Kylan

Kylan

Computer Games

Building the PC games of tomorrow

About us

We build the PC games of tomorrow. Join us. Kỳ lân (麒麟) The legendary Unicorn of Vietnam - embodiment of kindness. Always outward-facing, symbolize opening, safety, dignity, and respect.

Website
https://kylan.io
Industry
Computer Games
Company size
11-50 employees
Type
Privately Held
Founded
2024

Updates

  • View organization page for Kylan, graphic

    313 followers

    We designed Kylan from the ground up to disrupt the traditional game development production model, who according to Phil Spencer is now a perfect storm for financial risk. Alexander Rehm summarize well Phil's thoughts on the current status quo, and the drastic mentality change required: "break free from outdated assumptions about how games are priced and sold". 🐲

    View profile for Alexander Rehm, graphic

    Director of Live Ops at People can Fly || Opinions are my own

    The game industry is at a crossroads, according to Phil Spencer, CEO of Gaming at Microsoft. In a recent interview with Polygon at GDC 2024, Spencer discussed the challenges facing developers and publishers, including: 🤑 Skyrocketing Budgets: Gone are the days of simple budgeting based on sales goals and unit prices. Today's AAA games can cost a staggering $300 million to develop, with large teams and lengthy production cycles. 📊 Shifting Business Models: The traditional model of selling full-priced games at launch is fading. Games are now sold across multiple storefronts, often discounted quickly, and sometimes even included in subscription services on day one. 👨👩👧👦 Diversifying Player Base: Reaching new audiences is crucial as some traditional console gamers have moved on. These factors create a perfect storm for financial risk, according to the interview. The high cost of development clashes with the new realities of game sales, making it difficult to recoup investments. Spencer proposes a two-pronged approach to help mitigate this: 🎮 Moving Beyond Exclusivity: He suggests abandoning the traditional focus on exclusive titles and exploring ways to reach new customers regardless of platform. ♻ Adapting to Change: The industry needs to adapt to the changing financial landscape and break free from outdated assumptions about how games are priced and sold. Interesting interview: https://lnkd.in/eFFRvkCA

    Phil Spencer on what the hell is happening in the games industry

    Phil Spencer on what the hell is happening in the games industry

    polygon.com

  • View organization page for Kylan, graphic

    313 followers

    Kylan's very own CEO and COO will participate at the GDC leadership networking event organized by Rise and Play and Sanlo 🔜 GDC alongside fantastic speakers and industry leaders. See you there! 🐲

    View organization page for Rise and Play, graphic

    4,968 followers

    🎉 ✈️ We are thrilled to announce our next leadership #networking event at GDC! Following our series of highly-curated networking events focused on leadership, we will offer an exclusive conversation among influential industry Leaders on 'How to navigate #power and #responsibilities, while staying true to yourself?' We will bring together a powerful panel of leaders 🤩: María Sayans, CEO at ustwo gamesMika Tammenkoski, co-founder and CEO at MetacoreCatharina Lavers Mallet, SVP/GM at 2KMelissa Cash, co-founder and CEO at Pok Pok, hosted by Olya Caliujnaia, co-founder and CEO at Sanlo. The panel will be followed by a networking #brunch. As a reminder, we meticulously design our event with a focus on professionals who identify as #women, reflected both in our event format and content. The event space is limited, so be sure to secure your ticket, and share it with a friend ⬇️ 💌 https://lnkd.in/dFUJAHa5 #GDC #leadership #power #sanlo #riseandplay #networking

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