Zibra AI

Zibra AI

Розробка програмного забезпечення

Pioneering the Future of VFX Creation

Про нас

Founded in 2021, Zibra AI is a Ukrainian deep-tech company that builds AI-powered solutions for VFX and 3D creation for gaming, TV, filming, and beyond. Our suite of tools allows you to seamlessly incorporate high-quality, real-time VFX and OpenVDB effects into any engine, democratizing the creative process and making it much more efficient. Prefer to focus on your core business needs? We offer custom creative services and drive innovation through dedicated R&D efforts. Entrust your project to us. Composed of passionate gaming enthusiasts and seasoned experts in 3D programming, VFX creation and physics, our team draws on years of experience from leading gaming and tech companies and will manage your project with precision, ensuring you get exactly what you need.

Вебсайт
https://zibra.ai/
Галузь
Розробка програмного забезпечення
Розмір компанії
11-50 працівників
Штаб-квартира
Kyiv
Тип
У приватній власності
Засновано
2021
Спеціалізації
Artificial Intelligence, 3D і Machine Learning

Регіони

Працівники у Zibra AI

Оновлення

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    ZibraVDB is at the stage of alpha testing, and we are receiving great reviews from recognized industry professionals. This one is from Joe Raasch, Head of Training at PIXOMONDO 30x compression rate and ability to playback in real-time graded as ‘impressive’ and we are on cloud nine to receive such an attentive and detailed review of our product! ZibraVDB Alpha testing is still open for requests: you can apply. Sign up for ZibraVDB Alpha: https://lnkd.in/ddz7ND2N

    Переглянути профіль Joe Raasch, зображення

    Head of Training @ Pixomondo || Professor-Coordinator - Visual Effects @ Seneca College || 20+ years experience in VFX and college-level teaching

    Unreal has had VDB support for a little while, but you need to keep the resolution quite low.  I saw some of the people working at ZibraAI post some impressive examples of a plugin they're working on that would let you push the quality of volumes in Unreal really high, so I reached out and asked for a license. It's impressive.  I cached out a few pyro sims from EmberGen that totaled about 30 gigs of data.  I ran that through the ZibraVDB plugin they have for Unreal and it crunched them down to about 1 gig in size. 30 times less!  I loaded the sims into Unreal and yep, they played back in real-time.  Crazy.  The pace of advancements these days is just nuts, you can't even keep up with it. If I have any criticism (and keep in mind that it's an alpha) it's that the fire shading is very basic.  I'm used to having some sort of scattering from the emissive values into the smoke and not having it really hurts the final look. The flame and temperature fields don't give off any emissive values, so I had to fake the indirect light with actual lights.  It also doesn't appear to cast any shadows (at least with my raytracing settings).  Also, for cinematics I render with Temporal samples, and I wasn't sure how to incorporate that with this setup, so no motion blur for me yet. Still, I mean, I'm being a jerk picking at this.  What they've done so far is honestly, amazing. It's great that they're doing this for Unreal, but they should do this for Maya and Houdini too!  Just saving this much time on the I/O and network speeds would be worth it. If you always wanted real volumes in Unreal at high quality, it's worth checking out for sure.

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    SIGGRAPH 2024 is over, but the new age of real-time volumetric VFX is just beginning. We went to the largest gathering of computer graphics and interactive techniques in the world to present the capabilities of ZibraVDB compression technology and Zibra Effects real-time simulation tools. Watch the presentation of ZibraVDB and Zibra Effects solution on our official Youtube channel: https://lnkd.in/d6dJs_Kv Want to try it yourself? Join ZibraVDB Beta now: https://lnkd.in/dprPU_PC

    ZibraVDB presented at SIGGRAPH 2024

    https://www.youtube.com/

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    Thank you for sharing your newest project! It's impressive to see how you utilized Embergen for smoke simulation and ZibraVDB Compression for optimization in Unreal Engine 5.4. ZibraVDB's ability to significantly reduce volumetric data size without losing detail really shines in your highly realistic sandstorm, ensuring smooth performance and fast load times across various hardware configurations. Keep up the great work! ZibraVDB is in public beta now, apply here: https://lnkd.in/dprPU_PC

    Переглянути профіль Kha Nien The Dan, зображення

    Senior Technical Artist Unreal Engine at Capital Studio. Working on Unreal Engine 4-5, SDK Nintendo(Bezel) and SDK Sony(Prospero, Orbis).

    In my latest project, I created a highly realistic sandstorm in Unreal Engine 5.4 using Embergen for dynamic particle simulation and Zibra VDB Compression for optimization. Embergen provides real-time, high-fidelity effects, while Zibra VDB Compression significantly reduces volumetric data size without losing detail. This combination ensures a visually stunning sandstorm with smooth performance and fast load times across various hardware configurations.

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    We had an amazing experience at SIGGRAPH 2024, showcasing our cutting-edge technology at the Real-time Live! session. ZibraVDB earned significant attention, and we were honored to present our VFX pipeline enhancement at the most prominent computer graphics event. Thousands of people in the Bluebird Hall, and even more with the stream viewers! Feel the inspiration and atmosphere of Zibra AI at SIGGRAPH through our photos, and stay tuned for more updates.

    • Немає альтернативного текстового опису для цього зображення
    • Немає альтернативного текстового опису для цього зображення
    • Немає альтернативного текстового опису для цього зображення
    • Немає альтернативного текстового опису для цього зображення
    • Немає альтернативного текстового опису для цього зображення
  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    Historically, volumetric VFX were limited to non-real-time applications due to their massive data requirements and long rendering times. At Zibra AI, we decided to change it. This is how ZibraVDB was created. ZibraVDB is a solution created for virtual production studios using real-time workflows and game development companies searching for optimal volumetric VFX integration.ZibraVDB efficiently replays large VFX volumes stored in OpenVDB format within Unreal, delivering up to 100x compression and rendering times twice as fast as Unreal’s SVT. Join the “Revolutionizing VFX Production with Real-Time Volumetric Effects” presentation at SIGGRAPH 2024, where we will uncover ZibraVDB’s innovative compression technology and present the full capabilities of ZibraVDB and Zibra Effects. Visit our presentation and meet us in person on Tuesday, 30 July 2024 6:00 pm — 7:45 pm MDT at Bluebird Ballroom. Not at SIGGRAPH? Join the live stream at YouTube or Twitch at https://lnkd.in/guh4Jjsf

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    Are you attending SIGGRAPH 2024? Connect with Zibra AI at the venue. This 51st annual conference will set trends in computer graphics and interactive techniques, and we’re excited to be part of it. ZibraAI will present ZibraVDB’s innovative compression technology at the Real-time Live! session in the Bluebird Ballroom. Our technology enables using high-fidelity volumetric VFX in real-time production. ZibraVDB compresses OpenVDB files to fit into GPU memory and offering an efficient real-time renderer that scales from high-end to low-end GPUs. We also invite you to meet our CEO, Alex Petrenko 🔜 SIGGRAPH, at the venue. 🗓 Be sure to attend: save the date. Tuesday, 30 July 2024 6:00 pm–7:45 pm MDT Bluebird Ballroom Revolutionizing VFX Production with Real-Time Volumetric Effects Learn more about SIGGRAPH 2024 and our presentation here: https://lnkd.in/dyHdRXze

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    News Alert: Zibra AI at SIGGRAPH 2024! We are thrilled to announce that Zibra AI will be present at SIGGRAPH 2024! This prestigious event, taking place from July 28 to August 1 at the Colorado Convention Center in Denver, is a cornerstone for advancements in computer graphics and interactive techniques. This year Zibra was selected to present on stage during the Real-Time Live session. Join us as we showcase our groundbreaking technology, “Revolutionizing VFX Production with Real-Time Volumetric Effects.” Discover how ZibraVDB compression technology and Zibra Effects real-time simulation tools can enhance game realism and streamline film production workflows on standard hardware. Don't miss this opportunity to see the future of VFX in action! #SIGGRAPH2024 #ZibraAI #VFX #VirtualProduction #ZibraVDB https://lnkd.in/d8pxaP8U

    • Немає альтернативного текстового опису для цього зображення
  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    VDB sequences enable users to create novel cinematic experiences for both games and virtual production projects, but they come with challenges: heavy asset size and costly volume rendering. ZibraVDB addresses these issues by compressing OpenVDB files to fit into GPU memory and offering an efficient real-time renderer that scales from high-end to low-end GPUs. In this case study, we used UE 5.4 and the ZibraVDB plugin to compress and render VDB sequences in real time. Initially optimized for mid-level GPUs like the 4070Ti (achieving 60 FPS in 2K), we further refined it for PS5-level GPUs, such as the AMD RX5700XT, showcasing ZibraVDB's capabilities for games. Initially, both effects were created in Embergen. However, we decided to recreate them in Houdini using the Axiom plugin by Theory Accelerated. Therefore, we achieved more precise simulation at lower grid size. 📌 Read full text: https://lnkd.in/deJTavSd

    • Немає альтернативного текстового опису для цього зображення
  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    Roosh Investment group and Dealroom.co partnered to deliver an in-depth “AI Europe Report 2024”. It explores AI’s growing influence, venture capital trends, Europe's competitive edge in the global AI landscape, and the rise of Generative AI. We are happy to highlight insights from ZibraAI and our very own Alex Petrenko, whose expertise and perspectives are reflected in the report. Their contributions shed light on the dynamic advancements and future potential of AI in Europe. Explore the trends shaping the future of AI and venture capital in Europe. Stay ahead of the curve with the latest insights and analysis. Read full report: https://lnkd.in/dCWHucs8

    AI Europe report 2024 | Dealroom.co

    AI Europe report 2024 | Dealroom.co

    dealroom.co

  • Переглянути сторінку організації для Zibra AI, зображення

    3 543 послідовники

    One event we simply cannot miss - 10th annual SelectUSA Investment Summit. This four-day summit is the highest-profile event in the United States for facilitating business investment. So grateful to be here, representing the Ukrainian tech ecosystem at SelectUSA Tech Pavilion! If you are attending and would like to get a glimpse at what Zibra AI has been up to lately, reach out to Alex Petrenko! Zibra AI's participation in the SelectUSA Investment Summit is supported by the USAID Competitive Economy Program in Ukraine (USAID CEP).

    • Немає альтернативного текстового опису для цього зображення

Схожі сторінки

Фінансування

Zibra AI 4 всього раунди

Останній раунд

Стартовий капітал

500 000,00 USD

Подивитися більше інформації на crunchbase