A Grand Success!: The Aardman Journey, One Frame at a Time
By Peter Lord, David Sproxton, Matt Groening and Nick Park
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About this ebook
Aardman Animations was founded in 1972 by Peter Lord and David Sproxton. Joined by animator Nick Park in 1985, Aardman pioneered a quirky, lovable style of stop-motion animation and brought to life a string of unforgettable movies and television shows, including the highest-grossing stop-animated film of all time, Chicken Run.
With A Grand Success!, Lord, Sproxton, and Park tell the 45-year history of Aardman. From their first short films, made on a lark on their kitchen table, to advertisements and music videos, A Grand Success! recounts the adventures and challenges of developing their own unique style, growing their business, working with famous actors, and conquering Hollywood, all while animating at 24 painstaking moves per second.
Read more from Peter Lord
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A Grand Success! - Peter Lord
INTRODUCTION
By Nick Park
I first became aware of Aardman in my teenage years. Obsessed with animation and making my own 8 mm films at home, I would draw my inspiration largely from the TV. There was an innovative show on the BBC in the early 1970s aimed at hearing-impaired children – it was called Vision On. It was a visually creative show packed with surreal and funny animation in various techniques. These animated spots grabbed my attention, particularly the ones done with clay animation. I was even more excited when Morph came on the scene as the programme evolved into Take Hart. I was eager to know who was behind all this animated magic, but back then there was no internet, and so I was thrilled when the BBC’s Blue Peter went behind the scenes in Bristol to meet Morph and his friend Chas, and the guys responsible for giving them life – I was ecstatic. That’s the first time I ‘met’ Peter Lord and David Sproxton. And, strangely enough, they did uncannily resemble Morph and Chas, at least in mannerisms. Little did I know then that I would join them a few years later and they would become such lifelong mentors and friends. Pete and Dave, that is, not Morph and Chas.
A year or two later, while doing my communication arts degree at Sheffield Polytechnic, my dad phoned me: ‘You’ve got to see this thing on TV called Animated Conversations, it’s right up your street.’ Renowned animators had contributed to this remarkable BBC series, but my dad perceptively described one short, Down and Out, and how the clay characters were so expressive, subtle and well observed. It was so human; funny but sad. There was great empathy and pathos coming through the Plasticine. Aardman were now not just creating loveable children’s characters, but, as filmmakers, were able to reach adult audiences, too.
I longed to meet these guys, and once, as a student, I ventured to chat to Pete at the London Film Festival, but I don’t think he recalls the encounter. I was just another student fascinated with Aardman. I would’ve loved to have asked him and Dave to come and speak at the National Film and Television School, where I was studying animation, but somehow reverence and shyness got the better of me. Then, a few months later, my opportunity came. At the NFTS we had a fund to invite lecturers of our choice to visit, and I discovered that a fellow student knew Pete and Dave from way back, and she described how nice and approachable they were. This gave me the confidence to write and ask them if they would come and give a talk – and, to my surprise, they immediately said yes!
Pete and Dave’s visit was a highlight of the student year, and admiration from the students abounded. There weren’t many stop-motion animators around back then, never mind ‘clay’ animators, so Pete and Dave felt to me like kindred spirits and, as a film student, I liked the way they were thinking as filmmakers, too. On their visit, they also happened to see a little project I was beavering away on called A Grand Day Out, and, at that time, I’d only shot some tests and early footage of Wallace and Gromit. I was more than chuffed when they showed eagerness to see my work, and I was beside myself when they called a month later and asked me come and work for them in Bristol.
Pete and Dave were expanding Aardman and taking on new projects and commissions, and they needed more animators. In the mid-1980s, Britain was leading the way in TV commercials; ad agencies were adventurous, looking for new graphic styles and techniques, and Aardman were gaining a profile as a very unique company to go to. It wasn’t a difficult decision for me when asked to work for Aardman, the one place in the animation world I admired the most. They were inspiring and creatively interesting – and I was thrilled to become a part of that journey.
It seems a lifetime ago now since I joined Aardman, and a lot of water (and Plasticine) has gone under the bridge. I’m personally grateful for all the opportunities that I have been given, and for the way Pete and Dave recognised talent in me early on and gave endless support, guidance and opportunities not just to myself, but to many other directors and creatives, nurturing them and giving them chances to develop. This continues to be the Aardman way today, and there are many talented men and women in all the various departments who contribute to this environment. Many people see a name and think it’s all down to an individual’s talent or ‘genius’, but no one knows the weeks and months and years of development; the round after round of feedback, comment and rigorous criticism (and thankfully encouragement) that go into each production – and Pete and Dave, along with our development teams, never pull any punches. Aardman has become this unique environment, a creative pressure cooker for talent and ideas, and I’m very grateful for it, as are countless others, even if, on occasions, there is need to let off steam.
When I walk in the studio today, some thirty-plus years on, and see Aardman, this industrious, diverse hive of creativity – stop-motion, as well as digital and CGI projects, simmering away, boiling away or even under extreme pressure – there’s a buzz that few visitors can resist commenting on. It’s evident that people love what they do.
I often wonder how Pete and Dave feel about what they started when they emerged from the clay back in the early 1970s. This is Pete and Dave’s story about how they created this wonderful and unique animation company, and, hopefully it’s just the first chapter in Aardman’s amazing story so far.
PROLOGUE
Let’s put on a show . . .
As kitchen tables go, it wasn’t memorable, fashionable or even pleasing to the eye. A big, solid, heavy piece of Victoriana with thick turned legs, it had served its purpose by the 1960s for David Sproxton’s parents, who relegated it to their garden shed, out of sight.
In 1970, however, David and his best friend Peter Lord, both sixteen years old at the time, found themselves in need of such a table – for their own creative purposes. The two boys lived in a leafy, sedate part of suburban Surrey, which felt far removed from the ground-breaking shifts in the outside world. Popular culture was subversive and youth-driven, from the protest marches and revolutionary fervour on student campuses in Paris, London and the US, including radical films such as Easy Rider and underground magazines like Oz and International Times, all happening to the soundtrack of blistering, rebellious music by artists like the Stones, Bob Dylan and Jimi Hendrix. There was definitely ‘Something in the Air’, in the words of a hit record of the time – but there was no fighting in the streets anywhere near their quiet neighbourhood. Yet Peter and David, both articulate and artistic, were aware of this turbulence, and were even making their small contribution in keeping with the spirit of the age.
The previous year, Peter and David had started up a magazine with school friends – a somewhat subversive publication named A Tasty Straight. They printed the cover on David’s brother’s printing press, and circulated copies confidentially, away from the prying eyes of teachers, to a couple of dozen classmates.
Their tendencies towards creativity and self-expression were inherited. Peter’s mother Woody was a talented artist, while his father (also Peter) worked on the sales side of the BBC, where he had been a radio producer. David’s mother Margaret had been to art school where she learnt the craft of silversmithing, carrying it on into later life; his father Vernon, a minister and a BBC religious programmes producer, was also a keen amateur photographer who shot home movies and had even converted a small pantry in his house into a darkroom.
Peter and David regularly hung out at each other’s homes. One rainy afternoon, they were at the Sproxtons’ house in suburban Walton-on-Thames, somewhat at a loss for what to do, when David dug out his father’s camera from the depths of a cupboard. He pulled it out so they could take a better look. It was a spring-wound 16 mm Bolex with a reliable single-frame shooting capability, and Vernon Sproxton used it on his short documentary films. (The boys didn’t know it then, but this particular model was also widely favoured by filmmakers working in animation.) It seemed to be both an opportunity for a new hobby, and perhaps even a professional tool. More importantly, it seemed to invite David’s question: ‘Why don’t we make a film?’
That question would change the entire direction of these two boys’ lives. From the movie world, perhaps the nearest equivalent is the teenage Mickey Rooney defiantly cajoling his young friends in the film Babes in Arms: ‘Let’s put on a show . . . right here in this barn!’ Quite unwittingly, David and Peter had stumbled across their destiny.
After examining the camera and finding a roll of film, they decided to make an animated movie. But how, they asked themselves, would they actually shoot their film? Where would they place the camera? Vernon Sproxton helped them set it up.
Their first thought was to commandeer an obvious surface – the kitchen table, which they duly cleared, setting up the Bolex camera on a photographic copy stand of Vernon’s on the table top. As Peter likes to observe, a kitchen table is part and parcel of ‘the great tradition of British amateurism’, a place where inventors, would-be scientists, even fledgling animators, could start from scratch and test out their ideas in secrecy, without outside supervision or intervention. They then drenched the room with light, using a couple of Photoflood bulbs, closed the curtains and set to work.
They only had a sketchy idea of how animation created movement from a series of static images, but, by chance, the two boys were already in possession of certain skills that usefully complemented each other. Peter had a range of artistic talents: at school, he maintained a large-format journal he called By Popular Demand, for which he wrote little stories, created collages and drew comic strips. David, on the other hand, had been given a camera by his father when he was a child. He had a great interest in photography and had read a lot of books about the technical processes involved in filmmaking.
Nevertheless, ‘basic’ was still the right word to describe this first creative attempt, in which Peter would draw a character in chalk on a dark piece of art card placed under the camera and David would shoot a single frame. Peter would then erase part of the figure – its head or limbs – redraw it in a different position, and David would shoot another frame. And so the afternoon wore on. They were creating images that would move, but, in those pre-digital days, the actual result, the animation, remained locked away in the camera until the film was processed. They were doing the work, yet had no idea of what it would actually look like. And since they hadn’t thought of anything even remotely resembling a story for the moving figures, they could simply continue drawing and erasing to their hearts’ content.
Under these conditions, the two friends began work on their first short film. As it progressed, chalk figures were supplemented by ‘cut-outs’ – pictures of characters they found in the colour supplements of Sunday newspapers. Instead of having to go through the process of redrawing, they could simply separate the limbs of their subjects, move them between frames and make them seem to run and dance.
David acknowledges their major influence in this new development: both he and Peter loved the animated short films Terry Gilliam created for the Monty Python troupe, which featured comical cut-outs of sepia-tinged Victorian photos.
Very soon, however, the boys faced a problem. So painstaking and time-consuming was this work, it was immediately clear that the Sproxtons’ kitchen table could not meet their needs. It was used by the whole family, especially at mealtimes, so David and Peter could hardly monopolise it, and there was no way they could leave their equipment on the table overnight for successive days of work.
They needed a space of their own, they decided, and within a week a spare upstairs bedroom became their next port of call. Officially, it belonged to David’s brother, but he was away at college at the time, so the boys commandeered it, placing the copy stand on a desk space. It was here, in this temporary ‘mini-studio’, that their first short was completed.
At the end of their labours they had a film that ran for some three minutes. They called it Trash, which they regarded as a knowing homage to Andy Warhol, who in 1968 had produced a film called Flesh. (Unbeknownst to the boys, Warhol had also produced a film called Trash two years later – beating them to the punch by a matter of months.)
In truth, Trash had no story or structure, it was just a series of moving images that were arresting or amusing. Still, the process of making it had proved stimulating enough for Peter and David to embark immediately on another short.
This second effort was largely more of the same, again involving characters and cut-outs with chalk outlines. Sticking with their choice to give their early shorts a title already taken by well-known films, they called it Godzilla – though it in no way resembled any aspect of the legendary Japanese monster movies bearing that name.
Peter and David were aware that they were making steady progress in their experiments with animation. They now had two short films under their belt, and the ever-helpful Vernon Sproxton, through his contacts at the BBC, sent the films to be developed. David and Peter were delighted with the results, and felt the films were good enough to show to their supportive parents. They gathered in the Sproxtons’ living room for their first premier. The hours of work that the boys had put in flashed by in barely a couple of minutes. There was no narrative to follow, and the quality of the animation was inevitably poor. But, even so, there was something there – the magic of animation, which as Peter says ‘never gets old’. For those few minutes, they could watch things moving on screen and know that they had given them life.
The assembled audience did what all loving parents would and bestowed praise on their sons’ novice efforts. Peter and David were encouraged by their reaction, but didn’t allow themselves to get carried away. As Peter puts it: ‘For us it was an experiment, a bit of fun. We had no sense then that we might be taking the first steps on a career. When we sat down to watch our first amateur efforts, we never even dreamed it would lead on to great things.’
* * *
Still, the boys had caught the animation bug, and were keen to continue making their short films.
The only snag was that, while there was space inside the Sproxton home, Peter and David were setting up temporary studios for each job, but there was no single area in the house they could call their own. And now they really needed a table on which they could set up a rostrum. Within the garden shed they uncovered that big, solid Victorian kitchen table. It hadn’t occurred to them before now, but suddenly the table became part of the solution.
As David remembers, it was a cumbersome object, with drawers – desperately outdated in the eyes of two teenagers back then. ‘We hauled it out of the shed, took the drawers out and painted it gloss black.’ That immediately made it look a little bit cool; in 1971, the boys might well have called it ‘groovy’.
‘First of all we bolted a copying stand,’ says David. ‘Then my father helped me build a rudimentary rostrum which became the stage
for our early drawn animation efforts. And that big old table was the perfect base for this construction.’
Meanwhile, Vernon Sproxton, impressed by Peter’s drawing ability and pleased that David was collaborating with him on creative pursuits, was doing his best to promote the boys’ animation talents.
In this spirit, he and Margaret invited Patrick Dowling, a BBC colleague of Vernon’s, to dinner with them and the two boys. Dowling was the producer of Vision On, a strikingly visual programme aimed at an audience of children with impaired hearing; it could easily be followed with the sound off. Presented by a host who also signed for deaf viewers, every show featured a single theme and included upbeat sketches and live demonstrations of art, along with short animated films in different styles.
Vernon Sproxton soon steered the conversation towards the boys’ animated projects. They gave their guest Trash and Godzilla to watch at his leisure, but did not expect much to come of it. A week later, however, Dowling phoned Vernon and asked him to put David on the line.
What Dowling had to say was astonishing: he’d seen the potential in their films, felt David and Peter might be able to contribute to Vision On, and asked them to create something over the summer. He sent them a full list of themes for the following season and said that, if he liked what they came up with, then perhaps – just perhaps – he might include it in one of his programmes. He promised to pay for any processing costs, and arranged to send them a 100 ft roll of film.
It was a wonderful, unexpected opportunity, but what Peter and David did with it would change their lives – and ultimately stake their place in film history.
* * *
The boys were both avid fans of Vision On – not only because it was a smart, hugely entertaining show, but also because it showcased a wide variety of animation, some experimental, some traditional, but all, it must be said, cheap. BBC budgets in those days were never lavish, and Dowling was a master at acquiring animated films from unlikely and economical sources. Two schoolboys fitted the bill nicely. But how best to impress him? David and Peter decided to spread their bets and offer him work that showcased several techniques and styles.
At their school, they tried their hand at pixilation – a classic technique where human beings take the place of animated puppets. They positioned their camera at the library window, directly overlooking the playground. They shot a frame every few seconds, which made it look as if everyone in the playground was desperately rushing around to no purpose – except for a handful of pals they had ordered to stay virtually still. It just about worked, but they knew the results didn’t reach the level of expertise Vision On would expect.
They took half a dozen school friends down to the local park and got them to jump in the air repeatedly, taking a frame every time everyone’s feet had left the ground, to create the illusion of flying. But the other boys swiftly lost interest. As David puts it: ‘In reality, it is very wearing jumping up and down twenty-five times for just one second of film.’
Then they remembered a clip from a remarkable black- and-white film they had seen on TV a year or two previously. Though they didn’t know the name of the film or the director, they could immediately recognise the material used. The animation was stop-frame and the moving figures were very obviously modelling clay or Plasticine. Only years later did they discover that the film was called Clay, or The Origin of Species and had been made in 1965 at Harvard University by a man named Eliot Noyes.
Even now, it is an astonishing piece of work to watch. Everything on screen is clay, which transforms itself endlessly into various shapes against a blank backdrop. Eyes become a face, then hair grows over it; a worm inches across the screen, chased by a bigger one, and turns into a hoop. A dinosaur is formed, then a bigger one, who devours the first. A jaunty score by a jazz quartet gives it an almost relentless quality. The clay seems to mould itself into a horse, a bird, a whale, a stag, an alligator and a mermaid in dizzying succession; little wonder, then, that it inspired and encouraged two young would-be animators.
In those distant days, before home video-recording, it was almost impossible to see the film again, so, while they couldn’t recall the detail, Peter and David were left with the memorable impression of Plasticine, brought to life by an artist’s invisible hands. Inspired, they decided to add clay animation to their repertoire of experiments designed to impress Patrick Dowling.
David called Peter to discuss an idea that linked to one of Patrick’s themes – to shoot down on to a low-relief Plasticine scene. David placed a board under the camera on which Peter sculpted a pretty thatched-roof cottage, which gradually metamorphosed to become an elephant. ‘Not the world’s greatest storyline,’ as Peter admits.
Ironically, it wasn’t the boys’ ambitious excursion into Plasticine that engaged Patrick Dowling’s attention, nor was he bowled over by their attempts at pixilation or time-lapse animation. Instead, what caught his eye was a conventional piece of 2D cel animation in classic cartoon style.
Peter and David had never tried anything like this before – but had read a lot of books and had a lot of ideas. David enterprisingly called a London animation studio called Halas and Batchelor and asked if someone could show them around and explain how 2D cartoons were made. A friendly, helpful producer named Dick Arnall agreed, and spent a whole afternoon showing them each stage of the process and answering all their questions.
The boys returned home enthused, bought a few necessary supplies suggested by the producer, and set about preparing.
‘In reality, this was the next step in what we were doing at the time,’ David reflects. ‘We were moving from chalk drawings and cut-outs to something more controlled and thought-through: 2D animation.’
He built a light box which would serve as Peter’s drawing desk, and he and Vernon modified a wooden camera stand, which they secured to the top of the old Victorian table.
Peter did the drawings while David traced and painted. They devised a short, simple comic sequence, lasting only about twenty-five seconds. In profile, a less-than-athletic superhero character in a cape strolls towards what appears to be a hole in the ground; he pauses, tests his footing, decides that it’s solid and walks right over it. But, one step later, he falls into an invisible hole. After a pause, his arm emerges from the ground, finds the first hole, which he pulls over his body, then climbs out and continues walking.
Peter had already sketched this hapless character in his notebooks and journals. He’d even given him a name. Most superheroes – Batman, Superman, Spider-Man – have names with that common ending, and there seemed no reason to depart from custom: his creation had to be a ‘man’ of some sort. Peter had always relished the word ‘aardvark’ and he simply took the first syllable and attached it to the ‘man’ suffix. The fact that the character had none of the attributes of the animal – he wasn’t South African and he didn’t live in a burrow or eat ants – didn’t really matter.
His name, then, would be Aardman. So it was that the old kitchen table played its part in Aardman’s origin story. It was effectively the cradle of a business venture that has gone from strength to strength continually for more than forty years.
That 25-second animated short starring Aardman was Peter and David’s first commercial success – if only a modest one. Patrick Dowling received the work they had done on the 100 ft roll of film he had given them. All their short films combined added up to no more than three minutes in length, but Aardman and the Hole was the one he liked, and the boys received a call from a Vision On director asking if they could reshoot it; there was too much flare on the original, and David had to adjust the lights to reduce it. Second time lucky, the BBC approved of the adjustments and agreed to pay £25 for it.
But who would be the beneficiaries of their cheque? Peter and David decided it was time to give themselves a name, and spent a few hours deciding on one. ‘Superanimation?’ A little pretentious. ‘Dave and Pete Productions?’ Possibly not. ‘Lord Sproxton Productions?’ Faintly misleading. Finally, the boys settled on calling themselves Aardman Animations; it was a tribute to the little superhero who had brought them their first income. The boys calculated, too, that with the double ‘A’, it would at least come first in any alphabetical listings. They swiftly opened a bank account and registered Aardman Animations at Companies House.
* * *
Viewed from today’s perspective, the success story of Aardman seems delightful – if wildly unpredictable. In the first instance, Peter and David had no master plan. Returning to that notion of kitchen-table amateurism, they made their careers up as they went along, especially in their teenage years.
Back then, it would have been hard to envisage them as the major British success story they and their company became. Did these two boys seem destined for great things? Probably not. True, they were clever and well-read. They were always likely to get into university – and duly did so. They had a strong sense of British culture and a sharp awareness of the often tumultuous times in which they were growing up. And they were fun to be around; both of them possessed a quick, intelligent wit. But that was equally true of several thousand British kids navigating their way through adolescence in the late ’60s and early ’70s.
Back in 1971, David and Peter didn’t appear to be boys destined for influence and fame. They were a little scruffy, their hair was getting long (even for the times) and they were already disdainful about a career in ‘the professions’. They didn’t have the chiselled good looks of future movie stars or pop idols, or the sculpted physiques of professional sportsmen in the making. They lacked the self-assurance of young men from affluent families, destined to ease into roles as captains of industry; though, in a sense, that was precisely what Peter and David were to become.
They had advantages, too, even if they weren’t as immediately obvious. For one, they both benefited from parents who were ethical, left-leaning in outlook and viewed life through a prism of creativity and artistic endeavour. These same parents were loving and supportive of their sons and encouraged them to follow their passions and dreams; Peter and David were never shoe-horned into ‘respectable’, well-paid work that would have bored them.
Significantly, both their fathers had connections with the BBC, and on occasion were able to strategically introduce the boys to colleagues who might further their dreams; but that was the extent of their privilege. Both families broadly regarded money as a means to house, feed and clothe themselves; it was never important in its own right.
Above all, Peter and David had each other. They were a match made in heaven, sharing both a friendship and a set of values, but with contrasting skills and temperaments that neatly complemented each other: Peter the more extroverted and talkative, a man blessed with great drawing ability; David the quieter, more considered of the pair. As well as being more pragmatic (a quality that would enable Peter to realise his ideas), David was the one who was interested in technology and technique, which would solve many of their problems. They both came up with ideas, but Peter would be the one typically to flesh them out. In film industry terms, if Peter is a writer-director, then David is a born producer.
As it turned out, David and Peter took many of their families’ values