Sebastien Samson

Sebastien Samson

Toronto, Ontario, Canada
2K followers 500+ connections

About

I believe game changers are people that dare to think outside the box and work to open it up for everyone else.
SPECIALITIES: Creative and Product Leadership, Management, System Design, User Psychology, Retention, Engagement & Monetization.

Contributions

Activity

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Experience

  • Kluge Interactive Graphic

    Kluge Interactive

    Toronto (remote)

  • -

    (Ludia)

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  • -

    100% Remote pre-pandemic

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    London, United Kingdom / Remote

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    Helsinki, Finland

  • -

    Hamburg Area, Germany

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    Quebec, Canada

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    Quebec, Canada

  • -

Education

  •  Graphic

    -

  • -

    Activities and Societies: Collectif Bang! - Installations mediatique interactive Kilo-Jam (Agora festif, Montreal 2006) - Installations mediatique interactive Kilo-Jam (L'Alizée, Montreal 2007)

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Licenses & Certifications

Volunteer Experience

  • French Teacher

    Bruce Peru

    - 3 months

    Children

    Teaching french and other elementary subjects to street children in Chiclayo, Peru.

Publications

  • Compulsion Loops & Dopamine in Games and Gamification

    Sebastien Samson

    What is Gamification really about?

    When you talk about Gamification to people, one word that comes back a lot is “Rewards”. Well that’s not what Gamification (or Games for that matter) is about! Whaaaat? don’t get me wrong here, Rewards ARE important, but that’s not what it’s about. It’s really all about Dopamine!

    See publication
  • Flow and Dificulty Adjustment in Video Games

    For those of you who played Jenova Chen's FlOw game, you may have noticed that you easily get sucked in this contemplative aquatic world, floating fluidly from one prey to another. This game is simple and deep at the same time. The level design of flOw is based on a "sausage pattern" (Room - Gate - Room - Gate ...) like many games before and you can find the same ingredients that we've seen everywhere in game designs such as Enemies, Power-Ups, Life, etc. But then, what makes flOw such a good…

    For those of you who played Jenova Chen's FlOw game, you may have noticed that you easily get sucked in this contemplative aquatic world, floating fluidly from one prey to another. This game is simple and deep at the same time. The level design of flOw is based on a "sausage pattern" (Room - Gate - Room - Gate ...) like many games before and you can find the same ingredients that we've seen everywhere in game designs such as Enemies, Power-Ups, Life, etc. But then, what makes flOw such a good experience?

    See publication
  • Interactivité, arts et nouvelles technologies Essaie sur la notion d'oeuvre interactive

    Avec l'effervescence des nouvelles technologies, tous les domaines sont touchés. Les possibilités offertes et les nouvelles manières de concevoir nos rapports à la technologie sont en constante évolution. L'interactivité semble émaner comme thématique épistémologique majeure. En effet, on parle de plus en plus d'interactivité et on l'applique à toutes les sauces. Mais la question se pose et à juste titre, mais qu'est-ce que l'interactivité ? Dans cet essai, nous tenterons de faire la lumière…

    Avec l'effervescence des nouvelles technologies, tous les domaines sont touchés. Les possibilités offertes et les nouvelles manières de concevoir nos rapports à la technologie sont en constante évolution. L'interactivité semble émaner comme thématique épistémologique majeure. En effet, on parle de plus en plus d'interactivité et on l'applique à toutes les sauces. Mais la question se pose et à juste titre, mais qu'est-ce que l'interactivité ? Dans cet essai, nous tenterons de faire la lumière sur cette notion.

    See publication

Projects

  • LEGO Life

    Safe social plattform for Kids to share their creations and find Inspiration

    Other creators
    See project
  • Spymaster reboot - Mobile

    Strategy F2P

    Other creators
  • Skylanders - Spyro's Universe - MMO

    web based mmo for activision blizzard's cross platform IP Skylanders
    Using the figurines and Portal of Power

  • Petz Fantasy TM - DS-DSI

    Nurturing and mini-games with magical pets

  • Combat of Giants : Dinosaur Strike - Wii

    Combat game with dinosaurs that RAAARRW damages!

  • I Quit - iPhone

    A game to stop smoking

  • My Weight Loss Coach - iPhone

    A game to keep up with what you eat and develop healthy habits

  • Farmerama - MMO

    -

    Farming simulation. web mmo

    Other creators
    See project

Languages

  • English

    Professional working proficiency

  • French

    Native or bilingual proficiency

  • Spanish

    Elementary proficiency

  • German

    Elementary proficiency

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