Indigo Prophecy

Indigo Prophecy

released on Sep 16, 2005

Indigo Prophecy

released on Sep 16, 2005

Indigo Prophecy is an action-adventure game that involves the player in making decisions to alter the narrative. The name change in North America was made to avoid confusion with Michael Moore's Fahrenheit 9/11 documentary film, which was released in 2004. Indigo Prophecy introduced elements like ethical ambiguity, romance, the inability to perish, and interactive storytelling that would endure in Quantic Dream later games.


Released on

Genres


More Info on IGDB


Reviews View More

I remember playing this and being pleasantly surprised to notice the certain set up would catch my attention immediately. You start, waking up out of a trance after killing a man with a knife and then trying to figure out what to do next now that you are stuck in this public bathroom and there's a good chance that someone could enter at any time!

All your actions and such on the way out changes the outcome of the game and though you never get to see where you hid the weapon, when you play as the police officers investigating the murder scene, it's in a different place each time so just because you found it in one place, doesn't mean you won't find it in another.

The story takes a interesting turn into the occult, dealing with people who have psychic powers and intend to take over the world, though won't go into too much details due to spoilers.

The story is good enough to keep your attention, however, I wouldn't say it was all that impresive. Especially in regards to the Stress meter in the game where if it falls too low you essentially go into a comatose state and it's game over.

You also have multiple endings depending on your choices and I did end up unlocking them all in the end. It was a fun game and whilst installing it gave me all kinds of stats about people who live in New York City and the likely hood of them being serial killers. Making me want to avoid every going there!

By far one of the most unique games I've had the pleasure of playing.

It was an experience. A weird experience.

This review contains spoilers

There are essentially two halves to this game - a genuinely decent mystery / psychological thriller with some interesting/cool mechanics, and David Cage's hilariously stupid take on "what if Dan Brown wrote The Matrix", which is so hilariously bad it's entertaining if nothing else. Videogames rarely come under the "so bad it's good" banner for me, but this one does.

Minha irmã gosta de jogos de escolha e interação, mas quando foi jogar atualmente simplesmente não conseguiu usar os controles kkkk

This review contains spoilers

Homeless man posses me and I stab