Innovation at Sony Interactive Entertainment is a pursuit that takes many forms and is often successful when done in coordination with valued partners. The customizable and adaptive Access Controller, is one such example. Read our new blog about how we worked with Swinburne University of Technology on the future of accessibility in gaming.
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GameScent uses audio cues and AI to bring smells to video games
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Stumbled across this article about designing for Apple Vision Pro. Got me thinking about the future potential of accessible gaming, so figured worth sharing. https://lnkd.in/guGJ6ZDB
Designing for Apple Vision Pro: Lessons Learned from Puzzling Places
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The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry Introduction The gaming industry has always been at the forefront of technological advancements, constantly pushing the boundaries of what is possible. From the early days of simple pixelated games to the immersive virtual reality experiences of today, gaming has come a long way. […] https://lnkd.in/dE6sRqpy
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The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry Introduction The gaming industry has always been at the forefront of technological advancements, constantly pushing the boundaries of what is possible. From the early days of simple pixelated games to the immersive virtual reality experiences of today, gaming has come a long way. […] https://lnkd.in/dBDPVaT7
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The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry The Future of Gaming: How Brain-Computer Interfaces are Revolutionizing the Gaming Industry Introduction The gaming industry has always been at the forefront of technological advancements, constantly pushing the boundaries of what is possible. From the early days of simple pixelated games to the immersive virtual reality experiences of today, gaming has come a long way. […] https://lnkd.in/dBDPVaT7
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Maono PD100X & G1 Neo Gaming Set Redefines Gaming Audio - openPR.com: Neo and Challenger Bank Market is registering a CAGR of 50.6% during the forecast period 2016-2020. Neo and challenger bank market has witnessed ...
Maono PD100X & G1 Neo Gaming Set Redefines Gaming Audio
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1moHi Hideaki Nishino / Hiroki Totoki / Miguel Cunha, As I reached out to some of you privately and didn't get a response, I'll follow Mr. Leandro Cicolo's suggestion to file a complaint online on Reclame Aqui. However, I believe that if exposing the brand is the only way to be heard as a Sony customer, LinkedIn reaches a larger audience. How can a brand market accessories if they arrive broken and the brand provides no support? How can a customer buy a PS5 and get support if the brand – at least in Brazil – doesn't care about its customers? To summarize for those reading who don't yet know what this complaint is about: I bought a product for PS5 that doesn't work. In Brazil, the Consumer Protection Code (CDC) clearly states a 90-day warranty is mandatory. However, it seems Sony is operating in the country without adhering to the CDC. The official chat is unreachable, and when I spoke to the Director, I was advised to make a public complaint. Some directors have my contact information and can reach out to me here if they wish to resolve the issue without legal action. Given the evidence of my attempts to find a solution, it's clear my goal is to resolve this problem. Leandro Cicolo, Omar Khan, Gladys de Paula, Eric Lempel,