„Daniel is a highly involved and curious designer with excellent hard skills in many related areas. While working with Daniel be sure, that anything he works on will be made with passion and quality.”
Daniel Shek
Warszawa, Woj. Mazowieckie, Polska
1 tys. obserwujących
500+ kontaktów
Informacje
Energetic, meticulous, and accountable Systems Game Designer with more than 5 years of experience in the industry. Huge evangelist of GaaS / Live-ops approaches, as I believe that this model has a lot of unreleased potential, that can give players so much more, while being profitable for business.
Experienced with wide range genres for PC/Consoles, from MMOs to single player Open World games, while maintaining interest in other platforms and genres trends.
Doświadczenie
Wykształcenie
Licencje i certyfikaty
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Learn To Teach
Imagine Y(our) - Space for Learning, Engagement and Business
Wydany -
Pattern Language for Game Design Workshop
Akademickie Centrum Szkoleniowe PJATK
WydanyIdentyfikator poświadczenia PJA-020923
Projekty
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Return of the Waffenträger
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A World of Tanks In game event with brand new asymmetric 1x7 PvPvE game mode. I was design owner of the event, who was responsible for gameplay and meta design; also managed the Design team which consisted of UI/UX, Sound and Balance specialists. During the development and after release was highly involved in publishing activities, to promote the event among player base.
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