After impressing at last year's Future Games Show, this ecological management sim from Ember Trail has received an official release date. Read the Full Story: https://lnkd.in/guYy5WJt
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After impressing at last year's Future Games Show, this ecological management sim from Ember Trail has received an official release date. Read the Full Story: https://lnkd.in/guYy5WJt
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DREDGE - The Pale Reach: A Deep Dive into the Icy Unknown “DREDGE - The Pale Reach”, the latest expansion from Black Salt Games, is a chilling yet thrilling journey that takes players into an icy, unsettling region. This expansion introduces a new section of the map, filled with new species of fish, mysteries to unravel, and even some new pieces of equipment. REVIEW : DREDGE - The Pale Reach (
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Interested in understanding how evolutionary games can serve as an alternative to classical games, particularly in scenarios where obtaining Nash Equilibrium might prove challenging? Check out my recent article on the evolutionary game dynamics between Distributed Energy Resources (DERs) and Microgrid Operators (MGOs). In this article, the power factor improvement in a microgrid is utilized as an example to illustrate the intricate dynamics between DERs and MGOs, presenting an alternative approach to Nash Equilibrium for identifying stable strategies. https://lnkd.in/gtkXkskf
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Connections #Wargaming Conference Day 2 Report: Just got home from Connections but still catching up on events! Highlights from Wednesday began with a panel on Analytic Tools and Systems. Amelia Frederking and Morgan Olvera from TRAC presented on the TRAC Wargame System and the Versatile Assessment Simulation Tool developed in R (VAST-R). TRAC is building an excellent tactical/operational wargaming system that is able to model effects in all domains while remaining simple to grok and traceable to doctrine and widely accepted planning factors. The second panel I attended was on Policy (War)Gaming. I found Sophie Sallot’s game dealing with the challenges of implementing the Army Climate Strategy particularly insightful for the way it elegantly abstracted complex conceptual interactions and competing interests. The final presentation of the day for me was by Tim Barrick (OWS fame) and Tavis Parker of The Game Crafter, LLC. The Game Crafter is a US based company that provides designers a rather unique opportunity to get a hold of game components, prototype designs, and sell/distribute through a print on demand system. I’ll definitely be using them to print my game whenever I get to actually putting it to paper! Wednesday ended with dinner and a game night. There were many great published and upcoming games out but I’ll provide a photo of the Littoral Commander game here. Sebastian Bae should start charging a service to GM Littoral Commander games with additional heckling for an up-charge!
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GRAND CROSS : Age of Titans is a strategy game developed by Netmarble studio. Get ready for an innovative next-generation strategy game that is unrivaled. Engage in thrilling battles that include unique dynamics between soldiers, air units, ranged attacks, natural landscapes and terrifying monstrous blocks.
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Game Theory and Strategy: Strategic interactions are pervasive in all walks of life. The module aims to present a systematic study of these strategic interactions, focusing on their applications in businesses and public policy. Accordingly, you will learn in-depth about game trees, simultaneous move games, extensive form games, mixed strategy Nash equilibrium and applications, and cooperative game theory and applications.
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☄ Stellar Blade has been one of the most talked about titles last week. We have collected the data for its critical reception and compared it against other titles in the same genre. Stellar Blade has had an impressive performance so far beating another SIE exclusive Rise of Ronin and the hit Indie title Pepper Grinder. 💿 By understanding this type of critical reception any video game developer or publisher can gain valuable insight into the preferences and expectations of gamers. Let us know your thoughts on Stellar Blade. Have you had the chance to play it yet? 👉 Keep up to date with #GamesIndustry insights ▶ https://shorturl.at/krEN4 #VideoGames #Data
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Look inside the Medieval Game Environment, now on UE5 🏰 Learn more about how we’ve updated the Medieval Game Environment to use the latest Unreal Engine features!: https://lnkd.in/eFaDDP6J
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For The Guardian, I spoke to the National Videogame Museum and many gamers as to why Animal Crossing: New Horizons was so important during the pandemic, and why it's legacy is still so strong four years later. One of the most enjoyable pieces I've ever worked on, and definitely validates my hundreds of hours on Wild World on the DS, City Folk on the Wii, New Leaf on the 3DS, and finally New Horizons on the Switch! Take a read: https://lnkd.in/enzGgvpp
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Path traced effects in games have been a dream of many since the early days of real-time rendering. Learn the theoretical and practical elements necessary to add real-time path–traced lighting to an advanced, modern game engine. Watch on GDC YouTube! https://lnkd.in/eRqPWvMD
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The Transition from the 7v7 to the 9v9 Game Format ⚽ In this article, we explore the transition from 7v7 to 9v9 game formats and the impact it can have on players. Learn more ➡️ https://hubs.li/Q02w7fGs0
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GM at EduTechSmart | M&A Manager at Kinda Brave | Founder&CEO at Kibix
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