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Monthly Archives: July 2016
Halcyon MOSES Grid Testing
Halycon is the virtual world server code base used by the InWorldz grid. The code is a branch of the OpenSimulator code, and has been contributed back to the wider OpenSimulator community (see this InWorldz blog post). Halcyon is being … Continue reading
Posted in OpenSim, Virtual World
Tagged Halcyon, InWorldz, MOSES, OpenSim, Test, Virtual World
Comments Off on Halcyon MOSES Grid Testing
Steam VR Destinations Experiment
Destinations lets you create, share and explore different worlds in VR: photogrammetry scenes, game worlds, or anything else that can be represented by a 3D model (using OBJ and FBX formats). Destinations Workshop Tools is the toolkit for creating destinations. … Continue reading
Posted in VR
Tagged Destinations, Example, Steam, VR
Comments Off on Steam VR Destinations Experiment
On AiLand Black Rock Region with Supercar via VorpX
As described in this blog post virtual world viewers can be used to visit Second Life and OpenSim grids and regions in VR on Oculus Rift and HTC Vive using VorpX. These are images of Gerry Anderson’s Supercar in the … Continue reading
Posted in Gerry Anderson, Oculus, Supercar, VR
Tagged Black Rock Lab, Oculus, Rift, Supercar, vorpX, VR
Comments Off on On AiLand Black Rock Region with Supercar via VorpX
Second Life and OpenSim in VR using VorpX
While CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim, there is another way to explore virtual worlds in VR – through VorpX. VorpX allows some applications and games not specifically designed for … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged Oculus, OpenSim, Rift, Second Life, vorpX, VR
2 Comments
Supercar in VR
This is Gerry Anderson’s Supercar mesh model (with non-physical flight scripts) in Second Life viewed in VR via the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1. The Supercar mesh has a “prim equivalent” of 705. More information on … Continue reading
Posted in Gerry Anderson, Oculus, Second Life, Supercar, Virtual World, VR
Tagged CtrlAltStudio, Second Life, Supercar, VR
Comments Off on Supercar in VR
Watercolour Wander in Second Life
“A Watercolour Wander” by Ceakay Ballyhoo (CK) is an installation artwork in Second Life sponsored by the “Linden Endowment for the Arts” (LEA) who provide in world space donated by Linden Lab for artists to create and show their works. … Continue reading
Posted in Second Life, Virtual World
Tagged Art, LEA, Second Life
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Roller Coasters in VR using CtrlAltStudio
Now here is a nice test of the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1 for Second Life and OpenSim. On OSGrid’s Cuteulala Park region which includes a range of theme park rides and roller coasters. hop://login.osgrid.org/Cuteulala Park/148/81/22 … Continue reading
Posted in Oculus, OpenSim, Virtual World, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Rift, Roller Coaster, VR
Comments Off on Roller Coasters in VR using CtrlAltStudio
Migration of Openvue to a New Server
These notes are to document the steps taken to migrate an existing OpenSim grid (Openvue) to a new Windows server. There are basically two mechanisms: Via a SQL transfer (mysqldump and load) which is the method documented here. Via OpenSim … Continue reading
Posted in OpenSim, Virtual World
Tagged Database, Migration, MySQL, OpenSim, Openvue, Server, Virtual World
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VRLand – A Community and Test Region for Virtual Reality in Virtual Worlds
The VRland test area is now on the OSGrid RuthAndRoth region. The most recent VR Viewer is Firestorm VR Mod. “VRLand” is a region on the OpenSim-based OSGrid provided to act as a meeting place and community hub for those … Continue reading
Posted in Oculus, OpenSim, Virtual World, VR
Tagged Oculus, OpenSim, Rift, Virtual World, VR, VRLand
Comments Off on VRLand – A Community and Test Region for Virtual Reality in Virtual Worlds
VR Campfire in OpenSim
A number of “Social VR” applications like vTime are now appearing for the Oculus Rift and HTC Vive which provide a meeting space in which a small number (4 to 8 typically) people can meet via avatars in a scene … Continue reading
Posted in Oculus, OpenSim, Virtual World, VR
Tagged Campfire, CtrlAltStudio, Oculus, OpenSim, VR
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Oil Rig Training Environment in VR
To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading
Posted in Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, Oil Rig, OpenSim, RGU, Rift, Second Life, VR
Comments Off on Oil Rig Training Environment in VR
CtrlAltStudio Viewer 1.2.6.43412 Performance Testing
As noted in an earlier post CtrlAltStudio Viewer 1.2.6.43412 was released by David Rowe on 18th July 2016 to allow VR access to Second Life and OpenSim via the Oculus CV1 and DK2 using Oculus SDK/Runtime 1.5.0/1.6.0. This blog posts … Continue reading
Posted in Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Performance, Rift, Second Life
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Testing CtrlAltStudio Viewer 1.2.6.43412
CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 [Codeplex Archive] to run with the Oculus Rift CV1 (as well as the previously supported … Continue reading
Posted in 3D, Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR, X-Box
3 Comments
Pokémon Everywhere
Pokémon, AR, Augmented Reality Continue reading
Posted in AR, Augmented Reality
2 Comments
Testing CtrlAltStudio Viewer 1.2.6.43402
CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged 3D, CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR
Comments Off on Testing CtrlAltStudio Viewer 1.2.6.43402
Testing Second Life Oculus Rift Viewer 4.1.0.313313
On 1st July 2016 Linden Lab released a first version of their Oculus Rift Viewer version 4.1.0.313313 which is meant to work with the newer Oculus runtime 1.3 and hence to support the CV1 consumer version of the Oculus Rift. … Continue reading