Monthly Archives: June 2024

Fixing hop in Firestorm

I am a fan of the hop:// protocol for providing addresses in OpenSim. I like hop as it has a true URL format and can be linked on web pages. These have gradually got more useful as glitches have been … Continue reading

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Second Life Mobile

On 25-Jun-2024 the Second Life Mobile app, which has been under development using the Unity platform by Linden Lab for over a year, became available to Premium Second Life users as part of the Beta test rollout before opening the … Continue reading

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Firestorm VR Mod 7.1.9

Firestorm VR Mod 7.1.9.74745 is the first PBR (Physically Based Rendering) VR Mod viewer release. Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head … Continue reading

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Firestorm – OpenSim Add Grid

Firestorm 7.* provides an add grid capability accessible under the drop down Grid List or directly via this URL… https://phoenixviewer.com/app/fsdata/fs_grid_builder.html You need the grid selector on the log in screen. If you do not see it, press Shift-Ctrl-G to activate … Continue reading

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OAR Converter

OAR Converter can take an OpenSimulator Archive (OAR) and from it create textures, meshes and terrain suitable to import into a Unity or Unreal Engine scene. This blog post covers use converting an OpenSim OAR to Collada for use via … Continue reading

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OpenSim – Japan Open Grid

The Japan Open Grid (JOG) is a hypergrid enabled virtual world created by Fumikazu Iseki (Avatar: Fumi Hax – @fumi_hax) and his colleagues at the Network Systems Laboratory of Tokyo University of Information Sciences (TUIS) in Japan. Fumi is the … Continue reading

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Second Life – glTF Import Progress

Linden Lab is in the process of adding glTF 3D model support to Second Life, starting initially with PBR materials and moving on to full glTF (and .glb) scene, mesh nodes (including hierarches), materials and animation import and export for … Continue reading

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