Inworld AI reposted this
Looking back at the most captivating games that I have played, it is always the storytelling that pulls me in. NPC-to-NPC interactions have long been a powerful storytelling tool, a way to subtly unfold the narrative. But interactions that players can solely eavesdrop on are not enough. We want to push this further, enabling players to step into these conversations and actively share the narrative in ways that directly impact gameplay. NPCs also have to react appropriately when a player joins the conversation, asks questions, or dynamically redirects the conversations. Currently, most generative AI multi-agent systems assign turns based on rules, such as when someone last spoke. This often results in awkward and illogical conversations, because that’s not how natural conversations work. That’s why Inworld AI’s Multi-Agent feature was created with a Director Layer that contextually determines which NPC should speak next, ensuring that conversations feel natural. The Director Layer prioritizes participants based on factors like direct mentions, expertise, and recent participation, enhancing interaction quality. With this mechanism, much more advanced and natural group interactions are made possible, such as two squad members entering into a heated debate and upon escalation, another member chiming in to mediate. Check out our Multi-Agent feature here: https://hubs.li/Q02MC8Ny0