Tags
- 3D
- AI
- AI Planning
- Avatar
- Blender
- CtrlAltStudio
- DK2
- EDC11
- Edinburgh
- Firestorm
- Games
- Gerry Anderson
- Halloween
- HiFi
- High Fidelity
- IDGBL
- Lifestream
- Metaverse
- MOOC
- Moodle
- Motor Racing
- OAR
- Oculus
- Oculus Rift
- Oil Rig
- OpenSim
- OpenVCE
- Openvue
- OSCC
- OSCC13
- OSGrid
- RGU
- Rift
- Roller Coaster
- Second Life
- Sine
- Space
- Supercar
- Unity
- Unity3D
- Virtual World
- VR
- Vue
- VWBPE
- World of Warcraft
Blog Operations
-
Recent Posts
Recent Comments
Archives
- August 2024
- July 2024
- June 2024
- May 2024
- April 2024
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- May 2019
- April 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- May 2011
- March 2011
- November 2010
- October 2010
- August 2010
- June 2010
- May 2010
- April 2010
- March 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- February 1995
Monthly Archives: October 2014
Happy Halloween 2014
Posted in Second Life, Virtual World
Tagged Halloween, Second Life
Comments Off on Happy Halloween 2014
OpenSim Arriba
Arriba is a code fork off the main OpenSimulator master code. I discovered it via a visit to the Shin Ingen’s iTEC Ingen-Lab grid. See this article for more information on Arriba and advice on setting up and using it … Continue reading
Posted in OpenSim, Virtual World
Tagged Arriba, OpenSim, Virtual World
Comments Off on OpenSim Arriba
OpenSim – Visit to Ingen Labs – Vehicles, Phsyics and Varregions
Title corrected… go to OpenSim – Visit to Ingen Labs – Vehicles, Physics and Varregions
Posted in Redirect
Comments Off on OpenSim – Visit to Ingen Labs – Vehicles, Phsyics and Varregions
OpenSim – Visit to Ingen Labs – Vehicles, Physics and Varregions
Posted in Motor Sport, Oculus, OpenSim, Virtual World
Tagged Arriba, Ingen Labs, Motor Racing, Oculus, OpenSim, Race, VR
Comments Off on OpenSim – Visit to Ingen Labs – Vehicles, Physics and Varregions
Unity Project – OpenVCE and I-Room
In preparation for some testing of the free version of Unity 4.5.5 and the Oculus Rift integration, I have updated some of my earlier tests of Unity3D from 2010-2011. Several of these builds are demonstrated at http://www.aiai.ed.ac.uk/~ai/unity/… OpenVCE The OpenSim-based … Continue reading
Posted in Oculus, OpenVCE, Virtual World, VR
Tagged Oculus Rift, OpenVCE, Unity, Unity3D
Comments Off on Unity Project – OpenVCE and I-Room
OpenSim Pirate Lands
Several OpenSim artists have created pirate themed regions and made them available in the form of OpenSim Archives (OARs)… Cove on OSGrid uses the OpenSim Creation “Stonehaven – Port Aurora” OAR previously described in this blog post from July 2014. … Continue reading
RGU Diver Avatar on AiLand
Colin Hetherington, who produced the Robert Gordon’s University (RGU) oil rig training facility, has also created mesh attachments and a diver wet suit for OpenSim and Second Life. 3D mesh parts are imported to the virtual world platform via the … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World
Tagged Avatar, Diver, Oil Rig, OpenSim, RGU, Second Life, Virtual World
Comments Off on RGU Diver Avatar on AiLand
High Fidelity Alpha Tests – Importing the Tuscany Villa Demo
An alpha test of importing the Oculus Rift Unity3D-based Tuscany Villa Demonstration to the hifi://alpha/TuscanyAlpha location proved very successful. As Tuscany Villa Appears in Oculus Unity Demo As Tuscany Villa Appears in High Fidelity (27-Oct-2014) HiFi Snapshot including Window Surround … Continue reading
Posted in Oculus, Virtual World, VR
Tagged HiFi, High Fidelity, Mesh, Oculus, Oculus Rift, Tuscany Villa, VR
Comments Off on High Fidelity Alpha Tests – Importing the Tuscany Villa Demo
Oculus Rift DK2 – Helix Roller Coaster
Helix in VR image above by The Virtual Dutchmen For those with the stomach, there is a well modelled VR experience of riding the Helix Rollercoaster situated at Liseberg’s amusement park in Gothenburg, Sweden, produced by the Virtual Dutchmen (part … Continue reading
Posted in Oculus, VR
Tagged DK2, Helix, Oculus, Oculus Rift, Roller Coaster
Comments Off on Oculus Rift DK2 – Helix Roller Coaster
Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer
Using David Rowe’s CtrlAltStudio Viewer (1.2.2.41206 Alpha 3), a variant of Firestorm 4.6.5 with added Oculus Rift DK1 and DK2 and Stereoscopic 3D display modes, on the AiLand grid based on OpenSimulator. hop://ai.vue.ed.ac.uk:8002/Oil%20Rig/128/128/20 Visiting the Robert Gordon’s University (RGU) oil … Continue reading
Posted in Oculus, OpenSim, Virtual World, VR
Tagged AiLand, CtrlAltStudio, DK2, Oculus, Oculus Rift, Oil Rig, OpenSim, RGU, VR
Comments Off on Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer
Oculus Rift DK2 – Supercar at Calton Hill
More testing of the Oculus Rift DK2 in Second Life using the Linden Labs Project Viewer 3.7.18 (295296). Check if a later version has been released. This version uses Oculus SDK 0.4.2 Beta so still works with the Rift DK2 … Continue reading
Posted in Oculus, Second Life, Supercar, Virtual World, VR
Tagged DK2, Oculus, Oculus Rift, Second Life, Supercar, Virtual World, VR
Comments Off on Oculus Rift DK2 – Supercar at Calton Hill
Oculus Rift DK2 – Project Viewer 3.7.18.295296
On 15th October 2014 Linden Lab released an Oculus Rift compatible version of the Second Life “Project Viewer” which can be installed alongside the main official released viewer. The Rift viewer has version number 3.7.18.295296. At present the Rift DK2 … Continue reading
Posted in Oculus, Second Life, Virtual World, VR
Tagged DK2, Halloween, Oculus Rift, Second Life
Comments Off on Oculus Rift DK2 – Project Viewer 3.7.18.295296
Project Spark
Microsoft’s Project Spark is a game or world creator for Microsoft Windows 8.1 and Xbox One. An Xbox Live account is needed to download and use Project Spark. This can be obtained free and linked to any Microsoft Account. See … Continue reading
Orion – Flight Test for Future Journey to Mars
I just sent my name to fly on Orion’s flight test, scheduled to launch December 4th to 6th, 2014! Orion is NASA’s new spacecraft that will carry humans into deep space. A video of the mission and its objectives is … Continue reading
AiLand – New OpenSimulator Grid
OSGrid is used by many as a freely accessible grid run by some of those involved in OpenSimulator development onto which locally hosted regions can be added. While the main Virtual University of Edinburgh facilities are in Second Life (region … Continue reading
Posted in Gerry Anderson, OpenSim, Supercar, Virtual World
Tagged AiLand, Black Rock, Black Rock Lab, Fireball XL5, Gerry Anderson, Marineville, OpenSim, Space City, Stingray, Supercar, Virtual World
Comments Off on AiLand – New OpenSimulator Grid