Willy Wu

Willy Wu

San Francisco, California, United States
534 followers 500+ connections

About

I'm a software engineer by trade with a passion for design and creative tools. At Figma…

Activity

Experience

  • Figma Graphic

    Figma

    San Francisco Bay Area

  • -

    Cambridge, MA

  • -

    San Francisco

  • -

    Berlin Area, Germany

  • -

    Cambridge, MA

  • -

  • -

  • -

Education

Volunteer Experience

Publications

  • Game Theory based Peer Grading Mechanisms for MOOCs

    L@S '15 Proceedings of the Second (2015) ACM Conference on Learning @ Scale Pages 281-286

    An efficient peer grading mechanism is proposed for grading the multitude of assignments in online courses. This novel approach is based on game theory and mechanism design. A set of assumptions and a mathematical model is ratified to simulate the dominant strategy behavior of students in a given mechanism. A benchmark function accounting for grade accuracy and workload is established to quantitatively compare effectiveness and scalability of various mechanisms. After multiple iterations of…

    An efficient peer grading mechanism is proposed for grading the multitude of assignments in online courses. This novel approach is based on game theory and mechanism design. A set of assumptions and a mathematical model is ratified to simulate the dominant strategy behavior of students in a given mechanism. A benchmark function accounting for grade accuracy and workload is established to quantitatively compare effectiveness and scalability of various mechanisms. After multiple iterations of mechanisms under increasingly realistic assumptions, three are proposed: Calibration, Improved Calibration, and Deduction. The Calibration mechanism performs as predicted by game theory when tested in an online crowd-sourced experiment, but fails when students are assumed to communicate. The Improved Calibration mechanism addresses this assumption, but at the cost of more effort spent grading. The Deduction mechanism performs relatively well in the benchmark, outperforming the Calibration, Improved Calibration, traditional automated, and traditional peer grading systems. The mathematical model and benchmark opens the way for future derivative works to be performed and compared.

    ISBN: 978-1-4503-3411-2

    Other authors
    See publication

Projects

  • Seismic Eruptions

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    A web visualization of earthquakes in the past century.

    See project
  • JS Virtual Machine

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    A prototype web runtime for a subset of Java, aimed at teaching computer science through visual debugging.

  • GridFlow (Part of Learning Everywhere)

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    GridFlow is a prototype game about managing the power grid and preventing blackouts.
    View it on my site at http://willy-vvu.github.io/#gridflow

    See project
  • Next Generation Molecular Workbench

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    MW is powerful software that provides visual, interactive computational experiments for teaching and learning science. Over the past decade, we've developed our Classic MW into one of the most amazing tools for science teaching and learning.

    See project

Honors & Awards

  • MIT Hacking Arts 2015 - 1st Place

    MIT Hacking Arts

    http://devpost.com/software/insideart

  • AP National Scholar

    College Board

  • IBM Watson Scholarship

    IBM

  • Hack@Brown 2015 - 1st Place

    Hack@Brown

    Won Best Overall project.
    http://devpost.com/software/motemote

  • MIT Blueprint - 3rd place

    MIT Blueprint

    Won 3rd place.
    http://youtu.be/rPSjOjC7FZE?t=49m45s

  • AIME Qualifier - MAA Certificate of Distinction

    American Mathematics Contest

  • USA Computing Olympiad - Gold Division Member

    USA Computing Olympiad

    Placed among the top 100 for USA High School students in the USA Computing Olympiad, earning a membership in the Gold Division.

  • 2013-14 Siemens Competition Semifinalist

    SIEMENS Foundation

    MIT PRIMES research project - Teaching a Class to Grade Itself using Game Theory
    http://www.siemens-foundation.org/pool/siemens_competition/2013_highlights/2013_web_listing_sfs_final.pdf

Languages

  • English

    Native or bilingual proficiency

  • Chinese

    Native or bilingual proficiency

  • French

    Elementary proficiency

Organizations

  • MIT's Undergraduate Administration Innovation Committee

    Project Lead

    - Present

    I lead an initiative to foster creative activity by connecting students to campus resources.

  • Acton Boxborough IdeaLab

    Founder, Head Developer

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    A software makerspace I founded for high school students to explore programming through projects. http://idea-lab.github.io

  • Acton Boxborough Science Team

    Regional Officer

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    Acton Boxborough won 1st place in the State Tournament from 2010 ongoing. I was the lead maker/builder when I was on the team.

Recommendations received

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