Vishal Sood

Vishal Sood

Palo Alto, California, United States
4K followers 500+ connections

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Building solutions to transform how work gets done in the future with D365 Connected…

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Patents

  • Archiving a live media presentation

    Issued USPTO 08904457

    A computer-implemented method for archiving a live media presentation includes archiving the live media presentation as it is being streamed from a live server, wherein the archiving includes recording the live media presentation in fixed-length segments. A segment name is associated with each of the segments, wherein each of the segment names includes a time stamp. The fixed-length segments are stored on a video on-demand (VOD) server. A manifest is generated that describes at least a portion…

    A computer-implemented method for archiving a live media presentation includes archiving the live media presentation as it is being streamed from a live server, wherein the archiving includes recording the live media presentation in fixed-length segments. A segment name is associated with each of the segments, wherein each of the segment names includes a time stamp. The fixed-length segments are stored on a video on-demand (VOD) server. A manifest is generated that describes at least a portion of the live media presentation and identifies a uniform resource locator (URL) to be used by a client device to access a first one of the segments, wherein the URL includes the segment name of the first segment.

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  • Cache control for adaptive stream player

    Issued USPTO 08725947

    An adaptive stream player that has control over whether a retrieved stream is cached in a local stream cache. For at least some of the stream portions requested by the player, before going out over the network, a cache control component first determines whether or not an acceptable version of the stream portion is present in a stream cache. If there is an acceptable version in the stream cache, that version is provided rather than having to request the stream portion of the network. For stream…

    An adaptive stream player that has control over whether a retrieved stream is cached in a local stream cache. For at least some of the stream portions requested by the player, before going out over the network, a cache control component first determines whether or not an acceptable version of the stream portion is present in a stream cache. If there is an acceptable version in the stream cache, that version is provided rather than having to request the stream portion of the network. For stream portions received over the network, the cache control component decides whether or not to cache that stream portion. Thus, the cache control component allows the adaptive stream player to work in offline scenarios and also allows the adaptive stream player to have rewind, pause, and other controls that use cached content.

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  • Seamless playback of Composite Media

    Issued US 8683337

    A Streaming composition system is described herein that provides easy workflow and playback capabilities for content producers to create composite media assets from existing and on-going media content and for streaming clients to seamlessly playback composite multimedia streams provided from different sources. These assets provide broadcasters an option to quickly turn around highlights for an on-going event. The streaming composition system allows a producer to identify clips within existing…

    A Streaming composition system is described herein that provides easy workflow and playback capabilities for content producers to create composite media assets from existing and on-going media content and for streaming clients to seamlessly playback composite multimedia streams provided from different sources. These assets provide broadcasters an option to quickly turn around highlights for an on-going event. The streaming composition system allows a producer to identify clips within existing media assets and compose the clips into a new unified streaming presentation. For producers that already have smooth streaming media assets, the system leverages these assets to provide seamless playback across clip boundaries including advanced playback support for advertisement insertion, fast forward, rewind, and so on.

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  • SMOOTH, STATELESS CLIENT MEDIA STREAMING

    Issued US 8623044

    An adaptive streaming system is described herein that provides a stateless connection between the client and server for streaming media playback in which the data is formatted in a manner that allows the client to make decisions and react more quickly to changing network conditions. The client requests uniform chunks of media from the server that include a portion of the media. The adaptive streaming system requests portions of a media file or of a live streaming event in small-sized chunks…

    An adaptive streaming system is described herein that provides a stateless connection between the client and server for streaming media playback in which the data is formatted in a manner that allows the client to make decisions and react more quickly to changing network conditions. The client requests uniform chunks of media from the server that include a portion of the media. The adaptive streaming system requests portions of a media file or of a live streaming event in small-sized chunks each having a distinguished URL. This allows streaming media data to be cached by existing Internet cache infrastructure. Each chunk contains metadata information that describes the encoding of the chunk and media content for playback by the client. The server may provide chunks in multiple encodings so that the client can switch quickly to chunks of a different bit rate or playback speed.

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  • Smooth Streaming Client Component

    Issued US 8555163

    A streaming abstraction system is described herein that provides application developers a client software development kit (SDK) on top of which to build smooth streaming solutions. The system reduces development time considerably and abstracts platform specific intricacies and protocol handling on the client. In addition, the streaming abstraction system makes it possible to monetize streaming content with advanced features like advertising and analytics and provides advanced capabilities like…

    A streaming abstraction system is described herein that provides application developers a client software development kit (SDK) on top of which to build smooth streaming solutions. The system reduces development time considerably and abstracts platform specific intricacies and protocol handling on the client. In addition, the streaming abstraction system makes it possible to monetize streaming content with advanced features like advertising and analytics and provides advanced capabilities like multiple camera angles, diagnostics, and error handling. In some embodiments, the streaming abstraction system provides an intermediate layer that operates between an application and an underlying client media platform. The intermediate layer manages smooth streaming protocol handling as well as interactions with the platform-specific runtime.

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  • Dynamic Throttling Based on Network Conditions

    Issued US 8239564

    The dynamic management of download rates when downloading digital resources to clients. A server concurrently maintains download sessions with any number of clients, each download session for downloading a corresponding digital resource to a corresponding client. The download rates for the various download sessions are adjusted as download sessions are completed, and as new download sessions are added. As new download sessions are initiated, a minimum and target download rate may be calculated.…

    The dynamic management of download rates when downloading digital resources to clients. A server concurrently maintains download sessions with any number of clients, each download session for downloading a corresponding digital resource to a corresponding client. The download rates for the various download sessions are adjusted as download sessions are completed, and as new download sessions are added. As new download sessions are initiated, a minimum and target download rate may be calculated. The target download rate is the rate at which the server will attempt to download the requested digital resource to the client, and will depend on the total available bandwidth for use to download the digital resources.

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  • MANAGING MULTIPLE DYNAMIC MEDIA STREAMS

    Filed US 20110161485

    A coordinated adaptive streaming system provides a level of intelligence between adaptive streaming heuristics applied to multiple multi-bitrate streams playing on a client computer at the same time. The system receives a media event that includes multiple multi-bitrate streams and plays two or more of the streams. Each stream registers with the coordinated adaptive streaming system so that the system is aware of each of the streams. The system receives a priority indication from each stream…

    A coordinated adaptive streaming system provides a level of intelligence between adaptive streaming heuristics applied to multiple multi-bitrate streams playing on a client computer at the same time. The system receives a media event that includes multiple multi-bitrate streams and plays two or more of the streams. Each stream registers with the coordinated adaptive streaming system so that the system is aware of each of the streams. The system receives a priority indication from each stream that indicates the priority of the stream relative to other streams associated with the media event. The system uses the received priority indications to make adaptive streaming decisions. Thus, the coordinated adaptive streaming system provides playback that more closely aligns with a user's priorities and provides a higher quality experience to a user viewing multiple concurrent media streams.

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  • INTEGRATING CONTINUOUS AND SPARSE STREAMING DATA

    Filed US 20110083144

    A sparse streaming system provides a first-class means for sparse metadata to be added to streaming media presentations and to be delivered using an integrated data channel that is cacheable using readily available HTTP-based Internet caching infrastructure for increased scalability. The sparse streaming system stores a reference to a sparse track within a continuous track. If a continuous fragment arrives at the client that refers to a sparse fragment that the client has not yet retrieved…

    A sparse streaming system provides a first-class means for sparse metadata to be added to streaming media presentations and to be delivered using an integrated data channel that is cacheable using readily available HTTP-based Internet caching infrastructure for increased scalability. The sparse streaming system stores a reference to a sparse track within a continuous track. If a continuous fragment arrives at the client that refers to a sparse fragment that the client has not yet retrieved, then the client requests the sparse fragment. In addition, each sparse fragment may include a backwards reference to the sparse fragment created immediately prior. The references in the continuous fragments make the client aware of new sparse track fragments, and the backwards references in the sparse track fragments ensure that the client has not missed any intervening sparse track fragments.

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  • DELIVERING CACHEABLE STREAMING MEDIA PRESENTATIONS

    Filed US 20100235528

    A smooth streaming system provides a stateless protocol between a client and server in which the server embeds incremental control information in media fragments. The server provides uniform media fragment responses to media fragment requests that are cacheable by existing Internet cache infrastructure. The smooth streaming system receives media data in fragments from one or more encoders, creates an index of each fragment, and stores the fragments. The server provides fragments to clients that…

    A smooth streaming system provides a stateless protocol between a client and server in which the server embeds incremental control information in media fragments. The server provides uniform media fragment responses to media fragment requests that are cacheable by existing Internet cache infrastructure. The smooth streaming system receives media data in fragments from one or more encoders, creates an index of each fragment, and stores the fragments. The server provides fragments to clients that contain metadata information describing the encodings available on the server and the encoding of the fragment. The server may also provide information within each fragment that allows the client to determine whether the client is requesting data too fast or too slow, so that the client can adapt its request rate to a cadence in tune with the rate at which the server is receiving encoder data.

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  • FLEXIBLE LOGGING, SUCH AS FOR A WEB SERVER

    Filed US 20100235494

    A flexible logging system is described herein that operates with a web server to provide activity logging in a way that is customizable to include a variety of data fields, can capture both client and server log information to a single location, and can provide data to an analysis engine directly to provide near real-time reporting. The system captures events within the web server as they occur and can provide reporting before the final response occurs. During request processing in the web…

    A flexible logging system is described herein that operates with a web server to provide activity logging in a way that is customizable to include a variety of data fields, can capture both client and server log information to a single location, and can provide data to an analysis engine directly to provide near real-time reporting. The system captures events within the web server as they occur and can provide reporting before the final response occurs. During request processing in the web server, server extension modules raise log events whenever an event occurs. The system matches the received data to a log definition and writes the data to any log that matches. Thus, the flexible logging system provides a rich, flexible, and fast platform for content providers and administrators to get a real-time view of the state of requests to their web servers.

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  • URL BASED RETRIEVAL OF PORTIONS OF MEDIA CONTENT

    Filed US 20100180011

    A media fragmenting system is described herein that allows requesting portions of a content item through information specified in a Uniform Resource Identifier (URI) used to retrieve the content item. Media fragments retrieved using the media fragmenting system are cacheable by existing Internet infrastructure and allow clients to retrieve portions of a content item without retrieving the entire content item. The media fragmenting system adds a content range segment to the URI to specify a…

    A media fragmenting system is described herein that allows requesting portions of a content item through information specified in a Uniform Resource Identifier (URI) used to retrieve the content item. Media fragments retrieved using the media fragmenting system are cacheable by existing Internet infrastructure and allow clients to retrieve portions of a content item without retrieving the entire content item. The media fragmenting system adds a content range segment to the URI to specify a portion of the content item. A server receiving the URI accesses the content item, identifies the requested portion, and returns the requested portion in a standard HTTP response to the client. Because no changes to the HTTP protocol are involved, intermediate servers, routers, and proxies, can all handle the request and response as well as cache the response without modification.

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  • Dynamic Fragmentation of Digital Media

    Filed US 20100114921

    Media fragmentation may be provided. First, a request for a manifest may be received from a client. Then, in response to the received request for the manifest, the manifest may be sent to the client. Next, a request may be received from the client for a file fragment. The request may indicate a start time and an end time corresponding to the file fragment. The request may be in a format defined by the manifest. Then a lookup table may be queried for a first byte location in a media file…

    Media fragmentation may be provided. First, a request for a manifest may be received from a client. Then, in response to the received request for the manifest, the manifest may be sent to the client. Next, a request may be received from the client for a file fragment. The request may indicate a start time and an end time corresponding to the file fragment. The request may be in a format defined by the manifest. Then a lookup table may be queried for a first byte location in a media file corresponding to the start time and a second byte location in the media file corresponding to the end time. Next, a portion of the media file between the first byte location and the second byte location may be extracted from the media file. The portion may comprise the file fragment. The file fragment may be sent to the client.

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  • Resource Management Platform

    Filed US 20080276243

    In client-server architectures, systems and methods for implementing an extensible resource management platform at a server are described. The extensible resource management platform is developed based on a plug-in based architecture which includes one or more subsystems for performing functions associated with resource management. Different implementations can be provided by new or different components or plug-ins. The resource management platform is thus a platform over which one or more…

    In client-server architectures, systems and methods for implementing an extensible resource management platform at a server are described. The extensible resource management platform is developed based on a plug-in based architecture which includes one or more subsystems for performing functions associated with resource management. Different implementations can be provided by new or different components or plug-ins. The resource management platform is thus a platform over which one or more functionalities can be further added to supplement existing and varying functions.

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  • SERVER-CONTROLLED DISTRIBUTION OF MEDIA CONTENT

    Filed US 20090089401

    Described is a technology in which media content is sent to clients in partial pieces, so that a server may control how clients view (and/or hear) the media content. A client requests partial content, and the server allows or disallows the request based upon one or more various conditions, as evaluated against a playlist provided (e.g., by a playlist provider) for that client. For example, the playlist may specify that the client cannot skip content, whereby the server disallows a request for a…

    Described is a technology in which media content is sent to clients in partial pieces, so that a server may control how clients view (and/or hear) the media content. A client requests partial content, and the server allows or disallows the request based upon one or more various conditions, as evaluated against a playlist provided (e.g., by a playlist provider) for that client. For example, the playlist may specify that the client cannot skip content, whereby the server disallows a request for a piece of content that skips over other content. Session related data may be kept to track the content sent to the client. Media content may be sent based on a dynamic condition, and/or the playlist may be dynamically adapted. A piece of media content may comprise an advertisement, which may be custom-selected for that client, such as based upon user profile data and/or client location information.

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