Thank you to Women-Led Games for organizing an amazing Summer Game Fest event and Steam sale! We're so proud to have participated with our upcoming game Embers. WISHLIST: https://lnkd.in/eSWWuUfi #WomenInGames #WLG2024 #SummerGameFest
Studio Lazulite
Computer Games
Une maison narrative transmédia / A transmedia narrative studio "nurturing an equitable world through story."
About us
Une maison narrative transmédia / A transmedia narrative studio "nurturing an equitable world through story." [FR] Studio Lazulite est une maison narrative transmédia qui a ouvert ses portes en automne 2022. Nous offrons des services de développement d'histoires/de textes en anglais dans tous les secteurs, en nous spécialisant dans le divertissement narratif. [EN] Studio Lazulite is a transmedia narrative house launched in Fall 2022. We offer English language story/text development services across sectors - specializing in narrative entertainment. Wishlist Embers - an atmospheric fantasy journal!
- Website
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https://linktr.ee/studiolazulite
External link for Studio Lazulite
- Industry
- Computer Games
- Company size
- 1 employee
- Type
- Self-Owned
- Founded
- 2022
- Specialties
- narrative development
Employees at Studio Lazulite
Updates
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Studio Lazulite reposted this
"Representation goes beyond what's on screen." PRISM, Sumo Group's internal employee diversity initiative, invited narrative professionals to discuss 'Queer Narratives in Video Games', and how to write authentic stories. Full video: https://bit.ly/3X3rlFx Hosted by Alif Trevathan, Inclusion and Belonging Engagement Manager at Sumo Group. Starring: Elliot Herriman (she/her): Writer and narrative designer, formerly for Locomotive Games and winner of gold and silver awards at Melbourne Queer Games Festival. Elliot has written many queer characters, including in a game she co-wrote; Winter. Arah Collins (they/them): Writer and narrative designer previously at Supermassive Games and 2019 GDC scholar. Arah worked on narrative for the queer relationship in The Dark Pictures Anthology: The Devil in Me. Hassan DuRant (he/him): Writer and narrative designer. Hassan wrote queer characters for Wargroove 2. Speaking history at PAX, GameSoundCon, DevCom Call for Change panel, and more. Devan Soyka (she/her): Senior Narrative Designer at Crytek. Began by writing queer romances for mobile apps. Elisabeth Rose Astwood (they/she): Producer at Queensguard Games. Lindsay Ishihiro (they/them): freelance writer, wrote I Was a Teenage Exocolonist. #Pride2024
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Studio Lazulite reposted this
See you at the XP Game Summit! I'll be representing Studio Lazulite and Queensguard and am always happy to chat about producing / narrative design. Thank you to Amir Satvat, Jason Lepine, and Ryan Sno-Wood 🔜 XP Game Summit for organizing community passes. I'm so grateful for your support and all the work you do!
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[FR} La première édition du Montreal Scientific Game Jam (Asylum) est terminée ! Merci à tous nos participants, organisateurs, mentors et partenaires - Ça n'aurait pas été possible sans vous. Si vous avez un peu de temps libre, n'hésitez pas à jouer aux jeux des équipes Asylum et Rubika, ainsi qu'aux nombreux projets d'autres sites (Grenoble, Lille, Lyon, Nancy, et en ligne). - - - [EN] The first Montreal Scientific Game Jam (Asylum) is complete! Thank you to all of our participants, organizers, mentors, and partners - it wouldn't have been possible without you. If you have some free time, please play the games from both the Asylum and Rubika game jam teams, and the many projects from other locations (Grenoble, Lille, Lyon, Nancy, and online). - - - Les Jeux / Games: https://lnkd.in/dMzQQ-uR L'équipe / Team: Pol Grasland-Mongrain, Charlotte Courtois, Pierre Delage, and Elisabeth Rose Astwood, MFA Mentors: Eleanor Hébert, Colin Towle, Olivier Bouchard Partenaires / Partners: La Science Entre En Jeu, Indie Asylum, Rubika Montréal, Pixels + Poutine - - - Montreal Asylum Fontaine: https://eoneun.itch.io/laf I Love You But...: https://lnkd.in/ewiUMqst Fal$ity: https://lnkd.in/eMErSaWD Monkey See Monkey Doom: https://lnkd.in/ek4JW63y - - - Montreal Rubika Average Commodore Experience: https://lnkd.in/envPxQMk ProtoSex.AI: https://lnkd.in/eYs-QDEt Veinguard: https://lnkd.in/erGgSmiN Frame of Mind: https://lnkd.in/eV-NcReh Grind: https://lnkd.in/ejAUz4xg Stitch Together: https://lnkd.in/eBVr_m5v
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[FR] Les équipes du Scientific Game Jam sont en plein développement! Nous sommes impatients de les partager avec vous 💪✨. Merci à La Science Entre En Jeu, Indie Asylum, and Pixels + Poutine. [EN] The Scientific Game Jam teams are immersed in their projects! Can't wait to share them with you 💪✨ Thank you to La Science Entre En Jeu, Indie Asylum, and Pixels + Poutine.
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[FR] Cette fin de semaine, la première édition montréalaise du Scientific Game Jam (en partenariat avec La Science Entre En Jeu) aura lieu à l'Indie Asylum! Comment ça fonctionne? 4 scientifiques présenteront leurs recherches et collaboreront avec des développeurs pour transformer leurs sciences en jeu en 48 heures! Nous serons sur place du 5 au 7 avril, avec une présentation le 12 avril. Comment participer ? - rejoignez-nous en tant que développeur! Il reste encore quelques places! - assistez à la présentation du 12 avril pour célébrer les jeux créés! - offrir des prix / clés de jeu aux participants! --- [EN] This weekend - the first Montreal edition of the Scientific Game Jam (in partnership with La Science Entre En Jeu) will take place at Indie Asylum! How does it work? 4 scientists will present their research and collaborate with developers to turn science into games, in 48 hours! We will be on site from April 5-7th, with a showcase on April 12th. How to get involved: - join as a developer! We still have a few spots left! - attend the showcase on April 12th to celebrate the games created! - sponsor the jam by donating prizes / game keys for the participants! Info/registration: https://lnkd.in/ekkar-Gb
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Studio Lazulite reposted this
Thank you to everyone who joined us this year at #GDC2024! Connect with your local Trade Commissioner Service | Service des délégués commerciaux office for your chance to join us at #GDC2025: https://lnkd.in/est5uuut #CanadaGDC2024 Patrimoine canadien -- Canadian Heritage DigiBC - The Creative Technology Association of British Columbia New Media Manitoba Investissement Québec Interactive Ontario Digital Alberta La Guilde du jeu vidéo du Québec Interactive Arts Alberta SaskInteractive Digital Nova Scotia Ramneet Sran Virginie Régnier Trudeau Thierry Lu Matthew McLeod Colleen McCrank Michèle Meilleur Sarazin Wenyan Yang Ethan Kim Ray Antoun Jeevan Darred
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Studio Lazulite reposted this
Join us again tomorrow (March 21) at #GDC2024 (booth N3116) for demos from 12 Canadian companies! March 21 10 am - 12 pm: Massive Damage, Inc. | Kitfox Games | Kitten Cup Studio | Thousand Stars Studio 12 pm - 2 pm: Strawberry Fields Interactive Inc. | Lofty Sky Entertainment | Ludic Lemur | Games by Stitch 2 pm - 4 pm: Marple Games Inc | Project Whitecard | Twenty Ninety Creative | Studio Lazulite Full Schedule -> https://lnkd.in/gp9y5i6S #CanadaGDC2024 Patrimoine canadien -- Canadian Heritage Trade Commissioner Service | Service des délégués commerciaux Ramneet Sran Virginie Régnier Trudeau Thierry Lu Matthew McLeod Colleen McCrank Michèle Meilleur Sarazin Wenyan Yang Ethan Kim //// Rejoignez-nous demain, jeudi 21 mars a #GDC2024 (kiosque N3116) pour des démos de 12 entreprises canadiennes! 10h - 12h: Massive Damage, Inc. | Kitfox Games | Kitten Cup Studio | Thousand Stars Studio 12h - 14h: Strawberry Fields Interactive Inc. | Lofty Sky Entertainment | Ludic Lemur | Games by Stitch 14h - 16h: Marple Games Inc | Project Whitecard | Twenty Ninety Creative | Studio Lazulite Programme -> https://lnkd.in/gp9y5i6S #CanadaGDC2024
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Studio Lazulite reposted this
I'll be at #gdc2024 representing Studio Lazulite and Queensguard - let's hang out! Find me... ...sharing a sneak peak of something personal at the Canada Pavillion in the GDC Play area, thanks to the Trade Commissioner Service | Service des délégués commerciaux... ...showcasing our demo of Queensguard's 2nd game 'Shards Between Us' at the Gameplay Summit and the Very Big Indie Pitch by Pocket Gamer Connects... ...mentoring at the International Game Developers Association (IGDA®) GDC Mentor Cafe... ...drinking waaaayyy too much coffee haha
We're on our way to GDC with something new to show on the expo floor! 👀 If you see us, please say hi! We'd love to catch up and chat about storytelling ✍️📚 #gdc2024
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We're on our way to GDC with something new to show on the expo floor! 👀 If you see us, please say hi! We'd love to catch up and chat about storytelling ✍️📚 #gdc2024
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