🚀 Join devcom Developer Conference #ddc2024 - Europe’s largest game developer event from August 18-20, 2024. 🔥 TICKET DISCOUNT until July 31! Secure your spot and save up to 100€ on your ticket. https://lnkd.in/eXd7mruQ 🗣️ WEEKLY PROGRAM UPDATES Get inspired by 250+ speakers and 200+ sessions across 15 stages in our new event venue! https://lnkd.in/ekr_KuGK 🤝 MANY BUSINESS & NETWORK OPPORTUNITIES Connect with devcom’s game developers and industry professionals to enhance your gamescom experience with 2 more days of business. ▶️ 5 days of business with devcom & gamescom: https://lnkd.in/dKpkz-yV
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If you're attending Game Developers Conference and haven't scheduled a meeting with me yet, let's connect and exchange contacts! How about grabbing some food or coffee while we're at it? Let's make the most of our time at the event! #GDCNetworking #MeetupOpportunity #ConnectAtGDC #CoffeeAndConversation #GameDevMeetup
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Our BizDev, Luke Baker, is back from Game Developers Conference with fresh new stories. About creating new connections and fostering existing ones, catching up with friends, peers, the power of collaboration & more. And he's gonna share his BizDev perspective in an upcoming article, so stay tuned!
Game Developers Conference always stands out as a memorable event each year! An excellent opportunity to connect with peers and friends, sharing knowledge and making new connections to last a lifetime. This year was no different and we had a total blast in San Francisco. Our team got to chat with loads of passionate game developers and enthusiasts, exchanging ideas and gaining inspiration from each other. Can't wait for the next edition already! #GDC2024 #GameDevelopersConference #GameDev #GamingIndustry #SanFrancisco #Event #LakshyaDigital
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We are looking forward to joining our friends at the Fair Play Alliance at the Game Developers Conference on Monday, March 18. Michael Preston and Sarah Jacobstein will join Kimberly Voll, PhD, Weszt Hart, Natasha Miller, and Shuli Gilutz, Ph.D. 🔜 GDC for Harmonizing Multiplayer Experiences, an interactive workshop. In this workshop, we will go through some best practices for risk assessment to determine where you can anticipate player behavior problems in a game, identifying what good looks like for your game, and using behavior subgroups to create a framework for how to think about the player dynamics within a game. We will then spend time working on practical features or interventions to help enhance your desired dynamics and reduce the problematic ones. We’ll also look at how you can set and measure outcomes to assess how your game and its community are doing from a player-dynamics lens. If you'll be at GDC, please let us know! https://lnkd.in/eH-bTNta
Game Developers Conference (GDC) - The Game Industry's Premier Professional Event
gdconf.com
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Experienced tabletop and video game developer Jordan Weisman presents Adventure Forge, an innovative platform that combines Roblox's ease of use with narrative game creation. 💥 After working with FASA Corporation and Harebrained Schemes, Weisman is currently focusing on enabling consumers to make narrative-oriented games without the need for coding.✌️ Key points:👇 📌𝐓𝐨𝐨𝐥 𝐄𝐦𝐩𝐨𝐰𝐞𝐫𝐦𝐞𝐧𝐭: Adventure Forge gives designers robust yet user-friendly logic development tools, similar to Mad Libs, by substituting contextual drop-down options for coding. 📌𝐍𝐚𝐫𝐫𝐚𝐭𝐢𝐯𝐞 𝐃𝐢𝐯𝐞𝐫𝐬𝐢𝐭𝐲: Adventure Forge is capable of handling a wide range of game genres, including puzzle and hidden object games, despite its preference for narrative-focused games. 📌𝐁𝐮𝐬𝐢𝐧𝐞𝐬𝐬 𝐌𝐨𝐝𝐞𝐥: Adventure Forge is purchased upfront by authors, who have the same control over revenue that they do with Roblox. Only when developers charge for their games do end users pay. Find out more at the link below: Code your own adventure, without code | https://zurl.co/lhE9
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After 11 years in games, I'm super excited to finally get the chance to attend GDC for the first time! Let me know if you'll be around! Happy to meet over breakfast, coffee, lunch, dinner, walk, beer, endless debates on "what is UX?", "the value of playtesting", "quant vs qual", or a combo of the above. Also, if you like free beer and nice people, link is in the post below ;)
Will we see you at Game Developers Conference? We'll be hosting our annual Playtests & Pints happy hour event, so don't forget to RSVP here: https://lnkd.in/eJsaKNHA. Who else is going? What's the 'can't miss' session this year? Tell us in the comments 👇
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Tomorrow we start our gaming adventure on Sui Foundation Sui blockchain
TOMORROW: A Groundbreaking Unveiling! Our founder Vitomir Jevremovic will showcase our new, open-source hyper casual game that integrates the Unity-Sui wallet developed by ALL.ART, at the Sui Vietnam Hackathon. 💡 Why You Can't Miss This: If you're into game development, this is a chance to learn how to accelerate and improve your Web3 game development process. 🕒 Join us for the session hosted by Vu Dang Quang on 02/04 at 12:30 PM UTC.
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Last weekend I participated in the Playrix hackathon event. Following the theme of the conquest, in 48 hours I created Dragon-tinder game in solo. Players should cooperate and find perfect genetic matches, send and accept invitations to create ultimate dragons and defeat black king of dragons with their total power. There are 448 dragons from 88 families now, and black king defeated by 0.1% xD My main mistake is obsession with online mode. I was sure that players (which are only my colleagues) will be intrigued to cooperate and search for perfect marriage. In fact, big results are only achieved by multi-accounts players, pairing it's own dragons. They created single player experience by themself :) If I made this game single-player, I could have way more active players (probably 10x). In fact, most of the sessions were: 1) be born. 2) send some invites. 3) don't get any answer soon and close the game forever. (screenshot have some glitches because I've translated it for you on English via Photoshop :) )
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Countdown alert! 🚀 Just under a month until the Game Developers Conference kicks off! Are you gearing up to attend? Don't miss out on our top 12 tips for making the most of your GDC experience. Share your own tips in the comments below! https://lnkd.in/edAqyzja #GDC2024 #GameDevTips
Master Your Game Plan: 12 Pro Tips for a Successful GDC 2024
sierradivision.com
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Are you getting excited for March? I am, because FastSpring is a sponsor of #GDC2024! If you're registered, be sure to stop by booth S1931 to talk with our team on site to learn about our payment solutions for your games, and unlock the secrets to how we help you: 🎮 Collect payments for direct purchases of your games and in-game transactions 🕹️ Sell internationally with ease, while staying sales tax compliant 👾 Store data in accordance with the increasingly complex data privacy regulations 🏆Plus, we'll be giving away a Diji Mini Drone! Ready to level up with FastSpring? Click below to learn more in our blog! #gamedevelopment #gamedev #indidev #pcgaming
FastSpring at Game Developers Conference 2024!
fastspring.app
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PickFu takes on San Francisco 🌉 Our team is ready for GDC 2024 – the biggest event for the game development community! Stop by Booth P1873 to learn how game devs & studios use PickFu to: 💡 Get feedback on game concepts 👾 Find the best character designs 🎉 Optimize store pages & marketing 🎮 Build the best version of their game #gdc2024 #gamedev #consumerinsights
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