R.'s Reviews > The Three Stigmata of Palmer Eldritch
The Three Stigmata of Palmer Eldritch
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An incredibly prescient satire on multimedia* addiction - losing oneself in artificial environments to escape (or at least muffle) an undesirable reality.
The picture PKD paints of the sad Martian colonists taking drugs and playing with dolls (becoming one with the dolls) reminds me of the...stereotypical...image the world has of the American nerd stuffing himself with junkfood and playing Sims, losing track of the time, of the day while living a better - or at least dynamic - life on a more vibrant earth.
...ultimately a mind-blowing foray into Gnostic theology; also, the bit about the telepathic Martian jackal was hilarious.
*Keep in mind that in PKD's time, multimedia was...the telephone, the television and the radio. Though, sure...there were pirate radio broadcasts and TV broadcasts, and the telephone lines were open to hackers seeking free long distance calls - no doubt PKD's milieu incorporated a phreaker or two among the freaks - but, still, credit where credit is due. And credit is due.
The picture PKD paints of the sad Martian colonists taking drugs and playing with dolls (becoming one with the dolls) reminds me of the...stereotypical...image the world has of the American nerd stuffing himself with junkfood and playing Sims, losing track of the time, of the day while living a better - or at least dynamic - life on a more vibrant earth.
...ultimately a mind-blowing foray into Gnostic theology; also, the bit about the telepathic Martian jackal was hilarious.
*Keep in mind that in PKD's time, multimedia was...the telephone, the television and the radio. Though, sure...there were pirate radio broadcasts and TV broadcasts, and the telephone lines were open to hackers seeking free long distance calls - no doubt PKD's milieu incorporated a phreaker or two among the freaks - but, still, credit where credit is due. And credit is due.
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John
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rated it 4 stars
Jul 01, 2009 06:26AM
Years after first encounter, this one strikes me as the Dick's masterpiece, for some of the same reasons as you cited. If you want you can check out my review.
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as in secondlife, the online game????
I've never done it but I have a friend who seems fairly addicted to it. When she told me about it the first thing I thought of was this book.
One thing I don't understand about it is that people actually choose to have jobs there!
One thing I don't understand about it is that people actually choose to have jobs there!
so they can earn linden dollars! and buy things! like attractive skin and houses and islands!
That's just crazy. It's radical in its own nauseating way: the logical extension of all these social networking sites.
tami wrote: "so they can earn linden dollars! and buy things! like attractive skin and houses and islands!"
I'm actually very curious about SL, not that I want to do it, but part of me finds it nauseating while another thinks it's a fantastic use of applied imagination. But then it also sounds addictive as people go more and more into their fantasy worlds. I think it played a role in my friend's marriage failing (but I'm not asking her).
I'm actually very curious about SL, not that I want to do it, but part of me finds it nauseating while another thinks it's a fantastic use of applied imagination. But then it also sounds addictive as people go more and more into their fantasy worlds. I think it played a role in my friend's marriage failing (but I'm not asking her).
i did it for all of 2006, into 2007. i built houses, galleries, and some my friends are still there, creating clothing and plants and really incredibly beautiful items.
yes, it can cost real money, or it can be free.
the stuff you spend real money on is the stuff my friends are selling. they earn real money, too.
it's crazy and fantastic and damning if you dive too deep.
yes, it can cost real money, or it can be free.
the stuff you spend real money on is the stuff my friends are selling. they earn real money, too.
it's crazy and fantastic and damning if you dive too deep.
Eddie - Don't Second Lifers fall under the umbrella of "cyberpunks"? I guess we're all Cyber Sapiens now.
Tami - Linden dollars? Named after the Great Thespian, Hal?
John - Thank you! I will...
Misha - You're not alone - I missed the trend, too. Though I was curious when U2 decided to go Second Life.
Tami - Linden dollars? Named after the Great Thespian, Hal?
John - Thank you! I will...
Misha - You're not alone - I missed the trend, too. Though I was curious when U2 decided to go Second Life.
SL is fascinating sociologically. (And there have been studies on it.) And it can be addictive (like any escape from reality). And there is the potential for making money, but most people don't. I don't think very highly of it b/c I had a bad experience w/my ex getting too into it. The escape is so deep. Meh.
Hal Linden. LMAO!
Hal Linden. LMAO!
Yeah, so what happens is you start devoting all your time to SL and avoiding RL. It's beyond the time sink of GR and FB, you are a different person. Well, I suppose you can be a different person here & on FB, but in SL you are an actual other being, w/a body and hair and clothes and a house, etc. And you can FLY!
:)
:)
what was your name there, mindy?