Gaming and VR Studio

A wide-angle view of the training room, showcasing VR workstations along one side and a large projector screen on the other. The room is well-lit, with modern design elements including colorful carpet tiles and a bright yellow wall. The setup suggests a focus on immersive technology training or workshops.Both mascots hold VR headsets and smile, promoting the studio's gaming and VR facilities. Mr. Wuf is in a red and white striped outfit, while Ms. Wuf wears a cheerleading dress, both representing NC State.A group of people are participating in a VR training session. A woman in a gray sweater stands in the center, wearing a VR headset and holding controllers, immersed in a virtual environment. A man beside her observes thoughtfully, while a woman in a white sweater looks on, possibly providing guidance.The primary monitor displays a 3D modeling software interface with a cube on the screen, suggesting 3D design or animation work. The secondary monitor is a pen display tablet, likely used for digital sculpting or drawing.The artist is working on a dual-monitor setup. The screen shows a digital illustration of a character with various poses and elements, indicating work on character design or animation.The Gaming & VR Studio features six workstations in its entrance lab.Ms Wuf wears a VR headset and is surprised with the virtual environment. The mascot's expression suggests excitement and engagement.A participant is engaged in a virtual reality experience in a well-equipped room. She stands in front of a desk setup with a high-performance desktop PC and a monitor displaying a red abstract figure. The room features modern design elements with ergonomic chairs and clean lines.The room is bustling with activity as a group of people explores VR experiences. Several individuals wear VR headsets, interacting with virtual content using controllers. Others watch or wait their turn, engaged in conversation.The room appears to be set up for multiple users to engage in computer-based work, possibly including VR or other high-performance computing tasks. The man is dressed in a black and white jacket and has a name badge. Behind him are several computer workstations equipped with VR headsets and monitors. He's using the Apple Vision Pro spatial computing headsetThe individual appears focused on the VR experience, with a name badge indicating he is a student assistant in the Gaming & VR Studio. Computer workstations in the background are set up for VR, with headsets and monitors.The room features a series of VR-equipped computer workstations along one wall, and a projector screen on the opposite wall, indicating a training or presentation area.Close-up of a unique input device for VR and virtual environments focused on accessibility Dressed in a cheerleading outfit with NC State branding, Ms. Wuf holds a DSLR camera, demonstrating the VR studio activities.
A wide-angle view of the training room, showcasing VR workstations along one side and a large projector screen on the other. The room is well-lit, with modern design elements including colorful carpet tiles and a bright yellow wall. The setup suggests a focus on immersive technology training or workshops.
Both mascots hold VR headsets and smile, promoting the studio's gaming and VR facilities. Mr. Wuf is in a red and white striped outfit, while Ms. Wuf wears a cheerleading dress, both representing NC State.
A group of people are participating in a VR training session. A woman in a gray sweater stands in the center, wearing a VR headset and holding controllers, immersed in a virtual environment. A man beside her observes thoughtfully, while a woman in a white sweater looks on, possibly providing guidance.
The primary monitor displays a 3D modeling software interface with a cube on the screen, suggesting 3D design or animation work. The secondary monitor is a pen display tablet, likely used for digital sculpting or drawing.
The artist is working on a dual-monitor setup. The screen shows a digital illustration of a character with various poses and elements, indicating work on character design or animation.
The Gaming & VR Studio features six workstations in its entrance lab.
Ms Wuf wears a VR headset and is surprised with the virtual environment. The mascot's expression suggests excitement and engagement.
A participant is engaged in a virtual reality experience in a well-equipped room. She stands in front of a desk setup with a high-performance desktop PC and a monitor displaying a red abstract figure. The room features modern design elements with ergonomic chairs and clean lines.
The room is bustling with activity as a group of people explores VR experiences. Several individuals wear VR headsets, interacting with virtual content using controllers. Others watch or wait their turn, engaged in conversation.
The room appears to be set up for multiple users to engage in computer-based work, possibly including VR or other high-performance computing tasks.
 The man is dressed in a black and white jacket and has a name badge. Behind him are several computer workstations equipped with VR headsets and monitors. He's using the Apple Vision Pro spatial computing headset
The individual appears focused on the VR experience, with a name badge indicating he is a student assistant in the Gaming & VR Studio. Computer workstations in the background are set up for VR, with headsets and monitors.
The room features a series of VR-equipped computer workstations along one wall, and a projector screen on the opposite wall, indicating a training or presentation area.
Close-up of a unique input device for VR and virtual environments focused on accessibility
Dressed in a cheerleading outfit with NC State branding, Ms. Wuf holds a DSLR camera, demonstrating the VR studio activities.

Building: D. H. Hill Jr. Library

Floor: Second Floor, West Wing

Rooms: 2317, 2318

Know before you go:

Virtual reality (VR) provides new ways for us to control computers and interact with digital environments. The Gaming & VR Studio at the D. H. Hill Jr. Library is a space for experimenting with virtual and mixed reality hardware, developing exciting new interactive media experiences, and enjoying a deep catalog of VR experiences.

Our studio is equipped with seven PC workstations built for working with demanding graphics and real-time computing. The studio is staffed at all times that it is open; we're happy to help you customize any workstation to suite your project's needs. This can include the virtual reality equipment already running at the workstations (including the HTC VIVE Pro, Valve Index, and Oculus Quest) as well as a wide array of extended reality hardware available for use within the Gaming & VR Studio.

What can I do in the Gaming & VR Studio?

Have a request for a piece of software or hardware you'd like to see in the Gaming & VR Studio? Let us know with as much information on the item as possible.

Reserve a VR Workstation

  •   How do I reserve and access this space?

    Only currently affiliated students, faculty, and staff of NC State may gain access to the Hill Library VR Studio.

    The orientation for the Gaming & VR Studio is available online and on-demand.

    Reserve a VR Workstation in advance (optional).

    To set up a consultation or for other special inquiries please send us a request.

    Access policies

    All NC State University Libraries Gaming & VR Studio services and tools are available to all students, faculty, and staff at NC State. You must have a valid Wolfpack One Card and Unity ID. Users must complete a VR Orientation and sign a D. H. Hill Jr. Gaming & VR Studio User Agreement to use the Gaming & VR Studio.

    Priority is given to academic and research use of the VR workstations. 

    No one under the age of 13 is permitted to use the Gaming & VR Studio equipment. 

    No food permitted. Drinks with lids are allowed.

    No VR sessions may start within 15 minutes of closing. 

    Users of the Gaming & VR Studio agree to this statement on intellectual property: "I warrant that I am authorized to use the applicable files, data, images, or any other materials (collectively “Content”) in the Gaming & VR Studio and that the use of the Content will not infringe upon any third-party’s copyright, patent, trademark trade secret or other proprietary or intellectual property rights."

    Gaming & VR Studio users are expected to follow safety rules and use the Gaming & VR Studio exclusively for lawful purposes that respect the policies of North Carolina State University and the NC State University Libraries as well as the safety and well-being of all students, faculty, staff, and patrons. 

  •   What's inside?
  •   How do I get there?

    Brickyard Entrance

    Elevator

    • Enter the Hill Library.
    • Go through the library gates and turn right.
    • Continue towards the reading room and the elevator bay will be on your left. 
    • Take the elevator to the first floor.
    • Turn right after exiting the elevator bay and follow the balcony around to the Ask Us lobby.
    • Turn left to enter the West Wing; the elevator will be on your right.
    • Take the elevator to floor 1L.
    • Continue straight towards to end of the hallway.
    • There will be an elevator on your right near the end of the seating area.
    • Take the elevator to the second floor, and turn right.
    • Take the hallway on the right and then turn left.
    • The Gaming & VR Studio is on your right before the glass doors.

    Stairs

    • Enter the Hill Library.
    • Go through the library gates.
    • Take the main stairs to the first floor lobby.
    • Turn left and enter the West Wing.
    • Continue straight until you see the large staircase.
    • Take the stairs to the second floor, and turn left.
    • Continue down the hallway stopping before you reach the glass doors.
    • The Gaming & VR Studio is the door on the right.

    Hillsborough St. Entrance

    Elevator

    • Enter the Hill Library.
    • Go through the library gates and turn left.
    • The elevator will be on your left. 
    • Take the elevator to the second floor, and turn right.
    • Take the hallway on the right and then turn left.
    • The Gaming & VR Studio is on your right before the glass doors.

    Stairs

    • Enter the Hill Library.
    • Go through the gates and the stairs will be on your right.
    • Take these stairs to the second floor, and turn left.
    • Continue down the hallway stopping before you reach the glass doors.
    • The Gaming & VR Studio is the door on the right.

    View the building map of the Hill Library

  •   Who do I contact?