Role Playing Game Engine - Summary
This software is part of the GNU Project.
rpge is an engine for two-dimensional graphical role-playing games, supporting, at the time of writing, the following features:
A two-dimensional tile grid
Sprite rendering
Movable objects(mobs)
Limiting the times an image is loaded to 1 for faster runtime
"Windows"(Rectangular areas filled with a certain sprite)
Event passing
Registration Date: Thu 13 Sep 2007 06:02:06 PM UTC
License: GNU General Public License v3 or later
Development Status: 4 - Beta
posted by sebdiaz, Tue 07 Jan 2014 01:46:06 PM UTC
Hello
I am happy to announce the next release of GNU rpge.
This release is numbered 0.0.3 .
Description
===========
GNU rpge is an engine for two-dimensional graphical role-playing games, supporting, at the time of writing, the following features:
[...]
posted by rvbras, Sat 15 Mar 2008 11:58:56 AM UTC
The first version of RPGE, RPGE 0.0.1, has now been officially released. You can get it from ftp://ftp.gnu.org by ftp, or grab the latest git snapshot. It includes a copy of RPGE's manual to help you get started and a short demo example.
posted by rvbras, Tue 04 Mar 2008 06:18:37 PM UTC
I'd like to welcome Chris Bryant, maintainer of GNU vmslib, to the RPGE team. Chris' first contributions will be related to RPGE's somewhat peculiar build system and finding out if support for OpenVMS could be added to RPGE.
posted by rvbras, Sat 02 Feb 2008 11:37:14 AM UTC
I've decided that RPGE shall now head for its first release, meaning that I've frozen the list of things people should be able to do with that release. Therefore, sound support and other such things will not be added at this point, while I work on finishing up the details of this first release. [...]
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