Sophie de Castro

Sophie de Castro

San Francisco, California, United States
2K followers 500+ connections

About

Story-telling, building community, and empowering unique voices through meaningful ideas,…

Activity

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Experience

  • Plaid Graphic

    Plaid

    San Francisco, California, United States

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    Los Angeles, California, United States

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    Claremont, California, United States

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    Claremont, California, United States

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    New York, New York, United States

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    Claremont, California, United States

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    Claremont, California, United States

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    San Jose, California, United States

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    San Francisco, California, United States

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    Claremont, California, United States

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    Claremont, California, United States

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    Cambridge, Massachusetts, United States

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    Claremont, California, United States

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    Boston, Massachusetts, United States

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    Boston, Massachusetts, United States

Education

Licenses & Certifications

Volunteer Experience

  • Claremont McKenna College Graphic

    Admissions Associate

    Claremont McKenna College

    - 3 years 2 months

    - Connect and share insights & advice with prospective and admitted students about college experiences and mutual interests
    - Support and attend admissions events

  • Claremont McKenna College Graphic

    First Year Guide

    Claremont McKenna College

    - 2 years 1 month

    - Ongoing resource for CMC first-year & transfer students
    - Supported and advised students with academic, professional, and student life issues
    - Organized community-building activities & orientation programming

  • APAM (Asian Pacific American Mentors) Graphic

    Student Mentor

    APAM (Asian Pacific American Mentors)

    - 1 year 1 month

    - Advised self-identifying APIDA (Asian Pacific Islander Desi American) freshmen
    - Planned and hosted educational, cultural, and social gatherings, workshops, and events

Projects

  • Praxis: The Proxy App Making Spaces Accessible For All

    - Present

    - Awarded 2nd place prize in The Kravis Lab for Social Impact 2021 "Impact-a-thon: How Can We Use Tech For Social Good?"
    - Brainstormed and developed "Praxis" and pitch deck within 24-hours, utilizing presentation and design thinking skills to formulate a crowd-sourced app functioning as a guide map for accessibility features such as elevators or ramps
    - Collaborating with The Kravis Lab for Social Impact and Claremont McKenna College to implement the app idea on campus

    Other creators
    See project
  • Patents Granted and Issued

    - Present

    Developed removable grip patches for soccer cleats to improve shot-shaping ability; Anticipating next steps of crowdfunding, branding, and advertising

  • Senior Thesis: My Physical-Digital Self: Exploring the Detrimental Effects of the Metaverse on Relationship & Identity Development

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    The metaverse, which is the next iteration of the internet--an immersive, virtual world--poses a threat to the essential human need for healthy relationship and identity development. Coming out of the COVID-19 pandemic, the effects of isolation and virtual socialization led many to prefer physical experiences, despite society’s overall dependency on and connectedness to the internet and technological devices. Framed by Maslow’s hierarchy of human psychological needs, Turkle’s analysis of the…

    The metaverse, which is the next iteration of the internet--an immersive, virtual world--poses a threat to the essential human need for healthy relationship and identity development. Coming out of the COVID-19 pandemic, the effects of isolation and virtual socialization led many to prefer physical experiences, despite society’s overall dependency on and connectedness to the internet and technological devices. Framed by Maslow’s hierarchy of human psychological needs, Turkle’s analysis of the human relationship to earlier forms of virtual reality, and Foucault’s principles of caring for and knowing the self, this paper argues that the metaverse will be detrimental towards developing participant’s relationship and identity, because of its inability to satisfy needs for substantial relationships, in comparison to physical experiences, and because of its production of a virtual self that inhibits self-actualization. The analysis of the major players in the origins, the present-day, and the future of the metaverse, such as Second Life, The Sims, Fortnite, Meta (formerly Facebook), Microsoft, Unity, and Decentraland, reveals that these companies are not prioritizing and facilitating healthy relationship and identity development in their metaverse strategies. My gallery installation project, My Physical-Digital Self, helps conclude the paper, serving as an artistic expression and manifestation of the ideas explored in this paper. Despite the hype and innovations around the metaverse, this technology is at risk of replicating the harmful effects of virtual engagement on relationship and identity development, which already existed and were especially realized as a result of the COVID-19 pandemic.

  • Intuit Idea Jam at The Claremont Colleges: Product Management Case Competition

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    - Ideated an AI assistant app for small businesses and presented pitch deck during an all-day product competition, utilizing Intuit's design thinking methodology to help small businesses understand, implement, and track customer loyalty and improve retention
    - Crafted key interview questions for cold calling local small businesses to gather insights and details on experiences with and strategies for customer retention

  • Exploring Food Business Through Forge Baking Co.

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    - Worked 1 week each in the bakery, cafe, kitchen, and ice cream sections of the restaurant
    - Produced and presented an eBook compiling experiences and insights on running a food business for high school independent senior project

    See project

Honors & Awards

  • AP Scholar

    The College Board

  • Community Engagement Award

    The Winsor School

    Awarded for involvement as a Student Representative and Social Media Team Member in the Winsor Global Forum Committee for enhancing school community, teamwork, and innovation.

  • EIL All-League Award

    The Winsor School

    Eastern Independent League All-League status in Varsity Soccer

Languages

  • Spanish

    Limited working proficiency

  • English

    Native or bilingual proficiency

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