video from a scene #5553

Open
atrauzzi opened this issue Jul 3, 2024 · 2 comments
Open

Creating a 360 video from a scene #5553

atrauzzi opened this issue Jul 3, 2024 · 2 comments

Comments

@atrauzzi
Copy link

atrauzzi commented Jul 3, 2024

I would love to have the ability to dump what's going on in an aframe scene from a specific point as a 360 degree video. Even better would be if I had a 360 video as a skybox, that its original quality would be preserved, with the rendering of the scene simply layered over top of it at full quality.

@mrxz
Copy link
Contributor

mrxz commented Jul 4, 2024

The screenshot component allows you to render an equirectangular image of your scene. While not the most performant, you could use it to make them in succession and then later combine them into a video. Note that these are monoscopic, so best to use it for distant/far away scenery.

As for retaining "original quality" when using it as a skybox, that is a bit trickier. In any case using the WebXR Layers API to create an equirectangular layer should yield the best results. A-Frame does have some limited WebXR Layers support (see layers component), but no equirectangular support, so you'd have to implement that yourself.

@dmarcos
Copy link
Member

dmarcos commented Jul 4, 2024

and 360 gameplay video will most likely be very disorienting (unwatchable for most) do to camera movement.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants