In the Shadow of Lightning
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About this ebook
From Brian McClellan, author of The Powder Mage trilogy, comes the first novel in the Glass Immortals series, In the Shadow of Lightning, an epic fantasy where magic is a finite resource—and it’s running out.
"Excellent worldbuilding and a truly epic narrative combine into Brian's finest work to date. Heartily recommended to anyone who wants a new favorite fantasy series to read."—Brandon Sanderson
Demir Grappo is an outcast—he fled a life of wealth and power, abandoning his responsibilities as a general, a governor, and a son. Now he will live out his days as a grifter, rootless, and alone. But when his mother is brutally murdered, Demir must return from exile to claim his seat at the head of the family and uncover the truth that got her killed: the very power that keeps civilization turning, godglass, is running out.
Now, Demir must find allies, old friends and rivals alike, confront the powerful guild-families who are only interested in making the most of the scraps left at the table and uncover the invisible hand that threatens the Empire. A war is coming, a war unlike any other. And Demir and his ragtag group of outcasts are the only thing that stands in the way of the end of life as the world knows it.
"Powerful rival families, murderous conspiracies, epic battles, larger-than-life characters, and magic."—Fonda Lee, author of The Green Bone Saga
"Engaging, fast-paced and epic."—James Islington, author of In The Shadow of What Was Lost
"Clever, fun, and by turns beautifully bloody, In the Shadow of Lightning hits like a bolt through a stained glass window."—Megan E. O'Keefe, author of Chaos Vector
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Brian McClellan
Brian McClellan is an American epic fantasy author from Cleveland, Ohio. He is known for his acclaimed Powder Mage Universe and essays on the life and business of being a writer. Brian now lives on the side of a mountain in Utah with his wife, Michele, where he writes books and nurses a crippling video game addiction.
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Reviews for In the Shadow of Lightning
31 ratings4 reviews
- Rating: 4 out of 5 stars4/5A new series by Brian McClellan was more than enough to make me pay attention: my only doubt - before starting this first book - was about how it would compare with his Powder Mage world and if I would miss the richly intriguing background of that famous saga. To my relief, I soon discovered that this world stands very well on its own and it proved to be just as engrossing as the author’s older creation.In this world, glass (or rather godglass) can be imbued with magic properties that confer special abilities to wearers: added strength and stamina, curative powers, enhanced sight - the list seems almost endless. Then there are the glassdancers, gifted individuals who can actually command glass and perform incredible feats with it: Demir Grappo is such an individual, and the scion of one of the ruling families in the nation of Ossa. When we meet him at the start of the novel, he’s gained a high rank in the Ossan army at a very young age, and just obtained a decisive victory in war, which bestowed him the title of Lightning Prince. Something goes wrong with the chain of command, however, and the newly conquered city is brutally sacked despite Demir’s orders to the contrary and so, ridden by profound guilt and horror for the atrocities he witnessed, he choses voluntary exile from his home country. Only several years later he returns home, called back to his family’s duties after the assassination of his mother: what Demir will have to deal with is not only the investigation in his mother’s murder, but a number of political machinations and an encroaching threat that might change the world forever.Demir’s journey crosses with that of Thessa, a siliceer or godglass forger, swept up by the tides of war into a situation that will put to the test her abilities and her strength of character; of Kizzie Vorcien, the bastard daughter of a powerful family ruler and a capable enforcer; and of Idrian, a breacher, which is something of a glass-strengthened super soldier. Last but not least, among the main characters figures Baby Montego, a retired champion of cudgel fighting (a bloody sport very popular in Ossa) and Demir’s childhood friend.The novel’s background is what I’ve come to expect from Brian McClellan: an 18th Century-inspired world where the Industrial Revolution is in its infancy and where glass-derived magic permeates all strata of society with various levels of intensity due to the strict class system on which said society is based - which of course leaves ample room for political maneuvering, conspiracies and convoluted plots that don’t stop even before murder or the kindling of a senseless war to reach the desired goals. Glass magic is an intriguing element of the story, particularly because (not unlike the overuse of gunpowder in McClellan’s other world) there are aftereffects to take into account, from the loss of efficacy, over time, of single pieces of magic-imbued glass to the much more dire glassrot, an affliction that plagues people when they exceed the limits of glass use, and which could also lead to deterioration and death.Narrative threads and characters interweave in an increasingly convoluted plot that reserves many surprises for the readers, including the final twist which left me not a little perplexed for its SF overtones - something I had not expected and which leaves me very curious to see where the author will take us next. But of course my most intense focus remained on the characters themselves. Demir is something of a damaged hero, a complex personality, energetic and mercurial on one side - the one he offers to the world - and profoundly wounded on the more private other, since he’s still dealing with the aftermath of the wartime episode that affected his life and career. Where he appears to the world as a functional leader, certain of his skills and completely in control, he’s plagued by what looks like PTSD symptoms when he’s alone and the ghosts of the past weigh heavily on him. Still, he manages to remain a very caring person where the people he feels responsible for are concerned, and unlike other members of the higher strata of society he struggles to do the right thing - probably in the constant search of atonement for what he perceives as his guilt in past events.His old-time friends Kizzie and Baby Montego ended up being my favorite characters: as the bastard of the powerful Vorcien patriarch, she keeps looking for the way to fit in, juggling her need to belong with an inner core of integrity, a trait that together with her amazing fighting skills earned my respect and fondness from the get go. Baby Montego (the ‘baby’ part of his name being a clear tongue-in-cheek quip) is a larger than life person in both the actual and the figurative sense: there is a delightful duality in this man who made his name practicing a violent, bloody sport and yet remains outwardly sweet and gentle - unless his friends are threatened, of course. The two of them are Demir’s older friends, their relationship going back to their childhood, and I enjoyed their interactions immensely - truly one of the joys of this novel. Breacher Idrian is also a multi-faceted character: a powerful soldier, well respected by superiors and troops alike, but dealing with a form of encroaching madness barely kept at bay through his godglass artificial eye, something that indeed erodes his outward strength but at the same time humanizes him profoundly.On the other hand, while Thessa earned my sympathy for her plight, particularly in the first half of the novel, she never managed to completely captivate me despite being Demir’s narrative counterpart: I could admire her strength, resourcefulness and courage and the fact that she could seamlessly blend her kind disposition with a fierceness that knows no obstacles. And yet in the end she left me a bit cold, probably because she is depicted as unfailingly brilliant and that might have led me to see some “Mary Sue” shades in her personality that did not agree with me. Nonetheless, the jury is still out and I’m looking forward to seeing where her path will take her: it would not be the first time that Brian McClellan ends up surprising me with some unexpected character development…In the Shadow of Lightning won me over with its fast pace, layers of intrigues and relatable characters, and I’m more than looking forward to the next books in the series: once again Brian McClellan proved to be a skilled storyteller whose novels have by now become a “must read” no matter what.
- Rating: 5 out of 5 stars5/5This is the first book I've ever read by Brian McClellan and I was not disappointed!The book starts off at the ending of an epic battle won and led by our protagonist, Demir Gappo, a young and brilliant politician and strategist. The Gappo family is a small family that makes up one of the many in the Ossan empire that rule the city. The win is quickly upended by the unauthorized sack of the city they just defeated and Demir has proclaimed will be mercifully saved. This betrayal whom everyone is lead to believe was authorized by him mentally breaks him and he abandons military and political life for a life of anonymity in the provinces. This ends when he finds out nine years later his mother has been brutally murdered on the steps of the assembly hall where politicians gather. This brings us to the actual beginning of the story, mystery and political intrigue. The magic system is unique. It is based off of magic that is endowed into wearable glass made by siliceers. It is the basis off of which the entire world runs on. When a sudden war is started against a neighboring neutral territory known for its glassworks, motives are questions and loyalties are tested. This was a fantastic book that really got you vested in the characters, which were so well fleshed out and interesting. It definitely ends with MANY unanswered questions and some crazy plot twists! I will definitely be reading the rest of this series. Highly recommend!
- Rating: 4 out of 5 stars4/5A sprawling fantasy novel of well over five hundred pages but ultimately not much is accomplhed. Obviously the author is setting up a multi book series. There is conspiracy, intrigue, lots of warfare and a tiny smidge of romance. The novel focuses on a half dozen primary character and their enemies. There is lots of action but very little about the warring faction's settings and cultures - mainly that they didn't like each other.and that an assassination has started this whole mess. Some will love this but I was luke warm.
- Rating: 5 out of 5 stars5/5A disgraced general must return from his self-imposed exile when his mother is brutally murdered. In The Shadow of Lightning by Brian McClellan tells the story of Demir Grappo, a brilliant young general and Governor who led a very successful military campaign that nevertheless ended in unspeakable disaster. Now he must return home and take his mother's place as head of the family guild, discover who killed her and what secrets were they trying to protect. Demir hires Kizzie Vorcien, a member of a rival guild family and childhood friend to investigate the murder. Another childhood friend, Baby Montego, returns home to help Demir as well. Demir must navigate the politics both of the Empire and of the other guild families. He discovers that godglass, the source of magic that powers the Empire, is running out and threatens to throw the world into chaos. Soon a war begins and it is ultimately up to Demir to fight a war to save not only the present but the future. In The Shadow of Lightning combines thrilling military encounters, a well-designed magic system, complicated government and business politics, mystery, and excellent characters. Some people in this world, like Demir, wield strong magical powers. Godglass, which is forged by gifted craftspeople called "siliceers" also confers powerful magical powers upon individuals. The story revolves around a few viewpoint characters as the story moves forward. McClellan skillfully weaves the storylines together as Demir navigates military leadership, leading his guild, finding his mother's killers and the reason behind it, and just maybe, a way to preserve the future of the empire.All of the characters are strongly portrayed. The world-building is fascinating and the politics are intriguing and treacherous. This book tells a complete story while laying the seeds for future volumes with threats that are unearthed as the book unfolds. This is a great beginning to a new series with characters and a world I can't wait to revisit. New and old fans of McClellan will be pleased.I was provided a copy of this book by the publisher.
Book preview
In the Shadow of Lightning - Brian McClellan
PROLOGUE
Demir Grappo picked his way through the aftermath of a battle as the sun began to set over the mountains. The sky was a brilliant hue of red, wispy clouds looking like the flames of an eternal forge, a scene worthy of a painting if not for the carnage spread out across the plain in every direction. Demir let his eyes linger on that sunset, trying to block out the screams and moans of the dying. He wondered if his army had an official artist. Most armies did, didn’t they? If not, he should get one.
He held up his fingers to make a rectangle like that of a landscape painting. It was an incredible view. Slowly, he lowered his fingers so that they took in the rapidly darkening battlefield. This … less so.
Demir had grown up on stories of wartime glory—of heroism and last stands and outnumbered cavalry charges; of unstoppable breachers in their brightly colored sorcerous armor cutting a swath through infantry while glassdancers rained shards of glittering silica across the battlefield.
Those painted words had always been so much cleaner than reality. They hadn’t talked about the clouds of powder smoke, or the putrid slurry of mud and blood underfoot. None of his tutors had ever mentioned the screams of grown men and women—weeping for fear, for wounds, or for their dead friends. They certainly hadn’t mentioned the smell.
And the blood. Oh, so much blood. There always was when glassdancers were involved.
Demir had managed three victories in seven days, and he could not deny that watching a battle unfold to his specifications had made his heart pound in a way he’d never before experienced. Seeing the enemy routed; listening to his soldiers cheer—those things certainly felt glorious. But this? There was no glory for the medics, surgeons, and priests wandering the aftermath.
Demir contemplated the swampy morass of blood left in the wake of a company of soldiers who’d fallen beneath a glassdancer’s attack. The bodies were eviscerated, sliced apart by millions of shards of glass. Those that survived looked like horror-house dummies, screaming in agony until a medic could reach them with various types of godglass to distract the mind, lessen the pain, and speed recovery.
Was that his handiwork, he wondered? They were rebel soldiers, after all, and it was easy to lose track of these sorts of things during the chaos of a battle. His eyes fell on one of the wounded, a young woman sitting up with precious pain-deadening milkglass clenched between her teeth. She was staring at Demir with a mixture of horror and fear so intense that Demir found himself covering the overlapping triangle tattoo on his left hand that marked his sorcery.
His glassdancer tutor had once told him that it was good and right for their kind to stand above others. It was a gift, she had claimed, and beyond the sorcerous power to manipulate common glass it would also give him a psychological edge over others. They would always fear him, because they knew he could kill with a thought.
The evidence was before him. Hundreds of men and women, cut to ribbons. They were right to fear him. He had never witnessed his own destructive power with such acuity as he had on the battlefield these last seven days, and deep down, it terrified him. Would he get used to this over time? He was only twenty years old, after all, and this was his first campaign. Would he harden? Or would it always leave him sickened?
Demir looked around for something—anything—with which to ground himself. His staff of officers hadn’t yet noticed his disappearance, and he was alone but for the dead, the wounded, and the healers and priests who tended to both. The living gave him a wide berth the moment they connected his decorated black uniform with the silic sigil marking him as a glassdancer. They might not actually recognize him, but they could do the math. General Grappo, the glassdancer commander.
He hated that so much. Why couldn’t they see the victories he’d given them, instead of the deadly sorcery he never wanted?
His eyes finally fell on a familiar figure and he turned his aimless wandering in that direction. He passed a medic handing a piece of white godglass the size and shape of a horseshoe nail to a wounded soldier. Clutch it between your teeth until the pain passes,
the medic instructed, glancing at Demir as if it were his doing. Half the soldier’s guts were hanging out. She would be dead in a few hours, but the sorcery of the milkglass would ease her passing. On a whim, Demir tried to feel the little piece of milkglass with his sorcery, but the spot it occupied was cold and dead to his senses. Godglass was the only glass a glassdancer could not manipulate.
Putting the medic and his dying patient from his mind, Demir approached the man he’d seen kneeling in a small clearing in the field of dead. Demir knew him just well enough to guess that he was not praying. Clearing his head, he called it, before and after every battle. Demir wished more soldiers attended to their own minds as carefully.
Idrian Sepulki was big, over six feet tall, with skin as dark as coal, broad shoulders, and legs strong as tree trunks. He wore the armor of a breacher: halfplate of interlocking steel worked with a myriad of high-resonance godglass; accents of milkglass to suppress pain; bands of yellow forgeglass to increase his strength and speed; pinpricks of purple witglass to invigorate the mind. Most predominant of all was the dark blue hammerglass that was harder than steel, making the armor itself almost indestructible. Idrian’s kite shield and immense bastard sword, both also inlaid with godglass, lay on the ground beside him, crusted in blood from the battle. His helmet had two hammerglass ram’s horns curled tightly against the steel. Among the soldiers, Idrian was known simply as the Ram.
The sorcery of so much godglass in one place would sicken a normal person in a few minutes and kill them in mere hours, but Idrian was a glazalier—one of those rare individuals resistant to glassrot. All breachers were, by necessity. Demir glanced down at the back of his own hand where a purple, scaly shimmer had appeared on his skin. It was the first sign of glassrot, caused by using witglass to plan and command the battle. Without care, the patch would harden into something akin to fish scales and become permanently fixed to his skin. He would need to be judicious with his exposure to sorcery for a few days.
Breacher Sepulki,
Demir greeted Idrian. The soldier cracked open one eye, saw that it was Demir, and made to get to his feet. Demir stopped him with a wave. Don’t let me interrupt.
There is nothing to interrupt, sir,
Idrian replied, his voice a deep, vibrant bass. I am simply emptying my mind of violence.
He opened both his eyes, revealing that the right had been replaced long ago with a false eye made of purple witglass. Demir had asked around a couple of weeks ago, but no one seemed to know when he’d gotten that glass eye, or why it hadn’t killed him yet. Taking godglass into one’s own body wasn’t unheard of, but it was very dangerous, even to a glazalier.
Sounds healthy,
Demir responded. I was enjoying the sunset, myself.
Idrian fixed Demir with that unsettling, one-purple-eyed gaze. There was no fear in that gaze, and for that Demir was grateful. At least someone in this army viewed him as more than a monster. But then again, breachers were little more than state-sponsored killing machines. Power understood power. It is quite striking, sir. Congratulations on the victory.
Demir gave Idrian a cool nod and wondered if it irked the breacher to call someone less than half his age sir.
It does seem to be a victory, doesn’t it?
The enemy has been crushed. Whatever strength they have left has fled to the mountains. Holikan lies defenseless before us.
Idrian nodded to himself. At least, that is the intelligence I have received. You may have more current information.
No, that’s about the sum of it.
Idrian snorted. Thank you, sir. Do you happen to know where my battalion is?
Demir considered this for a moment, going through a catalog of the thousands of commands he’d sent out over the last twenty-four hours. He wouldn’t usually keep tabs on a single battalion, but Idrian belonged to the Ironhorn Rams—they were commanded by Demir’s uncle Tadeas and they were the best combat engineers in the Ossan Empire. Idrian would normally be with them, but Demir’s plans for this battle had required an extra breacher.
Haven’t caught up to us yet,
he answered. I imagine they’re still blowing up bridges along the Tien.
He frowned. That reminds me, let’s send a fast horse to let them know the war has been won. No need to destroy infrastructure that doesn’t need to be destroyed.
Of course, sir. Should I carry the message myself?
Eager to join back up with them?
They’re my friends, sir. I don’t like them being without their breacher.
Ah. No, stay with me a while yet, at least until I’m completely certain of the enemy’s surrender. We’ll send a horse, and I’ll make sure you rejoin them soon.
Thank you, sir.
Idrian paused. If I may?
Yes?
The soldiers are calling you the Lightning Prince. I thought you might want to know.
I hadn’t heard that.
Demir took the name on his tongue and rolled it around. Is it meant to be a diminutive for my age, or a celebration for the speed of my campaign?
Idrian hesitated just a moment too long.
Come now, be honest.
Both, I think.
Demir chuckled. I like it.
The Lightning Prince. Most great men were middle-aged before they’d earned an honorific like that. He hummed to himself, enjoying the way the nickname sounded in his head. It almost made him forget the blood soaking his boots. Maybe he would get used to this. Maybe he would harden to killing, and to ordering others to kill.
He shuddered. No. More importantly than being a glassdancer or a general, he was a politician. He was in charge of this campaign by circumstance only, and within a few days he planned on heading right back to his province, where he could put the bloodshed behind him and focus on helping his people.
Idrian climbed to his feet, towering over Demir by eight inches. Sir, I believe that your staff is looking for you.
Demir glanced the way Idrian nodded to see a small group approaching on horseback. They were an odd mix of Ossan political liaisons—here to oversee negotiations with the enemy—and grizzled officers sent along to make sure this young upstart governor didn’t make a complete disaster of his first campaign. The lot of them grinned at him like asylum fools. He could see in their eyes that they expected to gain prestige, land, and merits on the coattails of his victory. Demir didn’t mind. Sharing credit meant they would be beholden to him in the future; a card to keep in reserve for if he ever needed it.
He let his eyes wander across the group for several moments, making mental notes of who he could use in the future, who might be trouble, and who he could forget. Tavrish Magna was a great potbellied jokester with few ambitions. Helenna Dorlani whispered behind Demir’s back constantly, undermining him with the subtlety of a company of cuirassiers. Her cousin Jevri gladly took Demir’s bribes to report on her. Three members of the small Forlio guild-family had managed to finagle their way onto his staff, and they stood to gain the most from this campaign, while Jakeb Stavri had made deals in the Assembly that bet strongly against Demir’s success. He would lose hundreds of thousands, and based on the look on his face, he knew it.
It was a complex group, both personally and politically—untrustworthy adders slithering about his feet, any one of which might bite at any time. Even in victory he needed to be cautious, lest one of them turn on him for their own gain.
The man out front was named Capric Vorcien, and he was a personal friend that Demir had brought on campaign to cover his back against all the rest. Capric was a tall, thin man in his early twenties with the black hair and olive skin of an Ossan native. Tattooed on his right hand was an inverted triangle crossed with the wavy lines of a sun setting over the desert—the silic symbol of the Vorcien guild-family. He saluted Demir grandly and swung down from his horse.
Hail, Victorious Grappo!
Capric called. The others echoed the words with various levels of enthusiasm. Demir gazed back at the group, still evaluating each person, noting the secrets hidden in the eyes of each. Behind their pleasure at a battle won, there was fear there, just like the soldiers’. How many glassdancers were there in the officer corps, after all? Not many. Capric was the only one who didn’t seem to walk on eggshells. That was an incredible battle,
he complimented Demir.
Satisfactory,
Demir demurred. That countercharge from their dragoons surprised me.
But you shattered it anyway. Glassdamn you, man, take some credit!
Capric clasped his hand, pulling him into a congratulatory hug during which he whispered, Look over my left shoulder. If you want to go ahead with your next plan, now is the time.
Demir’s eyes found an unfamiliar trio among his staff: a middle-aged woman with the blond hair of an eastern provincial, accompanied by two bodyguards, all three of them looking haggard and defeated. He pulled back from Capric and gestured at the group. What is this?
he asked loudly, though he knew exactly who they were.
The mayor of Holikan has come to surrender.
At Capric’s gesture, the woman approached Demir, hands held out in supplication. She fell on her knees, pressing her face to the ground.
I surrender the city of Holikan,
she intoned. I do not ask for terms—but I offer my life in exchange for the lives of my subjects. They do not deserve the wrath of the Empire.
Demir blinked down at her. He had discussed this moment with Capric at length. It was the crux of the next step in his political career, and yet it still managed to surprise him. Beside the prostrating mayor, Helenna Dorlani produced a short silver lance and now held it, pommel-first, toward Demir. Tradition dictated that he accept the surrender and then pierce the mayor’s neck with the ceremonial weapon, executing her on the spot. She was a rebel, after all; an insurrectionist and traitor to the Ossan Empire. Demir glanced toward Idrian, his confidence wavering at the idea of such immediate, formalized bloodshed, but the breacher had taken two long steps back as if to say that a soldier had no business in this kind of thing.
Demir took the lance from the liaison and turned toward Capric. Capric himself just shrugged. He knew Demir’s mind. He knew Demir had no intention of following outdated traditions just to please the Assembly. Demir gave the lance a little twirl, then slapped the haft thoughtfully against his left palm. Stand up,
he said.
The mayor glanced up at Demir, then at the gathered officers. She seemed confused by the fact that she wasn’t being speared at this moment. Demir thrust the lance into the ground, point-first, then leaned on it while he took the mayor under one arm and pulled her to her feet. He offered her his hand.
Good evening. I’m Demir Grappo.
The mayor stared at his other hand for several moments—or rather at the glassdancer sigil on it. Finally she answered the handshake. I am Myria Forl, mayor of Holikan.
She hesitated for another few moments, then added, I’ve heard of you, Demir Grappo.
Good things, I hope.
She nodded. What are you doing here? You’re a governor two provinces over; a politician, not a warrior.
Warrior?
Demir laughed and jerked his thumb at Idrian. "He’s a warrior. I’m just a bit clever. Tell me, Myria, what do you want?"
I … Excuse me?
Seven months ago, you declared your independence from the Ossan Empire. You’ve defeated two armies, gathered support from your province, and from what I can tell were doing a damned good job of this whole rebellion before I showed up. And yet … you’re still calling yourself a mayor.
Because that’s what I am,
she said incredulously.
So this wasn’t a personal power grab? You haven’t made yourself Monarch of Holikan?
No,
she said emphatically. I declared independence because Ossa has only ever treated us as provincials. We are not, and will never be, equals. We want fair taxes and local magistrates, and—
Demir cut her off gently. I know. I read your declarations, all eighty-seven of them. I just wanted to ask you in person.
A throat cleared, and Demir turned to find that Helenna Dorlani had retrieved the silver lance, wiped the blade, and now held it toward him once again. General Grappo, it is tradition that you spill the blood of the rebel leader, then decimate the city.
She seemed confused, her eyes darting toward the sigil on Demir’s left hand as if wondering why a glassdancer wasn’t ready to kill at a moment’s notice.
Demir ignored her and took a long look toward the city, where lanterns were being lit in the windows as night fell. He could imagine the fear of all those people, having just witnessed their army scattered, knowing the traditions of the Ossan Empire. Decimate,
Demir muttered. To force the entire city to draw lots, and then make them murder one out of every ten of their own number. No quarter for children or the infirm. That sounds unpleasant.
It’s meant to be,
Helenna insisted. It’s a punishment.
For what? The crime of wanting to be treated as citizens in their own country?
Demir snorted. I don’t believe the punishment fits the crime, and I will not allow it.
But…
Helenna stuttered, you must!
She turned to Capric. Tell him that he must follow tradition.
Demir didn’t let his friend answer for him. What law requires it?
he asked lightly. "None. I may be young, but I was the governor of my own province when I was fourteen. There is a difference between law and tradition—and I know the laws like my own silic symbol. He held up his right hand to show the tattoo of an upside-down triangle with cracked lightning spreading from the center. It was the sigil of the Grappo guild-family, a complement to the glassdancer sigil on his left—the two tattoos of true power within the Empire. He took a deep breath.
Madame Mayor, do you surrender Holikan into the care of Demir Grappo of the Ossan Empire?"
Myria Forl stared at him warily. I do.
Wonderful.
As the words were said, Capric was already removing something from his saddlebags. He produced and unfurled a black and crimson cloak with solemnity. Demir felt the twinge of a smile on his lips, his heart skipping a beat. The victor’s cloak was another tradition, one of pomp and foolery, meant for nothing but flattery.
But he’d damn well earned it, and he savored the moments that it took Capric to lay the heavy fabric across his shoulders and then clasp the golden chain. Capric finished the ceremony by placing a single kiss on Demir’s left cheek and giving him a small bow. Well done, Lightning Prince.
The hairs on the back of Demir’s neck stood on end at the formal statement of his new honorific. He kept his face expressionless, nodding to Capric and then declaring, The city of Holikan is now under my protection. They are not rebels, they are our cousins, and we will treat them accordingly!
The officers stared back at him in vague surprise. None of them would argue, of course, not with their general and certainly not with a glassdancer—but he knew they were all furiously penning letters to the capital in the backs of their heads.
What the piss are you doing?
Myria whispered.
He replied in a low voice, I may be an Ossan citizen, but I’m also the governor of a province. My people have the same complaints as yours, and I will take them to the Assembly.
They won’t be happy.
The Assembly is made up of a bunch of rich, self-fellating fools. I know, because I am one. We’re never happy.
You’re mad to defy them.
Madness and greatness are separated only by the degree of success. Besides…
Demir glanced at the battlefield around them. His stomach turned at the sight, and he found himself struck with a longing to return to his province. This last week had proved he was good at war, but he much preferred peaceful administration, where he could spend all day greasing the cogs of government and then climb into bed with his mistress. He thought briefly about how most citizens his age were busy going to university, getting laid, and looking for the next drink. He wondered what it would be like to be idle for once. The option had never been given to him. I find that I prefer the living to the dead; and having friends to making enemies.
Demir glanced over his shoulder to find Idrian still there, the big breacher wearing a thoughtful expression, gazing past Demir’s head and into the distance. He rubbed at his godglass eye. Demir wondered if he disapproved. Perhaps he would ask him on another day.
Breacher Sepulki,
Demir said, I’m placing the mayor under your protection. Keep her safe until we can sort out the rest of this mess, hmm?
Idrian nodded silently.
Good.
Demir slipped one hand into a special cork-lined pocket in his uniform. He produced an inch-long, spoon-shaped piece of witglass. The handle end of the spoon was worked into a flared hook that he pushed through one of the piercings on his right earlobe. Witglass was fairly common—it augmented natural mental faculties, making it a favorite among shopkeepers, officers, politicians, and more. But high-resonance witglass, the very best quality, had a habit of driving its wearers mad. Demir was the only person he knew of with a strong enough mind to make use of it.
The sorcery took effect immediately, the barely perceptible hum and vibration creeping into his brain to speed his mind, allowing him to visualize the branching possibilities of the near future. He made calculations at an inhuman speed, processing decisions weeks ahead of time, preparing himself for his next hundred moves as if he were playing a complicated game.
But this wasn’t a game. It was his career, and the lives of all these people, and perhaps even the future of the Empire. He would use his victory to bolster his guild-family name the same as any good Ossan, but he would also use it to better the lives of millions. Ambitions, he had decided when he was barely twelve, did not have to be just for oneself. He had ambitions for everyone.
One day the world would see that he was more than his innate sorcery. The masses would smile at him without fear.
Satisfied with his plans and remembering his own encroaching glassrot, he slid the witglass off his ear and back into his pocket, where the velvet and cork lining protected him from the godglass sorcery when he didn’t need it. He let his fingers remain there for a moment, running them over the various godglass baubles. Each was shaped differently so as to be picked out by feel; a comforting assortment of sorcerous crutches for his weak, mortal body.
He was deep in thought from his brief meditation when one of the staff, still on horseback, called out. Sir, there’s something going on back in camp.
Demir felt the tug of his own thoughts, and it took a force of will to pull himself out of them. He let go of Myria’s arm, giving it one last reassuring pat as if they were old friends, before lifting his eyes in the direction of the camp. The plain here had only a slight incline, and it wasn’t until he had found his horse and gotten into the saddle that he was able to tell what the staffer had been talking about.
There was, indeed, something going on in camp. Hundreds—no, thousands—of torches had been lit, and a large procession was breaking away from the encampment and heading across the plain directly toward Holikan. The torches glittered as the last vestiges of sunlight disappeared over the horizon. Despite all of his mental faculties, Demir found himself completely flummoxed. After the battle, select regiments had been sent out to treat the wounded, hunt the fleeing enemy, and secure outposts, but the bulk of the soldiers had been ordered to return to their tents, where casualties could be counted and control could be asserted over an army with their blood up.
So what the piss were they doing marching toward the city?
Capric,
he called, find out what’s going on over there.
Capric scowled in the direction of the city for a few moments before throwing himself into the saddle. Demir watched him ride away, transfixed, something in his brain refusing to click over, knowing that something was wrong but unable to find an explanation. This was not in his calculations. Unwilling to show himself in a panic, but unable to remain completely idle, Demir began to ride slowly toward the south, a fear of the unknown growing in his belly. He took the fabric of his victor’s cloak between two fingers of his left hand, rubbing it anxiously.
It wasn’t until Capric returned, breathless, that the fear really took hold.
Demir,
Capric barked, there’s been some kind of communication error. The Eighth seems to think they have orders to sack the city.
Sack the…
Demir whispered. What glassdamned century is this? We don’t sack cities! Get back there and tell them to return to camp! Spread the order to all the colonels. Go!
Capric galloped off, and Demir glanced over his shoulder at his staff. He eyeballed Helenna Dorlani first, then Jakeb Stavri and the oldest of the Forlio brothers. Everyone wore the same expression of vague confusion and surprise that he imagined on his own face. Who gave orders to sack the city?
he demanded.
They all looked at each other and shook their heads. No one would give an order like that,
Jakeb said. Decimation, yes. But nobody has sacked a city in a hundred years!
Demir swore and turned back, watching until the realization finally settled in that the soldiers would reach the outskirts of the city before Capric even made it back. Once they’d actually started their pillaging, it would be impossible to get them to stop. He dug in his own heels, forcing his horse into a gallop, barely hearing the startled swearing of his staff. The darkness quickly forced him to rein in lest his mount break a leg crossing the uneven plain, and it was almost ten minutes before he reached the column.
He was greeted by a harried Capric. The colonels say they all have orders to sack the city!
Capric reported.
Who gave the order?
Capric winced. "You did!"
"What?"
They all have orders with your personal seal telling them to conduct the sacking.
No, no, no,
Demir breathed, watching the stream of soldiers flow past him, torches and bayoneted muskets in hand. Some were somber. Some cheered the dark promise of a night spent slaking a bloody thirst. All of them were heading out to follow orders. His orders, apparently. He fumbled for his witglass, fixing it to his ear long enough to churn through his memories, looking for some kind of mistake.
Had he sent out a poorly worded missive? Had he said something offhand to one of his secretaries? Nothing immediately came to mind, and that terrified him. Mistakes could be made along the best lines of communication, but this was beyond anything he’d encountered in his studies.
He needed to find out what had happened, but first he had to curtail this impending ruin. He pointed at an officer among the group. You there, Captain, hold your men!
The captain either didn’t hear him, or ignored him. The soldiers themselves were so engrossed in the prospects of their new mission that they didn’t even notice his presence. Demir urged his horse closer, wishing he had a pistol to fire in the air. Stop!
he shouted. Hold! Get yourselves in order, damn it!
Anger warred with the growing panic in himself. He reached out, grasping for scattered bits of glass left over from the battle and plucking them up with his mind. Hundreds of shards rose into the air, hovering in place like frozen raindrops as they awaited his mental command. His eye twitched, his thoughts stayed by indecision. Could he kill his own men to avert this disaster? How many would he need to massacre to get their attention? After several moments he let go. The pieces fell, sprinkling to the ground, unnoticed by the marching soldiers.
He heard a gunshot, then another. Screams came from the direction of the city, followed by the sounds of whooping. Demir could feel control slipping from his fingers, eliciting a panic deep in his chest like one he’d never felt in his life. He turned and galloped toward the outskirts of the city, where the gunshots, screams, and shouting grew louder and more chaotic. He soon passed a woman’s body lying by the wayside, bayoneted several times. The sight of it made him want to vomit. He saw another corpse, then another—obvious civilians, all of them.
A stronger man—a more experienced glassdancer—would have ended this with a quick, brutal show of discipline. Demir knew he could still do it, but he couldn’t bring himself to take the action. His mind was spinning now, frayed at the edges and threatening to snap. What madness was this? How could any of his officers have thought he would give such an order? He had marched them across the mountains with uncanny speed and won them three great victories but he’d never been cruel in triumph.
He reached the outskirts of the city and found that thousands of his soldiers had already plunged into the interior. They rushed from building to building, snatching anything of value, throwing children into the street, killing men and women where they stood, all in the flickering of torchlight while the smoke of burning buildings began to thicken.
Demir continued to ride, searching for officers, trying to find someone to help him get this under control. He was half blinded by smoke, confused and disoriented, when his horse stumbled over a tipped cart. He barely threw himself free of the animal, landing on his left hand, pain lancing up his arm. His horse rolled over, making a murderous racket, then got upright and galloped off into the night.
Clutching his wrist, unable to think through the pain and the cacophony, Demir rushed from building to building, ordering his soldiers to stop. He berated them, lambasted them, and finally begged them. A few of them frowned at his mud-covered uniform. No one recognized him. Why would they? Few had ever seen his face up close, and he couldn’t get the glove off his broken left hand to show them his glassdancer sigil.
Who is this?
one would ask.
Some madman,
another would say.
He has an officer’s uniform and an expensive cloak.
The officers are all getting drunk in Grappo’s tent. We have orders to follow. If we don’t do it quick, someone else will get the good loot. Three cheers for the Lightning Prince!
They would laugh, and ignore him. Someone finally grabbed him by his victory cloak and threw him into a ditch, where he barely caught himself before going facedown in the filth.
He lay partially submerged in the muddy, shit-filled water, staring into the street. His whole body shook with fury and terror. Not a half hour ago he had pledged that Holikan was under his protection, and now there were orders under his seal to sack the city. With trembling fingers he reached into his pocket, searching for skyglass to help him calm his nerves. He pulled out a handful of baubles that immediately slipped from his fingers, falling into the mud. He plunged in after them desperately, but came up with nothing.
Across the street, the cry of a child caught his attention. He looked up to see a little girl—probably no more than four or five, screaming into the air. Demir pushed himself to his feet and struggled out of the ditch. If he could not save the many, he would save the one.
The sound of galloping hooves filled his ears, and his path was suddenly blocked by several dozen of his dragoons. He’d never been so close to them before, and the thunder of their passing would have made him piss his pants if he hadn’t already done it in the ditch. He searched his pocket for godglass, remembered that he’d dropped it all, and then gathered his courage. The dragoons were soon gone, and he took several more steps before his eyes fell on the spot where the child had been.
The child had been trampled. Her little body was silent and still, broken and bloody. He staggered toward her, tearing off his victor’s cloak and using it to scoop her up before sprinting to the other side of the road just ahead of another group of dragoons. He clutched the body to his chest, every fiber of him shaking, and dropped onto the front step of an abandoned shop.
The nightmare had only just begun.
By the time his staff found him, Demir had not moved. He had not slept, or eaten, or had a coherent thought in more than twelve hours. He sat on the step, cradling the corpse of the child in his victor’s cloak, having spent a night watching every atrocity that a victorious army could inflict upon a city. His head lay against the cool stone of the shop’s threshold, his eyes burning from the acrid smoke of a hundred fires, his tongue parched and his wrist swollen.
It was Idrian who discovered him and called for the others. The breacher had discarded his armor, wearing an officer’s uniform stitched with the ram’s horns that gave him his moniker. He came and knelt before Demir, examining his face. Demir flinched away from that purple godglass eye.
Sir, are you all right?
Demir could not find the words to reply. He felt hollow, stripped. He knew that his legs still worked, but the very idea of standing felt impossible. He licked his cracked lips, tried to summon words, and failed. He felt tears in his eyes and tried to look away; to hide them from the breacher.
It wasn’t supposed to happen this way,
he finally managed. I didn’t give those orders.
I know, sir,
Idrian replied gently. Communication went awry. We’ll find out what happened, I promise.
Slowly, the rest of Demir’s staff gathered behind Idrian, staring down at Demir. In the place of those victorious grins of yesterday were looks of horror and disgust. Capric came close enough to pry into what Demir had wrapped in his cloak, only to stumble away and retch in the ditch. Idrian’s one eye darted toward the dead child, but he did not flinch from it. Demir could feel the stares of his staff—he could see the calculation in their eyes, each one wondering how this development would affect their career or their guild-family. He could see that each of them was trying to figure out how to detach their name from this disaster.
It was one thing to punish a rebelling city with defeat and decimation. It was another entirely to put it to the torch.
Demir tried to think. He attempted to gather all his faculties, to calculate the possibilities of the future. He had given his word, before more than a dozen people, that Holikan was under his protection—and then his army had sacked it. They’d murdered and burned and plundered on his apparent orders. He needed to start an investigation; to pin this disaster on someone else, either real or invented.
Witglass,
he croaked.
Capric returned to his side, pressing a piece into his hand. Demir fixed it to a piercing, trying to think. His mind was blank, and the witglass caused a sharp pain behind his eyes until he removed it and gave it back. He could no longer calculate. The future was dark and silent.
His mind had broken.
Myria Forl?
he asked, raising his head to look for the mayor.
She is safe,
Idrian assured him. Your uncle arrived in the middle of the night and I left her with our battalion. No one will harm her.
Demir’s gaze went to the black column of smoke that rose above them. I wish she were not safe. I wish she could not see what I have done.
You didn’t do this,
Idrian said firmly. It was an accident. A crossing of orders.
Demir looked across the faces of his staff. They all avoided his gaze. Not from fear this time, but from shame. He had not done this, certainly, but it was his responsibility.
Slowly, every muscle hurting, Demir managed to climb to his feet without dropping the body of the child. He found the door to the shop open, and the inside ransacked, though he had no memory of soldiers forcing themselves past him. He deposited the body, still wrapped in his victory cloak, on the shop counter.
He touched the child’s hair briefly, searching for a prayer from his childhood, wishing he believed in a god to pray to. He tried to gather his thoughts. How could he face another person after this? How could he return to his guild-family, or his lovers, or the people of his province? How could he ever look another soul in the eye? He returned to the front step. For the first time in years he felt his youth; helpless, inexperienced, and wondering when a real adult would come along and fix all of this.
Idrian produced a milkglass bauble and pressed it into Demir’s hand. The godglass was not as high quality as his own, but the sorcerous effect was immediate—the ache began to bleed from his bones. We should see to that wrist,
Idrian said. It looks like it might be broken.
Even with Idrian’s milkglass, Demir’s wrist hurt so bad that he no longer felt it. Like his soul, it was numb. Who is my second-in-command?
No one answered. He peered at the faces of his staff. I don’t even know.
A mad-sounding laugh slipped through his lips. In my arrogance, I never thought I’d need them. Well. Whoever they are, congratulate them on their promotion.
Sir?
Idrian asked.
I resign.
You can’t resign!
someone said. This is your moment of triumph!
Demir looked for Capric, hoping for an ounce of reassurance. His friend was staring slack-jawed at the dozens of dead in the street, all civilians. A triumph. He still might be able to salvage this. His mother, political genius that she was, would certainly try. But if he marched back into Ossa at the front of a triumphal parade after this, he would never be able to live with himself.
He avoided Idrian’s gaze. Apologize to Myria Forl for me. Tell my uncle that I’m sorry for not finishing the campaign. Capric, write up my resignation. Forge my signature.
His mother would be disappointed. So promising, she would say. Such a fool. We could have fixed this. Demir stumbled off the step, regained his balance, and began to walk. Tell them not to come looking for me,
he said over his shoulder. The Lightning Prince is dead.
1
NINE YEARS AFTER THE SACK OF HOLIKAN
Demir Grappo stood in the back row of an amphitheater, a small cudgeling arena in the provincial city of Ereptia. Even by provincial standards Ereptia was a backwater; a little city in the heart of wine-making country with less than ten thousand people, most of them employed as laborers on the vast vineyards owned by distant wealthy Ossan guild-families. The only arena in Ereptia sat a few hundred people, and just a third of the seats were full for an afternoon exhibition match.
Cudgeling was the national sport of the Empire—bigger and more popular than horse racing, cockfighting, hunting, and boxing combined. The two contestants in the arena wore powerful forgeglass earrings to make them stronger and faster, and then beat the shit out of each other with weighted sticks until one of them forfeited.
Or died.
It was a visceral sport, and Demir felt that it defined the entire Ossan experience wonderfully—the way contestants broke their bodies for the chance at glory while everyone else cheered them on. Someday he would write a philosophical treatise on the subject.
He clutched a bookie’s receipt in one hand, watching the two fighters go back and forth across the arena as the sparse crowd shouted curses and encouragement. The woman was named Slatina. She had the milk-white complexion of a Purnian with short blond hair, and was six feet of solid muscle. The man’s name was Overin, and he was shorter but faster, with a bald head, bushy black beard, and the light olive skin of an eastern provincial.
They were well-matched—brawn versus speed—and the crowd was absolutely loving it as strikes fell, skin cracked, and blood spattered the sandy floor of the arena. Demir himself was paying close attention to how they fought, rather than who was actually winning. It needed to be a good match, with little doubt that the two fighters wanted nothing more than to kill each other.
By the time Overin fell to the ground beneath Slatina’s cudgel, weakly raising a hand to forfeit before she could administer a final blow, Demir knew that everyone had bought it: neither the judges, the audience, nor the bookies had any idea that the pair were well-paid for the inevitable conclusion.
Demir loitered until the last of the audience trickled out of the arena and the cudgelists themselves had long since been given cureglass and escorted away. He watched and listened, making sure that no one so much as suspected that the fight was fixed. When he was certain that their performance had been accepted, he sauntered down the steps, out the front of the arena, and across the street, where a slummy little cantina held one of Ereptia’s many bookies. Demir slid onto a stool at the bar, set down his betting receipt, and gave it a tap with one finger.
I need a new piece of skyglass,
Demir said, adjusting the gloves that hid his dual silic sigils.
The bartender and bookie was a middle-aged man named Morlius. He had a harried look in his eyes but moved slowly as he rinsed out mugs in a barrel of water underneath the bar. Demir wouldn’t normally order godglass at a bar, but this far out in the provinces it was the only place a stranger could get their hands on a luxury commodity.
Morlius barely glanced at him. Can’t get skyglass at all right now,
he said.
Not even the cheap stuff?
Not even the cheap stuff. No idea why. Supply just isn’t coming in from Ossa and what little I could get last month was bought up by the vineyard managers.
Shit.
The calming sorcery of skyglass wasn’t going to save Demir’s life, but it certainly would make it easier. His last piece had run out of resonance three nights ago, and he’d had a hard time sleeping without it since Holikan. He rubbed at his temples. Dazeglass?
Morlius shook his head.
Fine. Give me a half pint of Ereptia’s best, and put it on this tab.
He tapped the bookie’s receipt once more.
You won, huh?
Morlius asked, gazing at him sullenly.
Sure did.
Demir gave him his most charming smile. Lucky afternoon.
He pushed the receipt across the bar. Drink?
Morlius did not reach for a wineglass. You won yesterday, too. And the day before that.
And I lost the three days prior,
Demir replied, keeping that smile fixed on his face. Good luck follows bad, I suppose.
I don’t think there’s any luck in it.
Demir let his smile fade into faux confusion, cursing himself silently. He was very careful about losing almost as much as he won. Had he made a mistake? Or was Morlius tipped off? I’m not sure what you’re implying,
Demir said, huffing loudly. Morlius did not have a pleasant reputation. Rumor had it he was in the business of drugging cudgelists before fights to get the result he wanted. He didn’t do it often—not enough to attract official attention—but the reputation was well-earned enough that cudgelists in the know avoided his cantina.
Demir didn’t begrudge the foul play. That would be hypocritical, after all. He did begrudge the treatment of the cudgelists. His fighters always got a cut. That was the rule.
One of Morlius’s goons appeared from the cellar carrying a new wine cask. Morlius not-so-subtly jerked his head at Demir. The goon set down the cask and closed the cantina door, then moved to stand behind Demir. Morlius reached under the bar and produced a cudgel of his own. Heard a story about a man of your description over in Wallach. Got caught fixing fights and then skipped town before they could string him up. Ripped off my cousin for thousands.
Demir sighed and glanced over his shoulder. The goon behind him was well over six feet tall, thick and powerful and with the oft-broken fingers and battered face of a retired cudgelist. The goon drew a long knife from his belt.
You’re pulling a knife on a patron because of a vague description of a grifter from three towns over?
Demir scoffed. He wasn’t quite ready to move on from Ereptia yet. Slatina, other than being a talented cudgelist and quite a good actress, had invited him to meet her parents next weekend. Demir loved meeting people’s parents. It was like looking into the future to see what they’d be like in thirty years. Don’t be dumb, Morlius. It’s not even a big bet. If you can’t pay out today, I’ll take it against my future tab.
If Morlius were smart, he would pleasantly drug Demir, rob him blind, and leave him in an alley on the other side of town. But Morlius was not smart. He didn’t know when to rein in his greed. Demir turned on his stool so that one shoulder was pointed at Morlius and the bar, and the other at the goon. He glanced over the goon’s shoulder, out a window into the street, where he saw something that hadn’t been there before: a very nice carriage with sky-blue curtains, six bodyguards on the running boards, and the silic symbol of the Vorcien guild-family etched on the door.
Demir’s thoughts were instantly knocked awry. What was a Vorcien doing way out here in the provinces?
Morlius suddenly lurched forward, grabbing Demir’s wrist and raising his cudgel. I think you match the description too well.
Demir’s heart fell. No getting that payout, then. Or meeting Slatina for dinner tonight. He would have to move on to the next town, interrupting his life and abandoning his friends and lovers like he’d done dozens of times over the last nine years. The very thought of it made him tired, but it also made him mad. He cast his mental net outward, using his glassdancer sorcery to make note of every windowpane and wine bottle in the cantina.
Let go of my hand,
Demir said flatly.
Or?
Morlius grinned at him.
Demir applied a small amount of sorcerous pressure. A wine bottle behind Morlius shattered, causing him to jump. A second shattered, then a third. Morlius whirled toward the rack of wine bottles, yelling wordlessly, reaching toward the bottles without touching them. Demir shattered two more before slowly and deliberately removing his left glove and laying his hand flat on the bar. When Morlius turned back toward him, the glassdancer sigil was on full display.
Morlius’s eyes widened, filling with that familiar look of terror that had gazed back at Demir from so many sets of eyes since he got his tattoo at the age of eighteen. It made his stomach twist into knots, but he kept that from his own expression. Morlius was not a friend. Morlius had just unwittingly destroyed Demir’s life in Ereptia, and he could damn well rot in his fear.
I’m … I’m … I’m…
Morlius stuttered.
Demir leaned on the bar, channeling his disgust. Take your time,
he said. The goon behind him fled back into the cellar, slamming the thick wooden door behind him. Smart man. I have all day.
Demir burst another wine bottle, enjoying the way Morlius flinched. Demir knew that Morlius would do nothing. Who would, with a glassdancer right in front of them? If he so desired, Demir could get away with anything at this moment.
Demir drew in a deep, ragged breath. He was being petulant now. He’d made his point, but it still took a force of will to keep himself from destroying every piece of glass in the bar and then throwing it all into Morlius’s face. That wasn’t who he was. Demir touched the bookie’s receipt with one finger and pushed it toward Morlius again. The bookie stared at it for several moments before realization dawned in his eyes. He pulled the purse from his belt and set it on the bar.
Take it. Please.
He was begging now. What a damned reversal.
I’m not robbing you,
Demir said softly, I’m just a customer getting a payout.
Somehow, this seemed even more painful for the bookie. His hands trembled fiercely as he opened the purse and began to count out heavy imperial coins. He scattered the stack twice with those trembling hands, checking the receipt three times, before nodding at Demir.
Most of the glassdancers Demir had ever met lived up to their reputations, in some way or another. They enjoyed using the threat of their power to lord over others. They stole and they threatened and they seduced without thought of consequence. Such displays had never brought Demir pleasure. Occasional satisfaction, like putting Morlius in his place? Sure. But never pleasure.
He swept the coins into his hand and deposited them in his pocket. I’ll have you know that I left Wallach on very good terms. All the judges and fighters got rich with my fixed fights. The only person who didn’t like me was the bookie stupid enough to make bets with his clients’ money—I’m guessing he’s your cousin. Be smarter than your cousin, Morlius. I left him alive, but I also left him very poor.
R … r … right.
If you say one word about this, or if I find out you’ve drugged any of my fighters…
Demir nodded at the shelf of destroyed wine bottles. I’ll actually do something with all that glass.
He slapped the bar. Have a good day, Morlius.
Demir turned away before his frustration could truly start to show. Another lost life, another town he had to leave before anyone figured out who he really was. Another crack in his identity’s facade, held back by nothing more than a threat. Should he say goodbye to Slatina? She would—rightfully—want an explanation. She didn’t even know his real name. Best to just disappear. He was suddenly exhausted by it all, wishing he had some semblance of normalcy in his life.
He’d forgotten all about the Vorcien carriage out front, so it came as quite a shock when he opened the door to the bar and found a familiar face staring back at him. It had been nine years since Demir had last seen Capric Vorcien. Capric was thinner, more statesman-like, with features that had grown almost hawkish as he crept into his thirties. He was wearing a very expensive jacket and tunic, clutching a black cane with one hand. A pair of bodyguards stood in the street behind him.
Demir?
he asked in surprise.
Demir peered hard at Capric for several moments, shook his head in confusion, then peered again. Sure enough, this was Capric Vorcien in the flesh. Glassdamn. Capric? What the piss are you doing here?
Looking for you. Are you okay? You look miserable. Did you already hear the news?
Demir felt his blood run cold. He’d gone to great lengths to make himself hard to find. If Capric was here with bad news, it must be very bad. He offered his hand, which Capric shook. I haven’t. What brings you out to my corner of the provinces?
You have a corner? Talking with Breenen, you haven’t lived in the same spot for more than six months since you fled Holikan.
Demir felt his eye twitch at the mention of Holikan, and Capric immediately hurried on. Forgive me, I just … It sounds like you’ve been moving around a lot.
I have,
Demir confirmed. Stay too long in one place and people start to wonder why you wear gloves all the time. What’s Breenen doing blabbing about my movements? Did Mother send you out here to try and fetch me back?
Capric looked around and said, Can we speak in private? My carriage is just outside.
Under normal circumstances, Demir would refuse. Speaking in a private carriage stamped with a guild-family silic symbol would bring up a lot of questions for Demir’s friends in this little provincial town, but that run-in with Morlius just now had already ended Demir’s stint. Besides, it was best to find out bad news quickly. Lead on.
He followed Capric out to the carriage. Local kids were running around it, alternately shouting barbs at and begging from the bodyguards. The bodyguards shooed them off as Demir and Capric approached, and they were soon inside, where Capric immediately pulled out a bottle of sherry and poured them each a glass on a fold-down side table. Demir was studying his old friend closely now, trying to get a read on this entire visit. He took a sip, set the glass back on the side table, and said, What’s going on, Capric? How did you find me and what are you here for?
Capric gulped his glass, poured himself a second, and sipped half of it before answering. I’m sorry, Demir.
For?
Your mother is dead.
Demir felt the blood drain from his face. Is this a joke?
I wish it was. Breenen told me where to find you, and I rushed out here at speed to reach you before you had to read it in the newspapers.
Demir examined Capric’s tired, earnest expression for several moments to see the truth of things, then opened the door and vomited out his breakfast on the cobbles. He felt a gentle hand on his back while he spat out bile, then wiped his mouth on an offered handkerchief.
A million thoughts flashed through his mind: regrets, plans, recriminations. He might have seen his mother only a few times in the last decade, but she’d always been a reassuring candle burning in a distant window. Now that she’d been snuffed out he cursed himself for not visiting more—and for failing to live up to her expectations for a child prodigy. He searched his pockets for skyglass before remembering that he didn’t have any left. When he next looked up, Capric was holding out a light blue piece for him.
Demir took it gratefully and threaded the hooked end through one of his piercings. His racing heart and mind immediately began to slow, giving him time to take a deep breath and compose himself.
What happened?
he asked.
It’s unpleasant,
Capric warned.
Death always is,
Demir replied, steeling himself.
She was beaten to death on the steps of the Assembly.
Demir let out an involuntary sound that was halfway between a laugh and a sob. Adriana Grappo was a reformer: one of the few Assembly members who dedicated their lives to helping the masses, rather than enriching themselves. Reformers in Ossa had a long and glorious tradition of dying publicly, killed by their peers for pushing societal reforms too strongly.
Who did it?
Capric shook his head. We don’t know yet. There were six masked figures that descended on her quickly, finished the job, and fled in all directions before guards could be called. And before you reply, I know what you’re thinking: she wasn’t killed because of her reforms. Sure, her proposed taxes annoyed the elite, but everyone loved your mother. The Assembly is furious and I will be shocked if they haven’t caught the culprits by the time I return.
Demir pulled himself out of a spiral of suspicions and tried to focus on the calming hum of the skyglass in his ear. Capric was right. Adriana had always walked a cool line between radical reformer and harmless politician. She always knew when to push and when to back off. So it wasn’t her fellow Assemblymen?
I can’t imagine,
Capric said.
Demir leaned his head against the wall of the carriage. Who did it, then? What enemies had she made in the years that Demir had been gone? An investigation has been launched?
A very serious one.
Has Uncle Tadeas been told?
I’m not sure. The Assembly is covering up the murder until they have more information. Adriana was very popular with the common people. Announcing her death before they have a solid lead could result in riots.
Covering up a public murder might sound ridiculous to some people, but the Assembly was very good at that sort of thing. They had a lot of practice. Smart,
Demir agreed. Baby Montego should also be informed.
Capric paled. Most people did when Montego was mentioned. As the cudgeling champion of the world he was one of the few normal people who could command the same sort of fear as a glassdancer. He was also Demir’s best friend and adopted brother. I have sent word already,
Capric promised, but last I heard he was on his yacht in the Glass Isles. It might be months before he returns.
Demir sucked on his teeth loudly, using the calming sorcery of the skyglass to shove aside his personal feelings and tick through the list of things he needed to do now that he was the head of the small Grappo guild-family.
As if anticipating his thoughts, Capric said softly, I have brought with me an offer from my father.
Demir lifted an eyebrow. Yes?
He would take the Grappo on as a client guild-family. You’d have the protection of our patronage. We’d pay off any debts Adriana might have had, take care of the hotel, look after your own clients. You won’t even have to return home if you don’t want…
He trailed off, looking as if he might have shown his hand too early.
Demir ignored the impropriety. This was Ossa, after all. Everything was business: even the death of a family member. It was a generous offer. The