I Am Your Beast

released on Sep 10, 2024

I Am Your Beast is a shortform covert revenge thriller FPS about getting hunted across the North American wilderness by the military-industrial complex--and turning the tables.


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After 4 hours of shooting agents, stomping agents, throwing weapons at agents, dying to agents, and replaying levels striving for that coveted S-rank 'til the very end, I can say that I Am Your Beast was a really good surprise of 2024.

This game is dripping with style at every aspect. From the UI, cutscenes, set pieces, environment, music, gunplay, etc. everything about the game feels tailored into making you the biggest badass in this comic book about dismantling an entire PMC operation in a small pocket of Wild America. The voice acting and dialogue especially hooks you further into the game, making you want to fight for the next part of Harding's story.

The gameplay is all about maximizing your efficiency in killing people, completing objectives, and extracting. Killing people in different ways gives you different time bonuses depending on how stylish the game considers the kill to be. Because of this, you're spending most of your time replaying the same parts of the level to optimize when, where, and how you kill. Well, that's how you need to play if you want the S-rank because these time cutoffs get rough. You don't need to put that much effort at all if you want to just hit A or B rank or you just want a relaxed experience. Your main tools of the trade boil down to stealing, stomping, throwing, sliding, and punching, the last of which is the only awful feeling thing in the entire game and discouraged to do at all times. Normally, playing 26 straight standard levels with these controls would get pretty repetitive and boring, but these aren't 26 standard levels.

Each level is so tightly designed and readable at the same time. Trees to climb, barrels to shoot, and shit to throw at people are placed meticulously and purposefully throughout. It's just well designed. The first time you play through a level and look at your score, a colossal challenge opposes you as you ask the question, "How the hell is anyone supposed to S-rank this?" So you give it another shot, figuring out what seems to be a good traversal route. "This is doable," you say to yourself. There's ups where you optimize your killing, clean up your movement, and downs where you cross the i's and dot the t's. You even find a hidden trick along the way, cutting 5 seconds off. The score inches closer and closer. Then, you're right there where everything has clicked, all you need to do is execute it. You hit the exit, but you didn't get a good glimpse of the time. And when the bar tallies up and hits above S-rank, there's no greater feeling.

You should absolutely give this game a shot. I haven't even touched the plentiful amount of challenge levels or targeted the bonus objectives for each level and I still feels like I got my money's worth in just 4 hours.

si hubiera tenido un gameplay de subway surfers en vez de minimapa habría sido el goty

Possible one of the best shooter games this year, strange scaffold never misses

A banger! Great level design, ultra-satisfying combat, and lots of room for experimentation when it comes to tackling challenges until you find that perfect route. The fact that there’s a great soundtrack and compelling enough story are just bonuses. Love this one!

Fun, quick and stylish game with dialogue that although is very short is very fun and adds to the charm of the game. cool to speedrun and includes challenges which you can complete for that extra replayability with each level. def will try to 100% the game in the near future.