Adds depth to an already fun game. Containing four new expansions, this is about expanding the core experience, not just adding some new Noble cards.
The cities expansion replaces Nobles with a 3 cities, each requiring a different set of bonuses or prestige points to earn. The game ends when a player obtains a city first, or if you obtain at the same time as your opponents, the one with the most overall prestige wins. I enjoyed this and it changed the game up and added a higher level or trying to mess with and block your opponents.
Strongholds gives each player three towers which they use to place on face up cards or remove towers their opponents placed. Once all three of your towers are up, you can buy the card after your regular action, so it will enable, if allowed by your opponents, almost a second turn. I didn't particularly care for this expansion and didn't really get the point of it.
The Orient contains 30 new cards or ten per each level of Splendor. These cards, once purchased can add to your bonuses, give you two gold tokens at once, reserve a noble and even earn prestige points by discarding bonus colors, among other abilities. This expansion is pretty fascinating and really changes the way you play the game, offering even more opportunities for victory.
Finally Trading Posts is the final expansion in the box. A small sideboard is added and each player gains five tokens. At the end of your turn, if you meet the right requirements, you place your token on one of the powers. These offer cool bonuses like bonus prestige points or having each gold token count for two. This is another great expansion that really adds to and changes the base game, as well as mixes up the traditional game strategies.
At the same price as the base game, this is still a requires buy, especially if you really enjoy the base game of Splendor. I highly recommend this and it remains a staple in between bigger games on our game nights.