Skip to content
Hsi-Yu Schive edited this page Jun 10, 2024 · 24 revisions

GAMER is a GPU-accelerated Adaptive MEsh Refinement code for astrophysics. It features extremely high performance and parallel scalability and supports a rich set of physics modules.


Physics Modules

Other Features

  • Adaptive mesh refinement
  • Adaptive timestep
  • Hybrid MPI/OpenMP/GPU parallelization (also support a CPU-only mode)
  • Load balancing with Hilbert space-filling curve
  • Bitwise reproducibility
  • HDF5 output
  • Data analysis with yt
  • In situ Python analysis with libyt
  • Source-term interface
  • Feedback interface

Upcoming Physics and Features

Need Helps?

Clone this wiki locally