Marcin Kasica

Marcin Kasica

Komorniki, Woj. Wielkopolskie, Polska
2 tys. obserwujących 500+ kontaktów

Informacje

* Head of Customer Success Department for AMER & EMEA - direct reporting to CEO
* Global strategy development for #VR Innovation Academy, #Metaverse Academy and Spatial #AI Academy
* Team building and leadership in the area of content development and training
* Build and develop partnerships between commercial and education sectors in VR and AR
* Visiting trainer at universities and colleges in USA, EU, Australia, Norway, South Africa, Canada, Middle East, Japan
* Development of VR and AR training programs inc. Train the Trainer
* XR project management - #Agile and #Waterfall

Past experiences incl.
* 2004 - Leading the VR Laboratory at Virtual Design and Automation Centre (Poznan/Poland)
* Academical teacher of VR, CAD/CAM
* Former Ph.D. level researcher
* EU-funded projects
* #XR interactive content development (#Unity3D, #EON, Autodesk 3ds Max, #Blender, #Unreal)
* Configuration of immersive stereoscopic projection systems for #VR #AR
* Mobile app development for #Android and #iOS. Focus on 3D applications and innovative hardware/software development #ARCore #ARKit #MRTK #OpenXR
* High technical skills incl. app development using C#, Cloud (AWS)
* Computer networks, and web-based solutions management (SalesForce, CRM, LMS etc.)

Autor artykułów: Marcin Kasica

Aktywność

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Doświadczenie

  • Setapp – grafika

    Setapp

    Poznań, Wielkopolskie, Poland

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    Bologna Area, Italy

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    Hamar, Norway

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    Viborg, Denmark

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    Davenport, Iowa Area

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    Greater New York City Area

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    Melbourne, Australia

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    Manchester, United Kingdom

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Wykształcenie

  •  – grafika

  • Aktywność i stowarzyszenia:students radiostation

Licencje i certyfikaty

Wolontariat

  • IT support

    ALIA - Society for Support of the Kids and Famlilies in Antoniewo

    Opieka społeczna

    Free support of the organisation IT sector and help with the marketing materials. Co-operation with the management of the society as NGO in their statutory activities.

Publikacje

  • Application of virtual reality techniques for visualization of the work stand environment conditions

    3rd International Conference - Virtual Design and Automation

    Publication based on students work at VIDA (Virtual Design and Automation Centre) that demonstrate a use of immersive projection system and Virtual Reality technology incl. DataGloves, electro-magnetical tracking system to visualise and perform real manufacturing operations on metal cut work stand. Publication also describe the perspectives for future use of VR technology in ergonomics, design and training in area of manufacturing.

    Other authors
    See publication
  • Interactive product assembly and disassembly guide

    Zeszyty Naukowe Politechniki Poznańskiej Nr 5/2007

    Publication included a presentation of the content development process based on CAD documentation used in commercial environment and describe of task for geometry conversions, interactions programming and publishing using EON Studio VR authoring software solution. The publication does include the suggestions of further development and ideas for implementation of innovative factors in product life cycle processes.

    Other authors
    • Zenobia Weiss
    • Maciej Kowalski
    See publication
  • New approach to assembly process visualization at VIDA Centre

    3rd International Conference - Virtual Design and Automation

    Other authors
    • Zenobia Weiss
    • Olaf Ciszak
    See publication

Kursy

  • Unity3D - two days bespoke intensive training by Unity Technologies for DK-Exchange team

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Projekty

  • Brookfield AR - phase 2

    Brookfield AR is an app that experience Brookfield Residential’s homes in 3D. Creation of the 3D interactive augmented reality application for mobile platforms (#Android, #iOS) and publishing on Google Play and iTunnes. Application is focused on presentation of
    * https://play.google.com/store/apps/details?id=com.EON.brookfield
    * https://itunes.apple.com/us/app/brookfield-ar/id739663296

    Other creators
    See project
  • Interactive web based training application for General Electric gas turbine maintenance

    * development of interactive 3D applications
    * storyboarding
    * creation of technical plan of application
    * UI development

  • Set of 4 AR mini applications for Android platform

    * involvement in storyboarding
    * development of AR application for Floristry
    * development of AR application for Plumbing
    * development of AR application for Aeronautical Engineering
    * development of AR application for Cabinetmaking & Joinery
    * publishing of applications on Google Play

    See project
  • REaCTOR - Open 3D Resources for Environmental Technologies

    The overall aim of this project is to create a set of 3d teaching and learning resources for use by Built Environment lecturers and students in both Higher and Further Education. The resources will seek to demonstrate these complex technologies whilst in a safe, virtual setting. The will also reveal the mechanics of how they work and demonstrate their impact on the environment.

    The resources are intended to complement the teaching of environmental technologies used within the built…

    The overall aim of this project is to create a set of 3d teaching and learning resources for use by Built Environment lecturers and students in both Higher and Further Education. The resources will seek to demonstrate these complex technologies whilst in a safe, virtual setting. The will also reveal the mechanics of how they work and demonstrate their impact on the environment.

    The resources are intended to complement the teaching of environmental technologies used within the built environment in the UK, and will be designed to meet a brief created collaboratively by the very lecturers and students that will use them. Once created they will be freely available to all Higher and Further Education institutions within the UK.

    Other creators
    See project
  • SPACE - Simulated Performing Arts Creative Environment

    SPACE (Simulated Performing Arts Creative Environment) is a 3D teaching and learning resource for use by performing arts lecturers/teachers and students. It was co-developed with teachers, lecturers and students in further and higher education. It is an open educational resource, created as part of the JISC OER phase 2 programme.

    Other creators
    See project
  • VIDA - Virtual Design and Automation Centre

    EU funded project - I was participated in virtual reality research, creating, developing and promoting virtual reality laboratory. Co-operation with other technical universities around Europe.

    Other creators
    • Radosław Paszkiewicz
    • Edmund Weiss
    • Zenobia Weiss
    • Maciej Kowalski
    • Adam Dudziak
    • Roman Konieczny
    • Adam Hamrol
    • Zenon Ignaczak
    • Olaf Ciszak
    See project

Języki

  • Polish

    Język ojczysty lub biegłość dwujęzyczna

  • German

    Biegłość na poziomie średniozaawansowanym

  • French

    Biegłość na poziomie średniozaawansowanym

  • English

    Pełna biegłość zawodowa

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