The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
Aug 23, 2024 - TypeScript
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A brief computer graphics / rendering course
A renderer agnostic two-dimensional drawing api for the web.
Terrain rendering algorithm in less than 20 lines of code
A brief computer graphics / rendering course
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A brief computer graphics / rendering course
486 lines of C++: old-school FPS in a weekend
Fast and lightweight HTML/CSS rendering engine
3D game engine with lua scripting
⚡ 可编程渲染管线实现,帮助初学者学习渲染
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Cross-platform game engine with Vulkan backend
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Lighthouse 2 framework for real-time ray tracing
Mikado is the webs fastest template library for building user interfaces.
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.
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