Jordan Bartlett

Jordan Bartlett

Greater Melbourne Area
1K followers 500+ connections

About

Hello, my name is Jordan!

I am a Senior Creatures Technical Director based in Melbourne. With a strong passion for bringing characters to life in films, I have acquired diverse experience in various roles throughout my career.

In my previous positions, I have served as a Character Rigger, Creatures Technical Director, Technical Animator, 3D Generalist, 3D Modeller, Lead Artist, and VFX Supervisor. These opportunities have allowed me to work across a range of industries including Feature Film, Realtime Film, Games, and Urban Planning.

I hold a degree in Animation from the Queensland College of Art, which I completed in December 2007. Since then, I have consistently sought out engaging projects with talented individuals.

Outside of work, I find enjoyment in skateboarding alongside my friends. It is during these moments that I find inspiration and recharge my creative energy.

Some of my key strengths lie in Character Rigging, encompassing Realistic Rigging, Face Rigging, Cartoon/Stylized Rigging, Vehicle Rigging, and Character Deformation. Additionally, I possess expertise in Autodesk Maya and Python.

I look forward to collaborating on exciting ventures with fellow professionals in the field.

Activity

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Experience

  • Wētā FX Graphic

    Wētā FX

    Melbourne, Victoria, Australia

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    Melbourne, Victoria, Australia

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    Melbourne, Victoria, Australia

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    Melbourne, Australia

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    Melbourne, Australia

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    Brisbane, Australia

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    Fortitude Valley, Brisbane

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    Brisbane, Australia

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Education

  •  Graphic

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    Activities and Societies: Attended masterclasses and workshops, these include: Ed Hooks' Acting For Animators, Pixar Artists' Masterclass, Bungie Autodesk Masterclass (with David Hunt). Ushered at Brisbane International Animation Festival.

    Studies included:
    1101QCA - Introduction to Animation
    1104QCA - Animation Methods & Madness
    1401QCA - 20th Century Visual Culture: Modernism & Postmodernism
    1103QCA - Animation Pre-Production
    2409QCA - The Short Film
    1402QCA - 20th Century Visual Culture: Reading The Visual
    3406QCA - Animation & Society
    1102GFS - Animation Techniques
    2423QCA - Aspects of Animation
    1106GFS - Animation and Narrative
    2119GFS - CGI Modelling
    2118GFS - Animation Sound…

    Studies included:
    1101QCA - Introduction to Animation
    1104QCA - Animation Methods & Madness
    1401QCA - 20th Century Visual Culture: Modernism & Postmodernism
    1103QCA - Animation Pre-Production
    2409QCA - The Short Film
    1402QCA - 20th Century Visual Culture: Reading The Visual
    3406QCA - Animation & Society
    1102GFS - Animation Techniques
    2423QCA - Aspects of Animation
    1106GFS - Animation and Narrative
    2119GFS - CGI Modelling
    2118GFS - Animation Sound Design
    2701GFS - Scriptwriting
    2111GFS - Advanced Character Animation
    2122GFS - CGI Animation
    2702GFS - Community Engagement Project
    3108GFS - CGI Project 1
    3110GFS - CGI Environments
    3112GFS - Digital Compositing
    3704GFS - Screen Distribution
    3111GFS - CGI Project 2


Licenses & Certifications

Volunteer Experience

  • Usher

    Brisbane International Animation Festival

    - 1 month

    Ushering of Patrons, Manned Stalls.

    Privileged to meet Bill Plympton, Jeffery Katzenberg, Isaac Kerlow.

  • Visual Effects Society Graphic

    Australian Board of Managers

    Visual Effects Society

    - 2 years 1 month

    Arts and Culture

Projects

  • Cassini Logs (2021)

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    Cassini Logs was selected by Epic Games and Screen NSW to be part of the Unreal Engine real-time short film challenge and was chosen as the competition winner. This 5 minute piece is teasing the larger story and gave us the opportunity to introduce our main character and the unique world of the film.

    Check out the competition page here: https://www.unrealengine.com/en-US/events/unreal-short-film-challenge-australia

    Other creators
    See project
  • Vega Conflict (Video Game)

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    VEGA Conflict is a free Real-Time Strategy game set in space. Explore the galaxy, build a space station, and battle other players to rule the Universe.

    Other creators
    See project

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