About
I have been working as a build master for a backend online services team for the past 4 years. I'm a fast learner, and can pick up on new languages and/or technologies fairly quickly.
I have experience working with Jenkins, specifically in an on-prem Kubernetes cluster with both Linux and Windows nodes. I have developed containers for all the platforms required by my team, including those with first party SDKs, to be used as ephemeral build agents.
I have used both Unity and Unreal, and have some experience with containerizing them as well.
I have mostly used Perforce, but also have some experience with Git. I have also used several programming languages including C++, Java, C#, Groovy, and Python, as well as scripting with Bash and Powershell.
Articles by Matthew
Activity
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🌟 Opportunity Alert! Join Our Team as an IT Specialist! 🌟 Are you passionate about leveraging technology to drive efficiency and enhance…
🌟 Opportunity Alert! Join Our Team as an IT Specialist! 🌟 Are you passionate about leveraging technology to drive efficiency and enhance…
Liked by Matthew Brunton
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Félicitations à nos ami·e·s chez Aspyr Media et Crystal Dynamics pour la sortie de Tomb Raider I-III Remastered aujourd'hui! On avait bien hâte de…
Félicitations à nos ami·e·s chez Aspyr Media et Crystal Dynamics pour la sortie de Tomb Raider I-III Remastered aujourd'hui! On avait bien hâte de…
Liked by Matthew Brunton
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🧩 Over the last year, I’ve been working on the biggest, most ambitious puzzle game ever made. 🧩 Well, I’m thrilled to announce that the game…
🧩 Over the last year, I’ve been working on the biggest, most ambitious puzzle game ever made. 🧩 Well, I’m thrilled to announce that the game…
Liked by Matthew Brunton
Experience
Education
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- Recipient of the Jessica Cross Memorial Award
(Awarded for achieving the highest grades in Applied Communication.)
- Recipient of the OACETT - Technician Award
(Awarded for achieving the highest GPA averages throughout the entire program.)
- Participated in the post-graduation pseudo game studio, working with fellow alumni to develop a game using Unity, incorporating networked multiplayer and a C++ REST server for matchmaking. -
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Licenses & Certifications
Projects
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Arcade Chess - Lead Programmer and Unity Developer
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Arcade Chess takes the familiar classic strategy game and twists it into the arcade genre.
It is a game developed in Unity, and currently released in Early Access. It is a local multiplayer game, however an AI is in development for a single-player version.Other creatorsSee project -
Hex Core - Generalist Programmer and Unity Developer
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Hex Core was a result of a post-graduation pseudo game studio, working with fellow alumni to develop a game using Unity, The game's goal is to reflect the balls to protect your core while trying to destroy your opponents cores.
The game is made in Unity, and contained features such as Local Multiplayer, AI, as well as Multiplayer Networking using a C++ REST server for matchmaking.
The game was showcased at CGX Ottawa 2018, wiith lots of positive feedback!Other creators
Honors & Awards
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Jessica Cross Memorial Award
St. Lawrence College
Awarded for achieving the highest grades in Applied Communication.
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OACETT - Technician Award
St. Lawrence College
Awarded for achieving the highest GPA averages throughout the entire program.
More activity by Matthew
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For those who were affected by recent layoffs in the Videogame industry, I'd like to mentioned it may be land of opportunities... In 2008, during a…
For those who were affected by recent layoffs in the Videogame industry, I'd like to mentioned it may be land of opportunities... In 2008, during a…
Liked by Matthew Brunton
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(English follows) Aujourd'hui, j'ai appris avec une grande tristesse les licenciements chez Eidos-Montréal. C'est toujours désolant d'entendre de…
(English follows) Aujourd'hui, j'ai appris avec une grande tristesse les licenciements chez Eidos-Montréal. C'est toujours désolant d'entendre de…
Liked by Matthew Brunton
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