About
I'm a video game producer and I talk about making games.
Let’s…
Experience
Education
-
Laurea University of Applied Sciences
-
Activities and Societies: Laurea Entrepreneurship Society
Topic of bachelor's thesis:
"Agile software development methods: The transition from waterfall model to agile methods in international software development companies" in collaboration with Microsoft, Nokia Networks and ABB.
https://www.laurea.fi/en -
-
A study program focusing on game monetization models. The main theme of the lectures wrapped around the future of game monetization, particularly in the context of GaaS and f2p vs. premium models. Speakers from Ubisoft, Rovio, Supercell, and other leading gaming companies.
https://avp.aalto.fi/courses/game-monetization-design/
Licenses & Certifications
Volunteer Experience
-
Mentor
Women in Games International (WIGI)
- Present 1 year 8 months
Education
The Women In Games International (WIGI) mentorship program pairs aspiring game developers with industry professionals to help young talent to navigate their careers in the gaming sector. Mentees work with dedicated mentors to define goals, refine strategies, and gain new perspectives geared toward career growth and self-advocacy. The program includes weekly mentor/mentee meetings, AMAs, expert-lead panels, interactive workshops, networking, and celebrations.
-
Scholarship Program Judge
Entertainment Software Association
- Present 4 years 5 months
Education
The ESA scholarship program started in 2007 and has awarded nearly 400 scholarships to women and minority students to further their passion and hone their skills in video game design. Each year, hundreds of undergraduate students apply, looking for academic recognition and financial assistance to pursue their dreams of one day becoming future industry leaders. This year, an esports scholarship has also been added, to encourage diverse athletes at the collegiate level.
-
Ambassador
Women in Games
- Present 3 years
Education
Acting as an Ambassador of Women in Games to support, empower and celebrate female talent in the games industry and esports.
Women in Games is the not for profit organization that seeks a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential. It works in partnership with individual Ambassadors and companies to make equality a reality. Women in Games is 10 years…Acting as an Ambassador of Women in Games to support, empower and celebrate female talent in the games industry and esports.
Women in Games is the not for profit organization that seeks a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential. It works in partnership with individual Ambassadors and companies to make equality a reality. Women in Games is 10 years old and is now officially represented in 32 different countries. -
Speaker
Various Companies
- Present 3 years 8 months
Education
Taking time regularly to do talks, podcasts, and panels on topics around game development, DE&I, and working in the game industry.
Past talks at universities such as California State University, Laurea University of Applied Sciences, and South-Eastern Finland University of Applied Sciences, and in multiple podcasts focusing on video games and tech. -
Mentor
International Game Developers Association (IGDA®)
- Present 1 year 9 months
Education
Acting as an individual mentor as part of IGDA's Global Mentorship Program.
IGDA's Global Mentorship Program is designed to support game industry professionals around the world by providing mentorship and support through career guidance, and through services such as resume reviews, personal branding support, portfolio building, and job applying.
Publications
-
Agile software development methods: The transition from waterfall model to agile methods in international software development companies
Theseus
A research study of how 3 large-scale software development organizations transitioned from Waterfall to Agile development in the 2000’s.
Empirical research done at Microsoft, Nokia and ABB, in collaboration with representatives from each organization. Key focus points on what the methods and approach for the transition were, what were considered biggest learnings throughout the transition, and what KPI's were used to measure the progress and success of the transition.
Dean…A research study of how 3 large-scale software development organizations transitioned from Waterfall to Agile development in the 2000’s.
Empirical research done at Microsoft, Nokia and ABB, in collaboration with representatives from each organization. Key focus points on what the methods and approach for the transition were, what were considered biggest learnings throughout the transition, and what KPI's were used to measure the progress and success of the transition.
Dean Leffingwell’s book Agile Software Requirements: Lean requirements practices for teams programs and the enterprise (2014), was used as theoretical framework for the research data processing.
Courses
-
Moving DEI from Intention to Impact by Ruchika Tulshyan
-
-
Process Communication Model by Kahler Communications, Inc.
-
Projects
-
Demeter
-
-
Dungeons of Eternity
-
-
Call of Duty: Modern Warfare II
-
-
Call of Duty: Warzone
-
-
Call of Duty: Vanguard
-
-
Call of Duty: Black Ops Cold War
-
-
Call of Duty: Modern Warfare
-
-
Call of Duty: Modern Warfare 2 Campaign Remastered
-
-
Travian Kingdoms
-
PC/Browser, iOS, Android
-
Watch Dogs: Legion
-
-
Anno 2205
-
-
Trials Rising
-
-
The Crew
-
-
The Crew 2
-
-
Trials Fusion
-
-
Trials of the Blood Dragon
-
-
Angry Birds
-
Mobile / Android, iOS
-
Angry Birds Stella
-
Mobile / Android, iOS
-
RETRY
-
-
Ukko Adventures
-
Mobile / Android
Honors & Awards
-
Top Women in Gaming & Esports Honoree
Cynopsis Gaming
It’s time to acknowledge the women who excel in gaming and esports. In a market valued by Statista at $282B, it’s become crucial to provide recognition and visibility for those who work in all business sectors on this industry. From marketing to finance, from legal to research, from events to quality assurance, Cynopsis Gaming's Top Women in Gaming & Esports awards honor those who trail-blaze in the interactive entertainment industry.
-
Alumna of The Year
Laurea University of Applied Sciences
The Laurea Alumni of the Year Award is given each year to a former student of Laurea in recognition of outstanding achievements. The first award was presented in 2008 and the name of the recipient is announced at Laurea’s traditional Grand Alumni Evening.
The prize is awarded to Laurea graduates who have highlighted their training and background as Laurea students in a positive manner. A positive approach to developing work or the working community is also an important selection…The Laurea Alumni of the Year Award is given each year to a former student of Laurea in recognition of outstanding achievements. The first award was presented in 2008 and the name of the recipient is announced at Laurea’s traditional Grand Alumni Evening.
The prize is awarded to Laurea graduates who have highlighted their training and background as Laurea students in a positive manner. A positive approach to developing work or the working community is also an important selection criterion.
The Laurea Alumni of the Year Award is called the Pentti Rauhala Prize, in honour of Pentti Rauhala who retired as President of Laurea in 2011. -
Moxie Award Winner
Built In
For eight years, Built In has celebrated individuals who refuse to settle for the status quo with the Moxie Awards, honoring those determined to leave their mark on technology and, in some cases, the world.
2021's Built In Moxie Award winners are all women, nominated by a peer because of their extraordinary passion and commitment to the industry. While women may be the minority in the tech world, their contributions aren’t going unnoticed: Built In received over 400 nominations, ranging…For eight years, Built In has celebrated individuals who refuse to settle for the status quo with the Moxie Awards, honoring those determined to leave their mark on technology and, in some cases, the world.
2021's Built In Moxie Award winners are all women, nominated by a peer because of their extraordinary passion and commitment to the industry. While women may be the minority in the tech world, their contributions aren’t going unnoticed: Built In received over 400 nominations, ranging from individual contributors to company vice presidents in tech or tech-adjacent roles.
They’re mentors, decision-makers, community leaders and more — and they deserve recognition. Each nomination was reviewed by a panel of tech leaders, with identifying information redacted to reduce bias. The result is an impressive line-up of visionaries who have broken barriers to better shape a future of technical excellence and inclusivity.
Meet the Moxie Award winners of 2021: the women ushering in a new era of tech.
https://builtin.com/women-tech/moxie-award-winners-50-women -
Sense Business Idea Competition Winner
-
Winner of Sense Business Idea Competition 2014. Sense 2014 had over 500 participating students with over 200 business ideas.
Languages
-
English
Full professional proficiency
-
French
Limited working proficiency
-
Swedish
Limited working proficiency
-
Finnish
Native or bilingual proficiency
Other similar profiles
Explore collaborative articles
We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.
Explore More