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KILLING EVERYONE IN HITMAN

I’m a Hitman purist. The ideal playthrough involves a few people getting food poisoning and passing out, before there’s a terrible accident where someone nasty dies in an ironic way. Less a murder-simulator, than a death-by-misadventure-simulator. I think it’s why the two movie adaptations leave me cold. If I was directing, it’d be all choking on vol-au-vents and you wouldn’t see Agent 47 at all. But when my daughter plays, she embraces the film aesthetic. She goes in shooting… become death, destroyer of worlds.

While the body count is impressive, it’s not what you’d call efficient. There’s a real ammo issue, and often the target flees once the big guns come out. However, while I usually restart after the automatic weapons kick-in, I wondered if it was possible to hit all the targets and then, wipe everyone out. Hitman is a passable shooter and with pacifist playthroughs all the rage, I’m pulling a 180. Everyone is going to die. All people.

I also wondered about the notion of innocence. If you’re a soldier of a corrupt regime, you’re fair game, especially if you get in the

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