Tags
- 3D
- AI
- AI Planning
- Avatar
- Blender
- CtrlAltStudio
- DK2
- EDC11
- Edinburgh
- Firestorm
- Games
- Gerry Anderson
- Halloween
- HiFi
- High Fidelity
- IDGBL
- Lifestream
- Metaverse
- MOOC
- Moodle
- Motor Racing
- OAR
- Oculus
- Oculus Rift
- Oil Rig
- OpenSim
- OpenVCE
- Openvue
- OSCC
- OSCC13
- OSGrid
- RGU
- Rift
- Roller Coaster
- Second Life
- Sine
- Space
- Supercar
- Unity
- Unity3D
- Virtual World
- VR
- Vue
- VWBPE
- World of Warcraft
Blog Operations
-
Recent Posts
Recent Comments
Archives
- August 2024
- July 2024
- June 2024
- May 2024
- April 2024
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- May 2019
- April 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- May 2011
- March 2011
- November 2010
- October 2010
- August 2010
- June 2010
- May 2010
- April 2010
- March 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- February 1995
Monthly Archives: September 2014
realXtend Tundra and MeshMoon
It is some years since I experimented with realXtend, which originally spun out of the OpenSimulator community code base, but quickly added mesh capabilities, long before this became the norm in OpenSim and Second Life. The quality of the image … Continue reading
Scottish Independence Referendum
Decision Day… 18th September 2014 Towards Scottish Independence? Understanding the Referendum – University of Edinburgh MOOC on FutureLearn (September 2014)
Posted in Edinburgh
Tagged Independence, No, Referendum, Scotland, Yes
Comments Off on Scottish Independence Referendum
High Fidelity Alpha Tests – Domains and Places
The HiFi Domain Manager/Stack Manager and Interface client, together with central High Fidelity services now supports the creation of hifi://Name domains and places within such domains. They are available via https://data.highfidelity.io/directory hifi://hifi.aiai.ed.ac.uk is now registered as hifi://Vue and a number … Continue reading
Posted in Virtual World
Tagged Domain, Domain Manager, HiFi, High Fidelity, Virtual World
2 Comments
Oculus Rift DK2 – Second Life Viewers
The viewers which support the Oculus Rift DK2 for use in the Second Life and OpenSim virtual worlds are making progress. At the time of writing the latest Oculus Rift SDK (version 0.4.2, 4-Sep-2014) does not yet properly support OpenGL … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Comments Off on Oculus Rift DK2 – Second Life Viewers
High Fidelity Alpha Tests – On the AIAI Domain
Ai Austin is the virtual worlds avatar of Prof. Austin Tate at the University of Edinburgh. He is a researcher in Artificial Intelligence with an emphasis on distributed teamwork and collaboration, especially in emergency response. He is involved in distance … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
Comments Off on High Fidelity Alpha Tests – On the AIAI Domain
VR Headset – Circa 2015
Lets consider what ought to be included in a reasonable price consumer virtual reality headset by the end of 2015 or early 2016… Curved hi-resolution screen. In-situ eyepieces with +/- eye adjustment. Stereo audio with over ear cup earpieces (not … Continue reading
Posted in Virtual World, VR
Comments Off on VR Headset – Circa 2015
Oculus Rift DK2 – Linden Lab Rift Project Viewer
The Linden Lab Rift project viewer is being updated by “VoidPointer Linden” to work with the Oculus Rift DK2 and testing is now taking place. VoidPointer is an enthusiast about the possibilities of the Rift with Second Life and also … Continue reading
Posted in Oculus, Second Life, Virtual World, VR
Tagged DK2, Oculus Rift, Second Life
Comments Off on Oculus Rift DK2 – Linden Lab Rift Project Viewer