Toby Barnes

Toby Barnes

Portland, Oregon, United States
500+ connections

About

Humanizing technology.
A passionate, entrepreneurial leader with 25 years of…

Articles by Toby

Activity

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Experience

  • Cash App Graphic

    Cash App

    Portland, Oregon Metropolitan Area

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    Portland

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    United Kingdom

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    Remote (Portland, OR)

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    Remote (Portland, OR)

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    Portland, Oregon Area

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    Portland, Oregon

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    Portland, Oregon Area

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    Portland, Oregon

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    Portland, Oregon Area

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    London, United Kingdom

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    London, United Kingdom

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    London, United Kingdom

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    London, England Metropolitan Area

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    Nottingham, England, United Kingdom

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    London, United Kingdom

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    London, United Kingdom

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    London, United Kingdom

Education

  • Liverpool John Moores University Graphic

    Liverpool John Moores University

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    Activities and Societies: Chairman of the Role Playing Society for 4 years. :)

    A degree managed by McKinsey, Focusing on Business Administration, Economics, Cybernetic Systems Thinking, Database design & development. I took a number of Marketing minors to supplement the business finance and computer science foci.

Licenses & Certifications

Volunteer Experience

  • Oregon Food Bank Graphic

    Supporter

    Oregon Food Bank

    - Present 9 years 10 months

    Social Services

  • Friends of the Columbia Gorge Graphic

    Volunteer

    Friends of the Columbia Gorge

    - Present 7 years 2 months

    Environment

  • Greater London Authority Graphic

    Member of the Digital Advisory Board to the Mayor of London

    Greater London Authority

    - 3 years 1 month

    Politics

    Supporting the work of the London Datastore, transforming the way in which information is shared between the government and the public. As well as leading open data in London, the board make recommendations on digital projects, reflect the views of social innovators in London to the Mayor as well as advising on any relevant technical developments.

Publications

  • Museums at Play: Games, Interaction and Learning

    Museums etc

    Museums are using games in many innovative ways - for interpretation, education, marketing, outreach and events. Museums at Play provides an extraordinary and comprehensive international overview of the development, use and evaluation of games within museum and cultural contexts, through over 40 detailed case studies. It also draws on the experience of game designers and theorists and explores the range of new opportunities for interactivity using gaming. Contributors include specialists from…

    Museums are using games in many innovative ways - for interpretation, education, marketing, outreach and events. Museums at Play provides an extraordinary and comprehensive international overview of the development, use and evaluation of games within museum and cultural contexts, through over 40 detailed case studies. It also draws on the experience of game designers and theorists and explores the range of new opportunities for interactivity using gaming. Contributors include specialists from world-class institutions including The British Museum, Smithsonian Institution, Science Museum, Tate, and the Walker Art Center as well as leading game developers, curators, designers, and educators from some fourteen countries.

    Other authors
    • katy beale
    See publication

Courses

  • Agile / scrum master

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  • BBC Media Training

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Projects

  • Alexa LLM

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    Generative AI model for Alexa

  • Nike Rise

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    Retail concept and global store launch

  • House of Innovation - Nike Flagship Store - Shanghai & NYC

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    Best Retail Experience Of 2018: Nike House Of Innovation 000 (Forbes)

    https://sneakernews.com/2018/11/14/nike-new-york-city-nyc-store-650-5th-avenue/

    Concept Development
    Retail Strategy
    Retail Design
    Service Design

    Nike Retail Flagship Store, Shanghai & NYC

    Other creators
    See project
  • Nike+ App

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    Nike+ athletes all-access pass to Nike's most coveted products and events via one seamless sign-on. It offers members a personal store stocked with performance product recommendations and reserved invitations to their favorite sneakers. Combining these offerings, the app serves every step of an athletic life — from competition to training to sport-style — propelling members towards their potential.

    Now with retail mode.

    See project
  • Nike by Melrose - Nike Live/Hyperlive - Store Concept

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    Concept
    Retail Strategy
    Service and Product Design

    The first “Nike Live” concept, Nike by Melrose is built on data and driven by digital. The store checks many of the boxes of what physical retail needs to be in 2018 and beyond - Localized, Digitized, Personalized, Humanized, Socialized:

    Other creators
    See project
  • Nike Trial Zone

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    Nov 2015 – Present

    Project descriptionAKQA has been working with Nike DTC and Retail Brand Categories to create Trial Zone – a global platform of immersive in-store product trial experiences, starting with the Basketball and Running categories.

    Nike+ Basketball Trial Zone lets consumers test-out their shoes in iconic basketball courts, Dyckman Park in Washington Heights and Brooklyn Bridge Park. Meanwhile, Nike+ Running takes consumers on a 90-second run through Central Park or…

    Nov 2015 – Present

    Project descriptionAKQA has been working with Nike DTC and Retail Brand Categories to create Trial Zone – a global platform of immersive in-store product trial experiences, starting with the Basketball and Running categories.

    Nike+ Basketball Trial Zone lets consumers test-out their shoes in iconic basketball courts, Dyckman Park in Washington Heights and Brooklyn Bridge Park. Meanwhile, Nike+ Running takes consumers on a 90-second run through Central Park or Battery Park.

    The interactive spaces are equipped with motion sensors, cameras, speakers, high-definition TV displays, and controlled by the in-store athlete using an iPad application. Trial Zone launches today with the grand opening of Nike’s NYC SoHo flagship store.

    Other creators
    See project
  • Nike Training Club v3

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    Nike Training Club – Over 100 full body workouts inspired by top Nike athletes and designed by NTC Master Trainers, N+TC will help you track progress, stay motivated and train better.

    New Design, New Build, New Features.
    Released simultaneously for IOS and Android.
    Integrating nike+ services and Nike+ Running into the core experience.
    Ongoing Fitness Programs - a 4 week intense framework of training that combines yoga, workouts from pro athletes and nike trainers.
    Available…

    Nike Training Club – Over 100 full body workouts inspired by top Nike athletes and designed by NTC Master Trainers, N+TC will help you track progress, stay motivated and train better.

    New Design, New Build, New Features.
    Released simultaneously for IOS and Android.
    Integrating nike+ services and Nike+ Running into the core experience.
    Ongoing Fitness Programs - a 4 week intense framework of training that combines yoga, workouts from pro athletes and nike trainers.
    Available in English, French, Spanish, German, Italian, Russian, Chinese and Japanese
    Editors Choice on the Apple store, and Number 1 fitness app in 7 locales.

    Other creators
    See project
  • Nike Accelerator

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    The Nike+ Accelerator, powered by TechStars, will host 10 companies for a three-month, immersive, mentor-driven startup accelerator. The focus is to allow companies to leverage the Nike+ platform, and NikeFuel, to build offerings that inspire and assist people to live more active, healthy lifestyles.

    See project
  • Nike Game On, World

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    Using the Nike Fuelband, GPS Running Application and Nike Training/Basketball shoes Game On, World was a campaign site to support activation and awareness of its new range of products globally through local market events and missions covering 52 locales.

    The project went through several iterations; from integrating with Instagram and Foursquare, being a native Mobile device application and also a Consumer Curated game board. The go live release featured integration with Facebook, Twitter…

    Using the Nike Fuelband, GPS Running Application and Nike Training/Basketball shoes Game On, World was a campaign site to support activation and awareness of its new range of products globally through local market events and missions covering 52 locales.

    The project went through several iterations; from integrating with Instagram and Foursquare, being a native Mobile device application and also a Consumer Curated game board. The go live release featured integration with Facebook, Twitter and Instagram backed by an Adobe CQ5 CMS.

    A bespoke Tumblr presence to support all local markets and allow Nike curated content for the site was also built through close work with Tumblr.

    Competing against a rival campaign over the Olympics the site went on to attract nearly half a million visits on launch and continues to attract significant traffic for the rest of the campaign [http://econsultancy.com/uk/blog/10539-nike-beats-adidas-in-social-buzz-during-olympics?utm_medium=email&utm_source=daily_puls] and was awarded FWA site of the day [http://www.thefwa.com/site/game-on-world].

    Other creators
    See project
  • Such Tweet Sorrow

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    Suchtweetsorrow is a modern-day adaptation of Shakespeare’s Romeo & Juliet in tweets. During the period of five weeks (April 10, 2010 – May 12, 2010) six professional actors performed the play on Twitter and other web devices. The actors improvised around a prepared story grid and could interact with each other and react to followers, fans, real events and comments via Twitter. The play was a cooperation between the Royal Shakespeare Company and The Mudlark Production Company.

    Other creators
    See project
  • Chromaroma

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    Chromaroma is a London-based game using players’ Oyster cards and Barclays Cycle Hire accounts. Points are awarded depending on the stations and journeys users complete on the London Underground and London Buses, as well as using ‘Boris bikes’.
    It is described by its creators, Mudlark, as “location-based top trumps”, and encourages competition through leaderboards.

    The game was launched to the public on 30 November 2010, when snow closed Gatwick Airport and caused severe delays on…

    Chromaroma is a London-based game using players’ Oyster cards and Barclays Cycle Hire accounts. Points are awarded depending on the stations and journeys users complete on the London Underground and London Buses, as well as using ‘Boris bikes’.
    It is described by its creators, Mudlark, as “location-based top trumps”, and encourages competition through leaderboards.

    The game was launched to the public on 30 November 2010, when snow closed Gatwick Airport and caused severe delays on London’s tube network.

    Other creators
    See project

Honors & Awards

  • N+TC 3.0

    Mobile Design, BIMA

    http://bimaawards.com/2014-winners.php

  • Nike Training Club - Nike Maxim

    Nike

    Nike Maxim

  • N+TC 3.0

    Experience Design - Mobile, Bronze Pencil, One Club

    User Experience Design - Mobile / User Experience
    http://www.oneclub.org/#olmag=/_ajax/archive/?action=arc_work%26value=21464

  • NTC 3.0

    Editor’s Choice, iTunes App Store

  • JUDGE - Clio Awards - Digital

    Clio Awards

  • Nike Find Your Greatness

    Cannes Titanium Lion

  • Nike Fuelstream

    OneShow

  • Guardian Mega - Chromarma

    Guardian

  • Digital Innovation Gold

    Royal Television Society

    http://vimeo.com/13130055

  • JUDGE - British Intereactive Media Awards

    BIMA

  • MTV 2

    Interface Design, Bafta UK

    http://awards.bafta.org/award/2000/interactive/interface-design-award

  • MTV 2

    D&AD Gold Pencil

  • MTV2, User Experience

    BIMA

Organizations

  • IGDA

    Board Member - Education SIG

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    The Game Education Special Interest Group focuses on: * developing a community of game educators * promoting game education * providing resources to game educators

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