Category Archives: OpenSim

HG Safari Blog – Ai Austin Interview

This blog post gives the information provided as a basis for a blog post by Thirza Ember on the HG Safari Blog. An interview on the OSGrid regions of RuthAndRoth, Black Rock and Space City was held on 21-Aug-2024 to … Continue reading

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Mirrors in OpenSim

Mirrors are supported in OpenSim 0.9.3.0 dev master. Ensure you are using a viewer and on a region that supports mirrors and that the debug setting RenderMirrors = TRUE which it is by default in most viewers. Rez the object … Continue reading

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Firestorm SgeoMinVR 7.1.9

This blog post provides links and resources related to Firestorm SgeoMinVR which is still undergoing testing and revision. The standard Firestorm VR Mod 7.1.9 can be found via this blog post. @Sgeo on Discord created a variant of Peter Kappler’s … Continue reading

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Fixing hop in Firestorm

I am a fan of the hop:// protocol for providing addresses in OpenSim. I like hop as it has a true URL format and can be linked on web pages. These have gradually got more useful as glitches have been … Continue reading

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Firestorm VR Mod 7.1.9

Firestorm VR Mod 7.1.9.74745 is the first PBR (Physically Based Rendering) VR Mod viewer release. Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head … Continue reading

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Firestorm – OpenSim Add Grid

Firestorm 7.* provides an add grid capability accessible under the drop down Grid List or directly via this URL… https://phoenixviewer.com/app/fsdata/fs_grid_builder.html You need the grid selector on the log in screen. If you do not see it, press Shift-Ctrl-G to activate … Continue reading

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OAR Converter

OAR Converter can take an OpenSimulator Archive (OAR) and from it create textures, meshes and terrain suitable to import into a Unity or Unreal Engine scene. This blog post covers use converting an OpenSim OAR to Collada for use via … Continue reading

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OpenSim – Japan Open Grid

The Japan Open Grid (JOG) is a hypergrid enabled virtual world created by Fumikazu Iseki (Avatar: Fumi Hax – @fumi_hax) and his colleagues at the Network Systems Laboratory of Tokyo University of Information Sciences (TUIS) in Japan. Fumi is the … Continue reading

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OpenSim-NGC – Resources

A variant of OpenSim created by Mike Dickson and his collaborators is “OpenSim – Next Generation Core”. The aim stated there is: The OpenSim-NGC project is designed to be different from OpenSimulator Core in a couple of important ways. We … Continue reading

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Three Hills Grid – Pandora

There are many wonderful Na’vi/Avatar themed virtual world regions in Second Life and OpenSim. See some examples in my log posts https://blog.inf.ed.ac.uk/atate/?s=na’vi A new one for my exploration is the Iknimaya region on Three Hills Grid, an OpenSim DreamGrid-based installation. … Continue reading

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OpenSim – Server Quick Start

OpenSimulator (often shortened to OpenSim) is an open source virtual world platform which implements most of the Linden Lab Second Life virtual world protocols and extends it in some ways convenient for educational and other extended uses. This blog post … Continue reading

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Firestorm grids.xml at May 2024

Firestorm 7.1.9 onwards has an improved “Grids List” mechanism for adding and managing grids. This is described at https://blog.inf.ed.ac.uk/atate/2024/06/15/firestorm-opensim-add-grid/. The information below is left in place got historical purposes. Firestorm has a file named grids.xml giving an initial list of … Continue reading

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OpenSim using .NET 8.0

From 21st April 2024 OpenSim is using .NET8.0. The NET8.0 SDK, runtime and necessary compiler tools can be made available by installing or updating to Visual Studio 2022 Community Edition version 17.9.6 or later and installing the .NET SDK 8.0. … Continue reading

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Firestorm VR Mod 6.6.17

R E P L A C E D     B Y     P B R     V E R S I O N     7.1.9 https://blog.inf.ed.ac.uk/atate/firestorm-vr-mod-7.1.9/ Download link: https://github.com/humbletim/firestorm-gha/releases/ Firestorm VR Mod 6.6.17.70368 is the final Pre-PBR (Pre Physically Based … Continue reading

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WebRTC – Resources

There is a proposal to replace Vivox voice with open-source WebRTC facilities. This blog post provides links and resources related to the use of WebRTC in Second Life and potentially in OpenSim. https://webrtc.org/ Second Life Wiki – WebRTC Voice – … Continue reading

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Firestorm PBR Alpha Tests for VR Mod

This is an experiment by @Sgeo to test Firestorm VR Mod 7.1.2.72850 PBR Alpha Test version to check whether the VR Mod approach works – and the good new is that it does. The above images are all taken using … Continue reading

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OpenSimulator Community Conference 2023 – OSCC23

The OpenSimulator Community Conference (OSCC) is one of the longest running virtual conference series, having started in 2013 and run annually since. This is OSCC’s 11th year and the event celebrates 16 years of OpenSimulator as the first commit was … Continue reading

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Virtual World Vehicle Scripting System

Cuga Rajal provides the Supercar vehicle Scripting System for Second Life and OpenSimulator. Current version: Supercar Plus 2.0.4, July 24, 2023. GitGHub Source: https://github.com/cuga-rajal/supercar_plus Availability in OpenSim: hop://cc.opensimulator.org:8002/OSCC Expo Zone 3/111/52/26 Supercar Plus is a free LSL land vehicle (car) … Continue reading

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History of the Development of Max – Redirect

See https://blog.inf.ed.ac.uk/atate/max-history/

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History of the Development of Max

Preparation for Panel Session at OpenSimulalator Community Conference 2023: Max – New Free Mesh bodies for OpenSim Avatar – History of the project, current Ruth2 and Roth2 avatars, testing models, managing artists and the community social media channels. Further resources … Continue reading

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Max – New Open Source Mesh Avatar – Resources – Redirect

See https://blog.inf.ed.ac.uk/atate/max-resources/

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Max – Open Source Mesh Avatars – Resources

The GitHub “RuthAndRoth” GitHub organization is an online community dedicated to the creation and sharing of mesh avatars for virtual worlds and which are efficient to use. An aim has been to provide educational resources. For some time the focus … Continue reading

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PBR Materials on OpenSim

This blog post reports early testing of the use of a virtual worlds viewer capable of rendering Physically Based materials (PBR) in OpenSimulator (as well as Second Life). A blog post describing PBR and giving some resources is available here. … Continue reading

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Goliath Gardens – Its a Bug’s Life in OpenSim

Goliath Gardens on the virtual-hg.com grid in OpenSim presents a bug’s scale perspective on a garden area. A region by Marianna Monentes. Pickup a Ladybird avatar from a box on the deck of the house that scales you to the … Continue reading

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OpenSim 0.9.3.0 Dev Nessie

OpenSim 0.9.2.2 “Yeti” was released on 29-Mar-2023 (see Release Notes), so the development branch will now be OpenSim 0.9.3.0 Dev. The significant number increase is because the new version uses .NET6.0 as a base versus .NET4.6 (runprebuild) or optionally .NET4.8 … Continue reading

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Ruth2 v4 Rigging

Sean Heavy has documented a process to add an armature/rig to the Ruth2v4 open source mesh avatar and to export components of the avatar for Second Life and OpenSim using the Onigiri Blender add-on. These notes are to provide some … Continue reading

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Ready Player Me Avatars in Second Life and OpenSim (Onigiri)

Update: December 2023: Onigiri using this conversion process works with Bender versions up to 3.6.5, but does not work with Blender version 4.0.* at present. Update August 2023: A big advantage of new PBR Viewers is that the Ready Player … Continue reading

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Cuteulula Artis Roller Coasters

I have posted before about Cuteulala Artis’s roller coaster builds in OpenSim, her free to use (in OpenSim only) Optera coaster, and her CuteulalaPark region on OSGrid. hop://hg.osgrid.org:80/CuteulalaPark/304/475/22 Via her MeWe posts, Cuteulala recently made available on OAR similar to … Continue reading

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Firestorm VR Mod 6.6.8

Firestorm VR Mod 6.6.17.70368 is an update to version 6.6.8. See this blog post. Up to Firestorm 6.6.8 if you see errors like “missing vcruntime.dll”, “missing msvcp.dll” or the application is not starting at all, then please download and install … Continue reading

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HG Safari – 3rd Rock Grid – HAL 9000

The Hypergrid Safari Group met on 4th January 2023 to visit the 3rd Rock Grid’s “HAL 9000” 2001: A Space Odyssey themed region and audio-visual experience by Alia Soulstar who created all of the visual aspects of this build and … Continue reading

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