PlayStation 3D Display TV review – Reader’s Feature
A GameCentral reader reviews Sony's new budget-priced, games-orientated 3DTV. But is it the best choice for 3D gaming on a budget?
A GameCentral reader reviews Sony's new budget-priced, games-orientated 3DTV. But is it the best choice for 3D gaming on a budget?
A GameCentral reader takes a detailed looked back at Konami's ground-breaking survival horror, and why both the HD update and subsequent sequels have never done it justice.
A GameCentral reader explains why he thinks last week's Hot Topic got it wrong and puts the argument that the Mega Drive, not the SNES, is the best console ever made.
A GameCentral reader worries that he's not being creative enough in how he plays games, and that a youth playing 8-bit games has limited his approach with modern titles.
A GameCentral reader tries to work out which games were a labour of love and which a cynical cash-in, but does it actually make as much difference to the final product as you'd think?
A GameCentral reader advocates the creation of a new game genre: the tourist 'em-up. But would you be satisfied by a game that relied on sights and sounds rather than blood and thunder?
A GameCentral reader gives his view on the issues of video game piracy and the publisher war against second-hand sales, arguing that we've all been pirates at some point in our lives…
A GameCentral reader encourages you to help fund the Kickstarter campaign for Shadowrun Returns, and help give power back to the game developers.
A GameCentral reader discusses the controversy over FEZ creator Phil Fish and asks whether we have to like the artist to enjoy their creations?
A GameCentral reader worries that expensive advertising and the abuse of overfamiliar licenses is damaging the games industry and the chances of success for original games.
A GameCentral reader and teacher gives his opinion on creating more laws against children playing mature-rated games, and calls on the games industry to lead the way.
A reader offers up 10 invaluable tips for getting started on Dark Souls and ensures that anyone can make headway in the famously difficult game.
A GameCentral reader spells out the E3 announcement he'd love to see, but is a single format collaboration between Sony and Microsoft really a possibility?
A reader explains why the prices of downloadable PSP games are putting him off buying a PS Vita, and wonders why online games are so expensive.
A GameCentral reader describes how having the Wii as his first console has influenced his opinion on console gaming in general, and the qualities of Nintendo games.
A GameCentral reader reveals how his most humiliating moment helped to shape his future career; and how getting into the games industry takes more than just dreams.
A GameCentral reader asks whether the problems at GAME are entirely the company's own fault, and whether publishers and even customers bear some of the blame.
A GameCentral reader explains how he got his girlfriend to appreciate video games, and lays out five simple rules for ensuring a game can appeal to complete novices.
A reader is willing to name the games that have made him cry, but they're not the ones you might think - so what is the secret to a good weepie?
A GameCentral reader, and three years Tokyo resident, compares the current High Street crisis with GAME to how games are marketed and sold in Japan.
A GameCentral reader asks whether the second-hand games market has become GAME's worst enemy, and looks at how else publishers can ensure gamers want to keep their purchases.
A GameCentral reader takes a wider look at fears over a download only future, and wonders just how bad the collapse of GAME would be for UK gamers.
A GameCentral reader reports back on his experiences at the GEEK 2012 expo in Margate, with an intriguing tale of retro video games, world record attempts, and sympathetic MPs.
A GameCentral reader gives his recommendations for the best podcasts in the UK, US and beyond. For those times when you'd rather hear about games than read about them.
A GameCentral reader argues that the problem with identikit shooters and unambitious sequels lies not with lazy publishers, but incurious customers.