Life is good for Drizzt Do'Urden, better than it ever has been for the beleaguered dark elf. His dearest friend, the dwarf Bruenor, has reclaimed his throne, and his adventuring companions, Wulfgar and Catti-brie, are to be wed in the spring. Even the halfling Regis has returned. All the friends are united in the safety and prosperity of Mithril Hall, where streams of silver mithril run deep and dwarven hammers bang out the solemn rhythms of ancient and unending songs.
But Drizzt did not achieve this state of peace without leaving powerful enemies in his wake. Lloth, the dreaded Spider Queen deity of the evil dark elves, counts herself among them and has vowed to end the drow's days of pleasant security.
As one of the fantasy genre’s most successful authors, R.A. Salvatore enjoys an ever-expanding and tremendously loyal following. His books regularly appear on The New York Times best-seller lists and have sold more than 10,000,000 copies. Salvatore’s original hardcover, The Two Swords, Book III of The Hunter’s Blade Trilogy (October 2004) debuted at # 1 on The Wall Street Journal best-seller list and at # 4 on The New York Times best-seller list. His books have been translated into numerous foreign languages including German, Italian, Finnish, Greek, Hungarian, Turkish, Croatian, Bulgarian, Yiddish, Spanish, Russian, Polish, Portuguese, Czech, and French.
Salvatore’s first published novel, The Crystal Shard from TSR in 1988, became the first volume of the acclaimed Icewind Dale Trilogy and introduced an enormously popular character, the dark elf Drizzt Do’Urden. Since that time, Salvatore has published numerous novels for each of his signature multi-volume series including The Dark Elf Trilogy, Paths of Darkness, The Hunter’s Blades Trilogy, and The Cleric Quintet.
His love affair with fantasy, and with literature in general, began during his sophomore year of college when he was given a copy of J.R.R. Tolkien's The Lord of the Rings as a Christmas gift. He promptly changed his major from computerscience to journalism. He received a Bachelor of Science Degree in Communications from Fitchburg State College in 1981, then returned for the degree he always cherished, the Bachelor of Arts in English. He began writing seriously in 1982, penning the manuscript that would become Echoes of the Fourth Magic. Salvatore held many jobs during those first years as a writer, finally settling in (much to our delight) to write full time in 1990.
The R.A. Salvatore Collection has been established at his alma mater, Fitchburg State College in Fitchburg, Massachusetts, containing the writer’s letters, manuscripts, and other professional papers. He is in good company, as The Salvatore Collection is situated alongside The Robert Cormier Library, which celebrates the writing career of the co-alum and esteemed author of young adult books.
Salvatore is an active member of his community and is on the board of trustees at the local library in Leominster, Massachusetts. He has participated in several American Library Association regional conferences, giving talks on themes including “Adventure fantasy” and “Why young adults read fantasy.” Salvatore himself enjoys a broad range of literary writers including James Joyce, Mark Twain, Geoffrey Chaucer, Shakespeare, Dante, and Sartre. He counts among his favorite genre literary influences Ian Fleming, Arthur Conan Doyle, Fritz Leiber, and of course, J.R.R. Tolkien.
Born in 1959, Salvatore is a native of Massachusetts and resides there with his wife Diane, and their three children, Bryan, Geno, and Caitlin. The family pets include three Japanese Chins, Oliver, Artemis and Ivan, and four cats including Guenhwyvar.
When he isn't writing, Salvatore chases after his three Japanese Chins, takes long walks, hits the gym, and coaches/plays on a fun-league softball team that includes most of his family. His gaming group still meets on Sundays to play.
This is such an incredible step up from the Icewind Dale trilogy, and a return to the rather more impressive Salvatore storytelling of the books on Drizzt's origin.
The drow are awesome villains, whereas Artemis Entreri is arguably one of the most one-dimensional, horribly boring fantasy characters I have ever encountered. The guy is completely shallow, his only purpose is being the Anti-Drizzt, and the series would be much better off without him.
That being said, this is all wonderfully enjoyable and this quartet of books actually gets better with each instalment.
In which Drizzt learns that family is forever. They may be evil psychotic bitches, but you’re still tethered to them unless you’re willing to do something drastic about it. Readers who have had a change in religion from their families and find it coming back to bite them will also feel right at home in this adventure!
The Spider goddess, Lloth, does her best to re-capture Drizzt and get what she considers her due. Possibly because friendship is an unknown quality in Drow Elf society, she under-estimates the number and quality of Drizzt’s friends and allies.
Obviously, the author is setting the stage for Drizzt to return to his society of origin and settle everyone’s hash with his amazing blade work. The biggest question for the next book is who will be accompanying him, especially after the losses in this book. I guess it says something about character development when one of the major characters can be wiped out completely and everyone else just keeps on keeping on.
Book Number 307 in my Science Fiction & Fantasy Reading Project.
This is the third Forgotten Realms book authored by R.A. Salvatore released in 1992 and the second in a row during that year's publishing schedule (after Night Masks), and the first book in this line to come out in hardcover. I had no idea how essential Salvatore and Driz'zt were to TSR publishing right from the start. The reason is clear; it is easy to see how appealing his works were (and still are) to eager fantasy readers.
This thing is action-packed from start to finish. Salvatore's strong characterization is a hallmark of his writing, and his characters are larger than life. I am not a big fan of the comedic turns he tries to insert, in this case involving a new character, the dwarf battlerager Thibbledorf Pwent, whose sole mode of attack is to throw himself at enemies in his ridiculously spiky armor and thrash around, but others might be tickled by this more than I. Salvatore’s plots are full of turns, heroic saves, back-from-the-dead surprises, betrayals, and friendship. Despite the hokiness, Salvatore writes with heart, and the reader can feel affection for the characters. I appreciate his willingness to scar his characters, both physically and emotionally.
Personally, I find the constant play-by-play description of each battle quickly tiresome, in the way that each sword stroke is described, every counter, every maneuver. Save it for the key battles, athough in this book I would hard pressed to say which battles were not key. Also, at times the constant soul-searching that is Drizzt's hallmark gets weary. Like, how many times in the course of a single fight does he have to rationalize his actions and not give in to despair? Also, every emotional shift just gives him more power. His rage at thinking his friends dead drives him to new heights, then discovering that they are not dead further ups his game again. Pick a driving emotion, dude; at least Wulfgar knew that rage was where it was at.
The paperback version, according to the back cover, includes a final chapter not included in the original hardcover publication. I think this would be chapter 25: In the Palm of Her Hand, a scene in Menzoberranzen which provides background for a future book (which I have not read yet), presumably the next part in this series. The epilogue which follows also hints at what is to come, although much more obliquely. I am curious as to why this chapter was added in this way. I don't think it was a ploy to sell more paperbacks to readers who had already read the hardcover, because if this were the case I expect there would be a splash on the front cover about it. Perhaps the rapid publication schedule did not allow Salvatore time to include this chapter for the earlier hardcover release; he was clearly writing like a fiend at the time, with two different Forgotten Realms series and the non-D&D Spearwielder's Tale series in the works. One might now call this writing schedule 'Sanderson-esque'.
This book was better than the last one that I read in this series (Sojourn) but it still lacked this undefinable... something, in my opinion.
I had some real troubles with this book. To name just two?
1. Wulfgar - a noble warrior suddenly turned into a male chauvinist. That was so out of character! It was an obvious ploy to get rid of him and make Catti-brie and Drizzt a couple. That was a really bad move and I hated it!
2. Entreri - that guy kept popping up and disappearing so often that by the end, I didn't care at all how it ended only just that it did finally end somehow. I don't know if the author needed to add more pages or something but the whole duelus interruptus was idiotic.
Also, it felt like too much fighting, too much gore, too little actual plot.
This entire review has been hidden because of spoilers.
The Legacy follows the story of Drizzt, the Drow Ranger, as he prepares for the wedding of his friends Wulfgar and Cattie-Brie. All the former companions have assembled at Bruenor's hall to celebrate. But, the Drow have not forgotten Drizzt's defection and the master assassin, Artemis Entreri, is working in cooperation with the Drow. This does not bode well for Drizzt or his friends.
The Legacy stands out for two things: (1) It has a very dark tone, considering two important characters do die. (2) It helps to explain what happened in the aftermath of Drizzt's actions for House Do'Urden.
Salvatore's Drizzt is likely one of his finest creations (though I am a fan of Entreri as well) and the fight scenes are well done. A fun read, though one that is slightly darker than the usual. If you are not familiar with Drizzt, I would suggest you go and read the "Dark Elf Trilogy" which is a superb series detailing the back story of Drizzt and his escape from the clutches of his kinfolk.
I was really excited about this book, but ultimately I felt a little let down. I was so excited to have Drizzt’s crazy family returning as villains, but so much just seemed to be lacking here. Vierna and Dinin were Drizzt’s last two remaining family members, the family that was cunning enough to survive with the rest of their family gone… but it turns out they didn’t really survive at all. Vierna went completely mental and lost all of the shrewd intelligence that set her above her sisters and turned into a screaming mess, and Dinin, who figured out how to rise in the ranks, fearless against the odds- was just missing.
But even above that, it was really disappointing how Drizzt reacted to facing them again.
One other thing that really bothered me about this book was Wulfgar. It’s stated hundreds of times that Wulfgar is nothing like the other barbarians. He took all the good he learned from the dwarves and took that with him. He became the leader of the barbarians and turned the nomadic brutal tribes into a civilization and formed alliances with other towns and other races to help strengthen them. And you want me to believe that he’s suddenly having trouble letting go of the barbarian ways and wants to treat Cattie-Brie as property? This girl that he spent years growing up with, learning from, and admiring… he suddenly thinks she’s nothing above cattle because they’re getting married? Bull. This felt like a very shoe-horned way of clearing the path for Cattie and Drizzt to get together.
And Artemis is back again, but every encounter between him and Drizzt is once again devoid of tension because Drizzt just doesn’t care about him. Awesome. It was still a fun read, and I still enjoy it and want to continue with the series, but I need a break after this one.
My second attempt at the Forgotten Realms series. I have a few of them, bought cheaply through Humble Bundle. My first book of the series was The Crystal Shard, which was his first published novel. That one felt a bit like LOTR fanfiction and was not a success for me. I fully expected to dislike Legacy and dump it after the first chapter, plus all of the remaining Forgotten Reals books on my shelf. But lo and behold, I liked it! The writing is a lot better. It is entertaining, low brainpower sword-and-sorcery with dark elves and a fast plot.
We start off with a lot of dwarves. And some bad guys planning to assassinate Drizzt, dark elf and titular main character. There is a lot of tunnels, darkness, sword fights, intrigue and light humour. Some of the battle scenes were surprisingly graphic and gory for this light read. And there is a lot of battle scenes. Pretty much the second half of the book. This felt a bit like a dungeon crawler, all that was missing was a plan of the tunnels and a few dice for the table-top version.
Drizzt gets to review his past decisions and his psychotic relations. And the baddies underestimate the bonds he has forged with his found family and friends. We are left with a nice plot bunny for the next books. I actually wonder how that will play out, so I plan do continue reading the sequels to this eventually.
Esta saga comienza de manera esplendida. Es todo lo que esperamos, y queremos, leer sobre fantasia. Es la base para todo lo demas, como juegos de mesa, videojuegos, peliculas, o hasta otros libros.
Pero con el tiempo se va estancando, deja de fluir la originalidad, los momentos de calma o tension dejan de afectarnos. Pasa a ser un paramo llano sin ninguna emocion.
Las conversaciones pasan a ser absurdamente repetitivas y predecibles. Ya sabemos que un barbaro va a hablar como barbaro. Un enano como enano, y asi. Pero los personajes pasaron de ser eso, personajes, a ser simples estereotipos.
La originalidad tambien abandono la linea de la historia. Regresan personajes antiguos y reciclados de las sub sagas anteriores.
Simply amazing! I've read this about 3 times now since first reading it in high school. I love these characters and this book starts out on a long stretch that goes...oh, I'd say a good 4 books or so.
There's a lot of good humor and cheer and then things get bloody. But that's the way we like it, right? Hey, who the hell am I writing this to, anyways? You know this is 5-star!
Vuelvo con Drizzt, esta vez con la séptima parte en su larguísima saga, y no puedo evitar tener una sensación un poquito agridulce.
Por una parte, sigo encontrándome con un libro muy ágil y muy entretenido, centrado principalmente en la aventura y en la acción, y con una historia muy palomitera y fácil de leer y de disfrutar. Por otro lado, y después de tantos libros, empiezo a echar en falta de verdad un mayor desarrollo de personajes, algo más de profundidad, y un poquito de reposo entre tanto combate y tanto frenetismo.
Si algo tiene esta saga es que, a pesar de sus carencias, es extremadamente disfrutona. Te pones a leer y te pasan las páginas sin que te des cuenta entre aventura y aventura. Y sin embargo, a pesar de esa innegable diversión, en este libro he sentido más que en ningún otro que me faltaban cosas y me sobraban otras. Para mi gusto le sobra acción y le falta explorar un poquito más la psicología de ciertos personajes. Lo sé, no es el tipo de saga que se presta a esto, pero yo no puedo evitar echarlo en falta. También creo que el tratamiento que tiene uno de los personajes en este libro es bastante injusto, poco coherente con su desarrollo hasta el momento (aunque te lo intente luego justificar con un giro de la trama) y me hizo enfadar un poquito, porque me temo el motivo por el que ocurre y hacia dónde van los tiros...
Y a pesar de todo esto... Y pensando que es un libro más bien flojito, que me da la sensación de que ya a estas alturas el autor se empieza a quedar sin inspiración, y que demasiado peso de esta saga recae en los hombros de Drizzt exclusivamente (y no es porque otros personajes no tengan potencial, es que creo que no los deja brillar del todo)... No puedo negar que lo he disfrutado. Se me pasó en un suspiro y me lo pasé bien leyéndolo. Y mientras siga siendo así, seguiré con la saga.
Guilty pleasure of course, cruised through half of it in a couple hours on a nice saturday afternoon. Same ol same ol concept. Drizzit and his allies set out on a quest after old resurfaces nemesis however their quest ends up taking them deep into Drizzts homeland that he vowed never to return to again. Lots of fight scenes...probably too much which would have shorted the book by about 25% if some of the over done portions were taken out, but again I wasnt looking for the perfect novel just something alot of fun in the fantasy genre which is what I got. Action, adventure, and some heartbreak. Good times again from Mr. Salvatore.
It's really hard to rate this series on a five star scale. There are definitely deeper philosophical books, but these books are entertaining. Each one further develops the characters, while adding something to the overall mythos of the fantasy universe being presented. There are clear good guys and bad guys.
Of this book in particular, I would say that the beginning and middle were just so-so. The ending was really pretty good. The return of old adversaries and the revelation of an ancient grudge at the very end really let this volume end on a high note. It leads heavily into the next book, like an old cinema serial. Stay tuned for the next book, where Drizzt and the dwarves of clan Battlehammer face off against...
Oh I knew something was up when Guenhwyvar growled at "Regis" and the fact that "he" didn't want to summon the great cat!!!
Poor Drizzt, having to kill Vierna and (unknowingly) Dinnin, but on the brighter side, looks like Drizzt is finally free of Menzoberranzan? Here's hoping Catti-brie isn't sad for too long either and Wulfgar makes his return. Lots to digested here! But, on to the next!!
This entire review has been hidden because of spoilers.
This book is quite possibly the best pure action book I've ever read. It helps that after six books, RAS doesn't have to spend too much time explaining characters and their motives. So while the heart strings were plucked a couple of times, it was the action strings that were strummed. All this action makes this book one incredibly fast read especially if you are vested in the story and characters. One heart string is plucked very hard and I'm man enough to admit that it choked me up (just briefly). A very fine outing for Drizzt and his band of friends.
Typical Salvatore/Drizzt book. I guess you can turn a blind eye on the obvious flaws if you are a fan of the Drizzt series. A quick and action packed read, lot of fun!
The Legacy by R.A. Salvatore is the 7th book in his Drizzt series and the first R.A. Salvatore book I’ve read in probably 15 years. I read The Icewind Dale and Dark Elf Trilogy when I was a teenager and absolutely loved them. Drizzt is still one of my favorite characters in fantasy. I wanted to read some of the later books, because Salvatore’s work is comfort fantasy for me, and that is what I was in the mood for.
The Legacy features the Drow coming after Drizzt. The entire story takes place under Mithral Hall, in the winding corridors of the Underdark. Drizzt’s sister Vierna, and his most hated foe Artemis Entreri, have joined with mercenary Jarlaxle, to take Drizzt back to Menzoberrazan, to sacrifice Drizzt to Lolth, the Spider Queen, the goddess of the Dark Elves.
These books are from the Forgotten Realms books that are published by Wizards of the Coast, who owns Dungeons and Dragons. Because of that, these books are highly based upon the classes and world building that DnD operates under. This is the type of fantasy that has things like clerics, rogues, halflings, dwarves, elves, and magic items, and mostly focuses on the adventures of a party of characters that are friends. There are a lot of fantasy readers that consider this type of fantasy to be very trope heavy and a less quality of fantasy than other writers but I have always loved it.
The main reason I love this type of fantasy is because you know what you are going to get. You are going to get an adventuring party that is a mix of different races and classes that have become close friends. Because these individuals come from varying backgrounds, their friendships mean even more, because they look past the racial, and social barriers to who the real person is. That is why I enjoy Drizzt because he is a Dark Elf, a race that is considered to be evil, but he has turned his back on his own race, and decided to be good. There are so many instances of not judging others based off of their background/race in these books and I just appreciate that aspect so much.
The next reason I enjoy these books and this book in particular is because R.A. Salvatore writes some of the best combat scenes in fantasy. The scenes are described simply but the maneuvers that the characters take are complex. This creates fighting scenes where characters are jumping around, flipping swords, doing backflips, that all remind me of martial arts movies I grew up watching as a kid. The majority of The Legacy is fight scenes. In fact, more than any other Drizzt book I’ve read, this book might actually have too many fight scenes. Fights between Drizzt and Entreri will never get old though.
These books are written to be entertaining and fun. They aren’t going to change your life and they aren’t the best fantasy books ever written but I still enjoy them, even as an adult. The Legacy is one of the weaker Drizzt books, but it feels a lot like a book that is required to get Drizzt back into the Drow world ,because the next books has Drizzt returning home, and I am especially excited for that.
If you want to try a R.A. Salvatore book, start with The Dark Elf trilogy and see what you think. You can’t go wrong with an easy to read book, with a lot of fighting, and lovable characters.
Phew, that was a lot of intricate detail about fight scenes! I'm surprised at how surprised I am, because Drizzt books are often like that, just this one especially so. Real good continuation of the story though!
R.A. Salvatore is the nicest guy you'll ever meet or talk to online. Seriously. It is impossible to not like the guy. His writing is adequate, though. The Crystal Shard was his first novel. Like Pat Rothfuss, Salvatore has an English/Writing degree, and I compare the two because their writing skill is similar. Rothfuss is full of @*#$, while Salvatore is not--he tries very hard, succeeds and fails in equal measure, and is not full of himself like Rothfuss.
So, while I can follow along with Salvatore, yawning occasionally, and NEVER, EVER, EVER being surprised by any plot twist--they are more like plot curves in a very broad road--the presumption of Rothfuss just starts to anger me after a while. His second novel is absolute rubbish but try to convince the stupid rabid fans. Look, if there are 5 million people willing to pay for Twilight and 50 Shades, that just proves there are a LOT of stupid people in the world. Don't talk to me about preferences and tastes. Someone says to me, "Hey, I like it, shove your opinion" and I say, "You're a moron, enjoy the book." And anyone who actually understands what I'm saying will not disagree. There's rubbish that fails and rubbish that succeeds because twits read it.
Why am I saying this in a Salvatore review? Because, were it not for TSR and D&D, he would have had no outlet. Or maybe he would have done better with his own fresh world instead of profiting on Ed Greenwood's world. Don't misunderstand, I am *NOT* hating on Salvatore. Nicest guy in the world and all that. What I am saying is, his Drizzt novels (has he done anything else?) are like Pocket Books' Star Trek novels. You know what you're gonna get and shouldn't be surprised when the same old stuff keeps getting repeated in EVERY. SINGLE. BOOK.: McCoy and Spock bickering. Kirk making dramatic entrances. Etc, etc...
Such it is with Drizzt. He's a Drow Elf from the Underdark. We seem to be reminded of that every other page. That's dull. That's the broad highway, with the only entertainment to be had is occasionally changing lanes. The problem is, Drizzt was never very interesting in the first place--way back in The Crystal Shard and Homeworld, his origin story. This is "good" "Star Trek" stuff but nothing more. He never takes any chances and the writing never surprises me in the least. All the heroes always vanquish anyone they go up against, with an occasional sacrifice (e.g. Wolfgar) to keep it somewhat interesting.
I enjoy the books nonetheless but am never challenged by them as a reader.
An almost terminally dull action-adventure, with only a few moments in the middle of the book that I found myself enjoying, as well as Drizzt's first-person diary entries, which were well-written.
The characters have a lot of promise, but about three-quarters of the book are just action scenes. Action scene after action scene after action scene - it becomes even more painful when it is just Drizzt facing off against his ultra-mega archnemesis, his Dark Reflection™, the Joker to his Batman, Artemis Entreri. They have predictable arguments about how "compassion makes you weak" and how "you could leave and save yourself - but leave your friends behind to do so! Muahahaha!"
They are so evenly matched that their fight scenes go on for pages and pages, and there's only so many times you can read that their swords are whizzing around at five hundred miles a minute and "narrowly missing". You also know that Salvatore can't bear to actually have Enteri die "on-screen", just so he can "shockingly" reappear in a later book! Because the "good guys" declare him dead like three times in this book alone. I hope I'm wrong, and that he makes no further appearance in the next three books, but man, I hate that guy's character. He's overused really badly in this book.
At least the ending sets up the actual scale for the larger conflict that continues in the next books - but this opening book in this quadrilogy really feels like the first adventure of a D&D campaign, which doesn't really work as a book. I'm sure the reoccuring Entreri boss fights would be great round the table with some friends, but reading about them is pretty boring, unfortunately.
I'm rereading (very slowly) all the Drizzt books and this is my most recent.
Good but not great. Its very interesting going back to these old books a month after finishing reading one of the new ones and being able to see just how much Drizzt changed.
The Legacy picks up a little after the end of The Halfling’s Gem. With the previous plot points wrapped up, our heroes are now living easy and enjoying some peace and quiet. Until they aren’t because the plot has to come from somewhere. Most of the plot threads from the previous books are already wrapped up at this point, but not quite all of them.
Now, this is the point where the series truly becomes about Drizzt. Remember, he wasn’t intended to be the main character of the Icewind Dale trilogy. His popularity convinced Salvatore to focus on Drizzt with the prequel trilogy. While those books were good, they did have some limitations since they were prequels. Yeah, they were about Drizzt, but they were just bringing readers up to speed on his backstory. One of my personal grievances with prequels is knowing certain characters will be ok because we’ve already seen them fine and dandy further down the timeline. It just makes it harder to convey a sense of danger and suspense.
Anyway, The Legacy has a few advantages over the previous books. Now we’re focused on a single main character instead of splitting attention equally(ish) between the party. So, it shouldn’t be much of a surprise that Drizzt’s backstory is what drives the plot here. Being on a sociopathic deity’s shit-list tends to be problematic, especially when said deity’s followers are almost equally sociopathic.
The fact that this isn’t the first book is also a big advantage. The Icewind Dale trilogy had to do what all first books do and establish the worldbuilding and characters. Then the prequel trilogy kind of had to do it again since it’s chronologically first. This time, all that stuff is established from the get-go. We start already knowing the characters and setting, so we can get right to the plot. It gives the page count a lot more time to actually do stuff, which is wonderful.
The set-up of The Legacy is also nice. The book is broken into five ‘Parts’, which give it an almost episodic feel. The later parts aren’t quite as disconnected as the earlier ones, but they still mark stopping points in the story. Which works surprisingly well considering The Legacy as a whole is a ‘Part I’ in the new story arc. The standalone feeling of The Crystal Tower is nowhere to be had here and it’s great. You can read this book knowing we’re going to get more.
It took a little time for The Legacy of Drizzt to get rolling, but this seems to mark the point where it’s grown the beard. Looking forward to the next book for sure.
La Dama del Bosco - per RFS . Per poter capire e gustare fino in fondo questo libro e i seguenti è necessario aver letto sia i primi tre che i libri precedenti.
Bruenor è ormai il Re di Mithral Hall e guida il suo popolo con il cipiglio fiero di un re guerriero, sebbene le incombenze del comando pesino sul suo animo irrequieto.
Catti-brie e Wulfgar hanno deciso di sposarsi e i preparativi per il lieto evento occupano molto tempo, mentre Drizzt, sembra sempre più inquieto.
Gli manca l’avventura o è geloso di Wulfgar? Quali sono i suoi sentimenti per Catti-brie? Tutto potrebbe andare bene se non fosse che i nani, come quelli di Moria del Signore degli Anelli, hanno scavato troppo e… un nuovo e vecchio nemico che cova rabbia e vendetta attende nel Buio Profondo la sua opportunità di conquista.
La situazione inizia a complicarsi quando Regis torna per il matrimonio e qualcuno inizia ad uccidere i nani nelle gallerie profonde.
A Drizzt non resta che indagare, anche perché il dubbio di essere la causa di tutto regna profondo nel suo cuore. Sono forse i Drow, il suo popolo di appartenenza che ha rinnegato, ad attaccare? Lo fanno per lui o hanno altri scopi ?
Come può non sentirsi in colpa, il nostro protagonista , pronto sempre a prendersi qualsiasi peso sull’anima?
Il libro si snoda fra sentimenti contrastanti, dubbi e colpi di scena che lasciano il lettore senza fiato, mentre i duelli diventano il centro del libro. Il passato sembra inseguire Drizzt, portandogli di fronte vecchi nemici che si era lasciato dietro alle spalle e nuove sfide personali.
In questo libro, che lo letto con moltissimo piacere, ho imparato ad amare i drow, che con i loro intrighi, la loro mentalità particolare, sono personaggi fenomenali che affascinano e rendono la storia ancora più avvincente.
Sono sicura che imparerete ad amarli anche voi e soprattutto inizierete a conoscere un nuovo personaggio importante nella storia di Drizzt e amici, il mutevole, simpatico, affascinante e soprattutto furbo Jarlaxle. E’ l’unico Drow maschio capace di tenere testa alle Matrone Madri, vere padrone del Buio Profondo, manovrandole con l’astuzia e l’inganno e che già vi dico ci riserverà molti colpi di scena nel futuro.
Concludo dicendo che questo è il primo libro di una nuova trilogia, dove lo scrittore ha superato se stesso, per descrizioni, ritmo, ambientazione e sentimenti. Sono questi i libri che hanno reso famosi i Forgotten Realms, sono questi i libri che catturano gli amanti del fantasy spingendoli oltre l’immaginazione verso mondi sconosciuti, guerre e amore.
Kad piedzīvojumu un dažādu cīņu pieredzējušam tā teikt kaujiniekam, kāds ir Drizzd Do’Urden, jāaprod ar dzīvi miera apstākļos starp draugiem un bez lieliem uztraukumiem, nav nemaz tik viegli, un prāts jau apsver ideju, vai nebūtu labāk sākt dzīvot interesantākos laikos. Vienīgi, kad citu ietekmē šie mierīgie apstākļi mainās, var saprast, cik muļķīga šāda ideja bijusi, jo situācijas maiņa apdraud nevien paša, bet iegūto draugu un kompanjonu dzīvības.
Κάποιος κάποτε μου είπε την ιστορία της γέννησης του Ντριτζτ: ήταν ένας δευτερότριτος που έκανε takeover την ιστορία του πρωταγωνιστή.
Για να παραφράσω τον Παπαγιαννόπουλο, "Αχ, καημένε Γούλφγκαρ, τι όνειρο να 'βλεπες απόψε;"
Έφτασα κι εγώ να διαβάσω το βιβλίο όπου ο Ντριτζτ κάνει πέρα τον Γκόρτσ- εμ, τον Γούλφγκαρ και όχι μόνο καταλαμβάνει τον πρωταγωνιστικό ρόλο, αλλά στρώνει και τον δρόμο να φάει και το κορίτσι.
Επίσης τι παίζει με όλες τις ντρόου, όλες για τα σίδερα;
Popcorn book, in the true sense of the world - you won’t need your brain. Salvatore obviously knew what his readers wanted, as he took the best bits of the first trilogy and the best bits of the second trilogy and just… wrote them down again. Could have done with less blow-by-blow fight descriptions and an AWFUL waste of Dinin as a character, but hey. Does exactly what it says on the spider.