Deadball is a fast-paced baseball game for one or two players that uses real statistics and RPG dice to bring the ballpark to your tabletop. In fifteen or twenty minutes, simulate a full game between real or imaginary teams, using an elegantly simple system that's intuitive to die-hards and casual fans alike.
W.M. Akers is a novelist, playwright, and game designer. He is the author of the mystery novels Critical Hit, Westside, and Westside Saints; the creator of the bestselling games Deadball: Baseball With Dice and Comrades: A Revolutionary RPG; and the curator of the history newsletter Strange Times. He lives in Philadelphia, but hasn’t traded in his Mets cap yet. Learn more about his work at wmakers.net.
Reading this book is just the beginning. It is witty and full of satire, historic innuendo, underlaid by such startling concepts as women players, evil owners, and good old tyme fun.
It is actually a gaming system to simulate baseball games with written tables and dice. You can generate fictional players, create historic players based on their stats - I intend to compile players from historic Negro League baseball to honor those who labored in love for the game while denied the fruits of the major leagues by a racist America - or you can play the provided rosters, replete with players’ backstories, fictional managers, franchise owners, and ballparks.
Included are rules for modern era ball and ancient- per-1909 Deadball- era ball. Those who know me already realize I am all in with the Deadball era. Bunts, steals, rubber armed pitchers switch teams scratching out runs with artistic play and almost choreographed beauty, nary a relief pitcher, designated hitter, or homer to be found.