Skein of Shadows
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Skein of Shadows - Brannon Hollingsworth
Authors Featured in Skein of Shadows:
Corey Blankenship
Nathan Ellsworth
Brannon Hall
Brannon Hollingsworth
Davis Riddle
Skein of Shadows
Tales from Crown
Edited by
Neal Levin
Additional Editing Provided by
Kelsey Blankenship
Brannon Hollingsworth
Heather Hollingsworth
Joanna G. Hurley
Davis Riddle
Daren Scroggie
Proofreading Provided by
Rob McDonald
Skein of Shadows
Copyright © 2007 Dark Quest, LLC
Smashwords Edition
This book is a work of fiction. Names, characters, places and incidents are products of the author’s imaginations or are used fictitiously. Any resemblance to actual events, locations, or persons is entirely coincidental.
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical—except by a reviewer who may quote brief passages in a review—without the express written permission of Dark Quest, LLC.
The Crown setting is a creation of K. Axel Carlsson and owned by Dark Quest, LLC.
Dark Quest
Howell, New Jersey 07731
Visit our website at www.darkquestbooks.com
CONTENTS
Dedication
Introduction
Fiend Fighter by Davis Riddle Vendetta by Nathan Ellsworth
Seaborn Sentinel by Brannon Hall
Tenet’s Tale by Brannon Hollingsworth
The Bonds That Bind Us by Corey Blankenship
Dedications/Acknowledgments
Ashy and Lady Purity: He incited creativity. She inspired hope. Both sparked the desire to dream.
-Corey
To The Wandering Men, the best brothers (from another mother) that a guy could have.
-Nathan
To my three best friends:
Christ – without you, there ain’t nothin’.
Heather – without you, there ain’t nothin’ worth wantin’.
Davis – without you, there ain’t nothin’ worth wantin’ to do.
-Brannon
To Peredhel, The Council, and the Wandering Men, true brothers in the art, to Dad who suggested I draw castles instead of robots, to Camille and Mom for your encouragement.
-Davis
To the bonds of friendship that gave rise to this story. May our feet find the trail before us and may the 2 A.M. wake-up calls be forgiven. And to my wife Janet, who supported me through this adventure and so many like it. Thank you for always being there.
-Hall
Acknowledgements
The Wandering Men would like to thank Neal at Dark Quest Games for having faith in us, and Daren Scroggie for all of his creative contributions.
SKEIN OF SHADOWS FOREWORD
By Keith Baker
Dear Reader,
When I was a child, a phonograph recording of The Hobbit was my first exposure to worlds of fantasy. It was the start of a long and ongoing journey, one that led me through Narnia and Middle Earth, to Melnibone and the Young Kingdoms. Each world had its own wonders to explore – monsters, magic, heroes, and history. And yet, each followed a linear path, seen through the eyes of a single author.
I was in High School when I discovered Thieves' World. Here I found something new… a shared setting. Each author follows a different path, but they are united by a common cast of characters and the backdrop of the city. As a result, the reader has the opportunity to see the world through many different eyes – to follow the path of wizard and rogue, to see something that seems to be a trivial detail in one story become the turning point in another.
Skein of Shadows follows this tradition, weaving a single intricate tale through the experiences of people from all walks of life. An assassin watches a gladiator engage in what might be his final match… and soon enough we discover just what brought the warrior to the pits, and what the battle means to him. As the book opens, we learn of the threat presented by a mysterious ship; but as we delve deeper, we track the eerie voyage of that vessel across the waters. The many threads of Skein take us to the miserable common room of The Muddy Man, into the ocean depths of the Alônn realm, and all the way into the ethereal plane in the company of a brave Etherean spy, with each step bringing the greater picture into sharp and disturbing focus.
As a writer, I enjoy the chance to see these different authors bring their own styles to the world. As a reader, I'm fascinated to see each character take center stage. But I enjoy this story on another level. When we play roleplaying games, we are creating shared fiction; each gamemaster is a collaborating author, using the established cast of characters and backdrop to create their own unique tales. When fiction overlaps with a gaming world, I want it to provide inspiration, to give me ideas I could take to my own table. Skein of Shadows does just that, as each story follows not just a different hero, but a different kind of hero. The tapestry they weave is a fascinating one that paints a grim picture for Crown. But they also pave a path that I could follow, revealing the vast potential hidden in the glorious city of Crown.
Welcome to Skein of Shadows!
Keith Baker
VENDETTA
The sun, its morning glow casting everything in red and gold, hadn't yet risen over the rooftops of the Deep Harbor shops and tenements, but Arastin was already waiting at the Glorious Dawn for the breakfast he'd just ordered. He took a table outside. With his back to a wall and his left to the rising sun, he kept a wary eye on the early morning traffic of the Deep Harbor streets - not that there was much. Only a few sailors or dock hands passed by every so often, on their way to the harbor a few blocks away.
Eating at the Glorious Dawnin the morning was a routine for Arastin - something a person in his line of work should never fall into, but he'd grown tired of a life spent looking over his shoulder. If someone took revenge for one of his past deeds while he dined on some of the best grilled skate in Crown, so be it. Plus, Fennah, one of the adventuring owners of the inn, was always good for news and information when she was around.
Fennah didn't have any leads this morning, but Arastin did listen to a few of her latest adventuring tales to keep up the rapport. He smirked to himself as he thought about adventurers
in general. He'd been alive for just over two centuries, and he still didn't understand the appeal. The streets of Crown had always provided him with enough work, gold, excitement, and - all too often - danger.
It was the latter aspect of his profession that'd he'd been considering a lot lately. He had no problem standing toe to toe with a mark or letting his blade do the talking with a hired thug. But, that was never the real danger in his line of work; it was always more secret or insidious - poison, a turned friend, one of his competitors on a roof with a crossbow, and the list went on. Perhaps adventuring would be safer. The macabre humor brought a smile to his face.
His eyes caught the sight of the morning sun on auburn hair, and his attention shifted. A lithe and attractive tiefling woman sauntered in from the street. Arastin smiled and raised a cup of tea to his lips, while his right hand slid to the knife at his hip.
Hmmm, to what do I owe the pleasure, El'laa? And it is quite a pleasure, my dear.
He took a second to appreciate how the sun accentuated the red in El'laa's hair and how she slid into the seat opposite him.
She flashed him a smile and said, That’s why your hand's resting on your blade?
Would you rather I placed my hand on one of your blades?
El'laa rolled her sea green eyes. You never stop.
I'm determined; it’s helpful in my line of work.
He took another sip from his tea. And, presumably, that's why you're here.
You see right through me,
she said with a wink. So you haven't quit, then?
The rogue arched an eyebrow and asked, Who or what gave you that impression?
You have. Whispers say you haven't taken a job in over a year.
I'm pickier in my old age. Jobs come, and I take what appeals to me,
he said and shrugged. It’s time to enjoy some of my ill-gotten gains, so to speak.
Well, perhaps my proposition will interest you.
Arastin smiled. Dinner with you tonight? Absolutely.
The tiefling laughed but shook her head. Sorry, today I'm all business.
He shrugged and asked, Moving up in the world?
You know, ‘friend of a friend of an enemy’,
she replied. The elf nodded and began to work at his meal. That's what I love about you Arastin -- you're such a good listener.
He eyed El'laa as he buttered his bread.
The woman shrugged. A member of the Iceskull League will arrive in Crown soon, and certain parties will pay for you to entertain such an esteemed visitor.
Arastin set down his bread and knife. You'd better be sure about what your friends are asking.
My friends are quite sure - and committed.
El'laa reached into her verdant colored vest with a gloved hand. She produced a small piece of paper and a pouch that jangled when she set it on the table.
What else are you hiding beneath that vest?
Wouldn’t you like to know?
she quipped coyly and motioned towards the bag. That's for your time. Role reversal -- the meal's on me now. If you're interested in the deal, send a letter with the time and place you'd like to meet for the details. The paper explains how.
El’laa didn't give the rogue time to respond. She stood and sauntered away but paused in mid-stride to glance back towards the table. Of course, timing is important.
The tiefling winked and left Arastin to finish his breakfast.
He ate mechanically. Instead of enjoying the meal, the rogue considered the basic setup needed for any job because, in his mind, he'd already accepted the deal. A smile played across his lips. Whoever El'laa worked for was good -- they knew him and knew he'd take the bait.
If any job would interest him, it'd be one involving the Iceskull League. The white dragons of the north had done enough to his ancestors to earn the ire of any elf. So, decades ago, when Arastin was approached to assassinate a spy the draconic organization had in Crown, he did the job out of a sense of duty. Then, the League made it personal. Since surviving that second encounter, he'd taken every opportunity to wound the organization. The count was seven to nil, in favor of the rogue.
So much for relaxing,
Arastin mumbled to himself.
* * *
It was just after midnight, but the Mud Flats still seethed with activity. The whole district was a collection of shanties and rickety bridges precariously built on stilts above a festering half-swamp. Arastin knew the only people that lived in the Flats were ones that had no other choice; he'd lived there for ten years when he was younger. The Watch didn't visit the district often, for many reasons - the smell just being one. Because of the Watch's absence, certain individuals did business in the Flats, and the Ward’s sodden shops and ale houses were constantly abuzz.
The rogue had an appointment at the Muddy Man, and the inn lived up to its name. Deep in the Mud Flats, the rundown inn embraced the squalor of the district. It didn't pay to be ostentatious, and smart visitors followed the same rule. Dressed in threadbare clothes stained too many times by potter's clay, the Arastin that pushed through beggars at the low-slung door to the Muddy Man was not the same elf who sat at the Dawn two days ago.
The inn had a reputation to keep: it was the finest in the Mud Flats - for what that was worth. The food was decent, and the rooms were cleaned semi-regularly. However, most people came to the inn to socialize and get out of the murky air of the district, even if most brought the funk in with them. The inn was a dingy melting pot of the masses.
The Muddy Man was rowdy and packed, but a pair of gentlemen agreed to vacate their table after Arastin's knife had a short conversation with the burlier man's neckline. The late night – really, early morning - patrons of the inn looked harmless - much like he did. He guessed the majority of them were truly benign and kept a wary eye on the handful that might be more than they seemed.
Arastin was half finished with his watery ale when El'laa stormed through the door. She remembered to watch for the low ceilings at the last minute and nearly bowled a patron over as a consequence. The tiefling glared at the simple craftsman and then, true to her fiery character, she unleashed a string of irate profanity that caused the man to wilt and disappear into the crowd.
The elf sighed. He needed information, but El'laa's current state made acquiring it a difficult prospect. The tiefling pounded a stiff drink at the bar before she ordered the house ale and finally approached the rogue. She seethed like a rising thunderhead.
That light stepping ghost!
she fumed as she fell into her chair.
Arastin sat back. Problems?
Amazing understatement and brilliant deduction,
she spat. No wonder you've been in the business so long; you've such an eye for judging people.
The rogue smirked and took a short drink before he spoke. I'm willing to let that pass because you're beautiful when you're mad. But keep it up, and you'll upset the one ally you might have.
El'laa stared at Arastin. A laugh escaped her, but she squelched the outburst and hid her smile behind her mug.
I just had another dance with ol' Stiffshanks!
El’laa fumed, licking ale from her shapely lips.
Tenet’s on the prowl again? Something’s on the wind.
Longing for company, more likely. Priggish bastard picked me up on a mere whim this time!
Arastin contemplated his watery brew. Sure word of our business hasn't traveled?
El'laa set down her mug and leaned across the table towards the rogue. My friends aren't the type to talk.
But you are, my dear.
I should cut out your tongue!
she hissed and brandished a knife as long as her hand for emphasis.
Facts are facts, El'laa. We both know the truth. And you may want to hold off relieving me of my tongue - at least until the morning.
Arastin's hand darted out and relieved her of the weapon.
El'laa rocked back in her chair. Incorrigible!
Guilty,
Arastin agreed and smirked. But before we discuss what you're doing later, perhaps we should get down to business?
He planted the knife a finger-width into the tabletop.
The tiefling blinked her green eyes a couple of times. You're still interested in the job then?
Your friends know me well enough. I'd love to claim I set up this meeting just to see you, but I do have a reputation to keep up.
That you do,
she began with a wink. The individual we'd like you to entertain will be here within ten days. He's the captain of a ship bound from the north; flies the flag of acquaintances of yours. So I've been told.
It’s a love to hate relationship,
the rogue began. I've had the pleasure of meeting a few of his business partners. Late business partners, actually.
How unfortunate,
the tiefling quipped and smiled. The man's name is Na'akiros. Should you need things to discuss besides his time at sea, I hear he's an able swordsman and has some arcane talent.
Interesting, I have a feeling the discussion will be lively. But I'm curious about his ship and his reason for visiting. His associates offended a lot of people with their last few deals. Anyone flying their flag is sure to receive a cool welcome, if he just sails into town.
True,
El'laa agreed with a nod. The captain’s not likely to sail a known ship directly into Crown, nor come ashore without a disguise.
That'll make it tough to be there to greet him. Good thing I asked.
Arastin drummed his fingers against the table. Were you going to offer any of that information?
She returned his stare in turn. "He's got another meeting to make in eight days time at the Broken Valor – it’s a bar and arena in the Arm's Crescent."
Why? And how many people are going to be at the party?
You've the time and the place. Why're you curious all of a sudden?
I'm a professional. I'm trying to figure out how many guests to plan for, and it’s best to know what they might bring to the party. My reputation is on the line, after all.
I'd love to help more, but I'm the middle woman. I don't know how many to expect.
Arastin scratched his chin and eyed El'laa. He waited for some time before he spoke. Any specific conditions I should know about for the party? How, when, where?
They want the captain entertained as soon as possible. That's all they said.
The elf sighed. Then, it'd really be nice if you'd tell me when and how he's arriving.
She shook her head. They only supplied the window. But he has to travel by ship because of the deal, and they claim 'everyone will know when he arrives.' Besides, you've got contacts that can help you with that.
The rogue began to drum his fingers on the table again. El'laa frowned, and her eyes darted around the Muddy Man. Well?
I'd like a few more drinks to help mull it over. We can discuss Stiffshank's finer points while you wait for my answer.
El'laa smirked. The bill's on you then, because I'll need to be seeing triple before I do that.
* * *
Arastin tossed the fruit vendor a bit of coin as he strolled by on his way home. Jalkesh peddled between the Narrows and the Old Temple Ward, but Arastin rarely had the chance to sample his merchandise anymore since he now lived in the harbor district. Pear in hand, he considered the deal he'd accepted as he left the inn-room and El'laa; she had barely acknowledged his departure. The contacts and favors he'd need to call in began to arrange themselves in his mind, but he wanted to catch a few hours of sleep and clean up before he got to the real work.
Hours later, a cleaner and more alert Arastin left his flat. He still couldn't wrap his mind around all the deal's nebulous information. All he had was an identity - Na'akiros, a captain of one of the Iceskull League's numerous pirate vessels, and one fixed date and location - the mark had a deal to make at the Broken Valor on the eighth day of the month. The captain had to arrive by ship, so that put him in the harbor before the meeting. However, the wind was fickle, and that meant the mark's arrival time would be an unknown.
It was time to do the grunt work and gather more information, and Deep Harbor was the first stop. He caught up first with an old sea-dog he'd bought news from many times before, and then he tracked down Quellon. He routinely swapped favors with the alônn mystic and didn't believe the rumors that Quellon had forsaken his people.
Arastin needed to know when Na'akiros was sailing into port, and the alônn would be able tell him before anyone else. Citizens of the city, but also separate, the alônn lived in water-filled caves under Crown and swam in the harbor. They often ranged farther out to sea to hunt and play, and they had served Crown more than once by providing advanced warning about danger coming from the ocean.
The Broken Valor was next. He walked various routes to and from the Valor to determine the path the captain might take and which was fastest, and he committed them all to memory. After the sun set, he assessed the establishment in question. The building was really two in the rogue's mind: the tavern and the tower, and the tower commanded his attention. Constructed from rough hewn stone, the formidable edifice was both broad and tall, and the pennants on its peak were higher than almost any other building in Crown. The tavern was just an addendum that abutted the bulk of the tower.
The true nature of the Valor was apparent once Arastin plunged into the gloom of the interior. It was an arena for blood sport; the tower's exposed basement had been turned into a fighting pit. And instead of floors, the tower had tiers where patrons could sit or stand and watch the slaughter in the pit. The rogue noted the scent of dried blood blended with the other traditional bar smells of smoke, sweat, and spilt ale.
Compared to the tower, the tavern was mundane, but he did note a long bench for taking and placing bets. A slate board, hung behind the bench, listed the upcoming fights and the current odds. Arastin studied the slate.
Farulazar was the main attraction the night Na'akiros made the deal, and the Fiend Fighter would live up to his epithet: he was scheduled to fight a fiend. That's when he realized the Festival of the Long Night - a night that commemorated the Demon Scourge - was quickly approaching. A shiver shot down his spine as he made the connection, and he contemplated whether it was just a coincidence. Happenstance or not, the professional shelved the information and focused on his job.
He did his best to ingratiate himself with the staff. The rogue relied on charm, and when that didn't work, he dropped some coin. But it always took time to make a good contact, and he didn't press his luck.
The time spent in the Broken Valor also gave him a feel for the atmosphere and the patrons of the arena. The blood sport drew a wide variety of people, but everyone was alike when the combatants entered the pit. Cheers, curses, and chants - a cacophony thundered inside the tower. It was possible that pedestrians on the street even heard the clamor through the tower's formidable walls, and the frenetic crowd wore on him as the night progressed.
Arastin left the Valor just after midnight. He'd return to keep working on the staff, but after the previous evening, he wanted a night of good sleep. However, old Stiffshanks
himself – Tenet, the Spymaster of Crown - had other ideas. Tenet waited calmly outside the elf's flat as if he had nowhere else he needed to be in the long hours after midnight.
The assassin closed the distance and nodded to Tenet. Figured you’d be round to see me; what number am I on your list?
You're expecting me? Up to something Arastin?
Tenet asked.
You could say that. El'laa had a lot to say last night, or maybe it was this morning.
The rogue grinned while Tenet frowned. First blood went to him, but the battle with the Spymaster was far from over.
* * *
The next morning Arastin awoke in a malaise - he'd slept wrong. It was more than just Tenet's late night visit; his dreams had been troubled, but he couldn't remember any of them. Outside, the weather matched his mood - clouds cloaked the sky, and a constant chill breeze carried a fine mist. Weather rolling in didn't bode well for the Festival.
Arastin spent some time refining the plan he'd drawn up the day before. He'd have to split his time between the Harbor and the Valor, which meant a lot of running around. But the compensation was worth it. The initial retainer he picked up yesterday was more than he'd asked for on simple jobs
in the past.
He quickly settled into the tedium of waiting, the hardest part of the profession. Only the maid from the Valor provided any distraction. Young and wild, Gwen worked the arena, carousing with the fighters, and was quickly drawn to Arastin. The rogue initially resisted, but he found himself spending a lot of his time fraternizing.
* * *
The gray pre-dawn light was just enough for Arastin to maneuver around the cramped room and slip on his boots. Ugh,
he grunted as he bent over to put the first on -- his head reminded him how much wine they'd drunk last night.
So soon?
Gwen sighed from the bed. She was on her side and blearily gazed at Arastin. It's only been a couple hours.
I have to go. You know, love.
Arastin stood and walked towards the door.
No, come back to bed.
The rogue sighed and said, Can't. No rest for the wicked.
What do you do?
Gwen asked as she sat up. She didn't bother to cover her figure.
He turned back towards the bed. Arastin took a few seconds to appreciate the young maid's body before he answered. I do what pays the bills and lets us enjoy good wine, even if it’s not so good the next morning.
Why won't you tell me?
Arastin wished he'd left sooner. She was fully awake now, and if he just left her, it would greatly damage his ability to work freely at the Valor. But the bed had been so comfortable. I told you, Gwen - I'm nothing but trouble. I get paid for doing bad things, and you really don't want to know more.
Walk away, Arastin, or at least, take a break. Come back to bed.
Gwen pulled back the covers.
For a long moment he was tempted. Finally, he shook his head. I can't. I made a deal.
But you don't like it, so why do it?
The elf arched an eyebrow. I never said that.
Gwen shrugged. Not directly. But you've said enough when we drink, and when you fall asleep.
Her smile was warm, and Arastin fought against himself.
When did you turn into a nice girl?
he asked and winked.
When I'm with someone I care about.
For once the rogue was at a loss for words. After a long moment of staring into Gwen's eyes, he shook his head. I'm no good, Gwen. I'm not worth it.
That's not what I think.
The young woman rose from the bed and walked towards him. Arastin's heart began to hammer in his chest as she wrapped her arms around his back and pressed close. You're not who you once were. I think you only do it because you've done it for so long. You don't know what else to do.
Gwen let go and stepped back, but she continued to look into his eyes. She took his hand and pulled him back towards the bed. But I can help. You just need to be shown that the world is full of opportunity.
Arastin's will broke, and the two fell into bed together.
* * *
Arastin didn't leave Gwen's small flat until well after noon. He was divided; his discontent with his course had been growing for a long time, but Gwen exacerbated the matter and gave the indefinite feeling a name and a face. Conversely, his other half knew he was good at his job and enjoyed the thrill. The elf ranged between the harbor and the Valor all afternoon, while his two natures warred. As night fell, he came to a decision: no matter the temptation, he was still a professional. He said he'd do the job, and he had taken the money - he had to see it through. But after that, the world was full of opportunity.
The situation with Gwen complicated the days that followed. He still haunted the Valor, but he kept to the shadows or went invisible. He couldn't see the young woman anymore - at least not until he finished the deal. That only made the wait harder, which was tough for him to admit.
The environment and conditions also made the days particularly foul. The constant wash of the surf that he heard as he prowled the docks blurred with the murmurs and cries of the patrons of the Broken Valor, while the clouds that choked Crown's skies and the perpetual freezing mist created a pall that matched the gloom of the arena.
Lastday, the fifth day of the job, Quellon provided him with the name of the ship: Frozen Idol. Arastin didn't bother asking for more; Quellon would have told him more, if the alônn knew. It was meager information, but it gave him hope that his time hadn't been wasted. The next day, the weather got worse. The mist turned into an icy drizzle, and the wind started to pick up, but Arastin also received his reprieve.
The elf headed for the docks to talk to his contact, his last task of an otherwise uneventful day. The weather had brought most of the Harbor District to a standstill, and he found the man holed up in a pub. The sea dog nearly left his body when Arastin tapped him on the shoulder.
"Yea, a ship came into port real recent - the Frozen Idol. She's battened down at nary the southernmost dock. From the gossip, her papers are clean and say she's a wood, fur, and oil trader from the north." Arastin's informant said as he nodded.
The rogue shrugged and asked, How are you sure I'd be interested in her, Carson?
The man smirked. "I took a look at her just before I came