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Tag Archives: HiFi
High Fidelity – Load Test – 7 Sept 2018
A load test of the High Fidelity virtual world platform took place on 7th September 2018 and at least 356 avatars were in world in the same location at peak. A lot of different tests and exercises were run, including … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity
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High Fidelity – Chat and IM
High Fidelity themselves have decided (at the moment) to not include a text chat/IM tool directly into the Hifi Interface. Third party solutions can be added. This note is to keep a record of the URLs used and other information. … Continue reading
High Fidelity – One Year In
Its now over a year since I joined in the High Fidelity (HiFi) on 15th May 2014. Here are some images of the current status at 16th June 2015… Interface (Windows Build 2650) Stack Manager (Windows Build 86) and Openvue … Continue reading
High Fidelity – At the Cafe
hifi://cafe is a place where High Fidelity users are gathering to discuss developments and socialize. Avatar Marketplace The avatar can now be selected via the Interface -> Preferences and using the Marketplace… Avatar Animation Avatar animator can be added to … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
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High Fidelity – Goes Open Alpha
On 1st April 2015, High Fidelity was opened to anyone interested in an open “early alpha” stage following the developments over the last year with a smaller group. See this invitation blog post. I joined the High Fidelity alpha on … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
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High Fidelity Public Tests – Place Directory
High Fidelity’s virtual world has been in closed alpha test to invited individuals since May 2014, but occasionally some parts are made public. One is the introduction of a publicly accessible directory of “Places”… part of the commercial model for … Continue reading
Posted in Virtual World
Tagged Domain, HiFi, High Fidelity, Place, Virtual World
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High Fidelity Alpha Tests – Public Place Names
On 9th January 2015, High Fidelity opened up the facility to register “public” metaverse names that can be associated with high fidelity domains and locations. The fee will be $20 US per place name per annum. Just beforehand HiFi alpha … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Place, Virtual World
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High Fidelity Alpha Tests – Introductory Videos
High Fidelity is currently in its alpha test stage. Although a number of public demonstrations have been shown and press articles have appeared, the main discussions between alpha testers and developers are taking place on a closed alpha test discussion … Continue reading
Posted in Virtual World, VR
Tagged HiFi, High Fidelity, Virtual World, VR
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High Fidelity Alpha Tests – Importing the Tuscany Villa Demo
An alpha test of importing the Oculus Rift Unity3D-based Tuscany Villa Demonstration to the hifi://alpha/TuscanyAlpha location proved very successful. As Tuscany Villa Appears in Oculus Unity Demo As Tuscany Villa Appears in High Fidelity (27-Oct-2014) HiFi Snapshot including Window Surround … Continue reading
Posted in Oculus, Virtual World, VR
Tagged HiFi, High Fidelity, Mesh, Oculus, Oculus Rift, Tuscany Villa, VR
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High Fidelity Alpha Tests – Domains and Places
The HiFi Domain Manager/Stack Manager and Interface client, together with central High Fidelity services now supports the creation of hifi://Name domains and places within such domains. They are available via https://data.highfidelity.io/directory hifi://hifi.aiai.ed.ac.uk is now registered as hifi://Vue and a number … Continue reading
Posted in Virtual World
Tagged Domain, Domain Manager, HiFi, High Fidelity, Virtual World
2 Comments
High Fidelity Alpha Tests – On the AIAI Domain
Ai Austin is the virtual worlds avatar of Prof. Austin Tate at the University of Edinburgh. He is a researcher in Artificial Intelligence with an emphasis on distributed teamwork and collaboration, especially in emergency response. He is involved in distance … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
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High Fidelity Alpha Tests – Experiments with Oculus Rift DK2
The HiFi Interface supports “VR Mode” in which the display can be shown on the Rift full screen when using “Extended Desktop” mode. It is not yet functioning with the “Direct to Rift” mode due to issues with the current … Continue reading
Posted in Oculus, Virtual World, VR
Tagged DK2, HiFi, High Fidelity, Oculus Rift
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High Fidelity Alpha Tests – 1000 Up
I began HiFi testing on 15th May 2014 with Windows Build 587 and using the hifi://sandbox.highfidelity.io domain. This week the 1,000th build of the HiFi Interface was released. Some screenshots are provided here of build 999 and build 1000 to … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Vitual World
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High Fidelity Alpha Tests – NPC Bots as Assignments
As an example of providing “assignments” to a domain server, the alphas.highfidelity.io forum provided an example to run a number of NPC “bots” on a domain. Instructions (alpha tester login required) are at: https://alphas.highfidelity.io/t/running-ai-on-windows-with-your-stack-manager/817 The idea is that you use … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, NPC, Virtual World
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High Fidelity Alpha Tests – Oil Rig
As a test of a larger mesh build import to HiFi, the RGU Oil Rig mesh from OpenSim Vue-Rig region was exported through Firestorm 4.6.5 via it’s Collada backup mechanism and through Autodesk’s FBX Converter and then loaded as a … Continue reading
Posted in OpenSim, Virtual World
Tagged Collada, FBX, HiFi, High Fidelity, Mesh, Oil Rig, OpenSim, RGU
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High Fidelity Alpha Tests – Using 3D Models
3D models, such as the many free models from NASA at http://nasa3d.arc.nasa.gov/models can be converted to FBX format – using for example the Autodesk FBX Converter – Here is an example of the simple International Space Station (ISS) mesh served … Continue reading
Posted in Space, Virtual World
Tagged HiFi, High Fidelity, ISS, Space, Virtual World
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High Fidelity Alpha Tests – Domain Server
Multiple domain servers run on a large number of systems are part of the distributed and scalable design of High Fidelity… Image from High Fidelity https://highfidelity.io/blog/2014/04/high-fidelity-system-architecture/ https://github.com/highfidelity/hifi/wiki/Running-Local-Servers Running a Domain Server On 1st August 2014 a Windows version of the … Continue reading
Posted in Virtual World
Tagged Domain Manager, HiFi, High Fidelity, Virtual World
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High Fidelity Alpha Tests – Oculus Rift Intial Test
Oculus Rift mode via “View” -> “Enable VR Mode” appears not to work yet with the Oculus Rift DK2… An avatar attachment is available to wear on the “head” position to indicate you are using a VR headset in the … Continue reading
Posted in Oculus, Virtual World, VR
Tagged HiFi, High Fidelity, Interface, Oculus Rift, VR
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High Fidelity Alpha Tests – Improved Mesh Handling
Mesh handling has improved significantly (at for example Windows Build 928) with an “Edit” -> “Edit Properties” capability accessible by “holding” the mesh object after it is rezzed (left or right click on it seems to work) and hitting the … Continue reading
Posted in Oculus, Virtual World, VR
Tagged HiFi, High Fidelity, Interface, Virtual World
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High Fidelity Alpha Tests – Currency and Economy
[At 6th June 2014: This blog post is private and created for future visibility. It will only be opened once the alpha test phase is passed.] Credits are available in HiFi (High Fidelity) as a currency that can be exchanged … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
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High Fidelity Alpha Tests – On the Strip
[At 3rd June 2014: This blog post is private and created for future visibility. It will only be opened once the alpha test phase is passed.] After intial tests on the sandbox and alpha regions on HiFi, Ai Austin was … Continue reading
Posted in Virtual World
Tagged HiFi, High Fidelity, Virtual World
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High Fidelity Alpha Tests – First Screens
[At 15th May 2014: This blog post is private and created for future visibility. It will only be opened once the alpha test phase is passed.] I have been invited to join in the alpha testing for the High Fidelity … Continue reading