UPDATE: We've filled this position. We had lots of interest and appreciate and wish everyone all the best with their job search. Work With Us! 🎮⛳ Current Openings on our PGA Tour 2K Franchise: Senior Software Engineer https://lnkd.in/e7zbMmcv
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Performance +++++
Yesterday we implemented Multi-Process Rendering into our VP pipeline on set with @maxotel and we're feeling pretty excited to be one of the first studios in Australia to use it. Here's a snapshot of the shoot team in action!
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Check the openings here
🐢Hey you!🐢 Turtle Rock Studios has a few open positions! Some include Environment Roles, Lead Roles, Producers, Concepts, Technical Artists, etc! (See link for roles outside of those I mention). If you're interested in working with an awesome group of people then apply now!
Turtle Rock Studios
boards.greenhouse.io
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Hey, I'm George, and this is a (re)introduction to me and my world of work. 📚 Learning and Development is my bread and butter, currently in the Games Industry. I'm a solutions and strategy focused practitioner who's often complimented on the energy and innovation I bring to the table. 💻 Big fan of remote and hybrid working, I'm Scotland based with my wife and our 6 month old and have so valued the flexibility of being on-hand and not feeling like I'm missing my boy growing up. 🤖 AI is my bugbear, and I get very grumpy about the whole thing...but only because I value authentic, human interactions. 🎭 As a playwright and Director I've had work put on around the world, including the ed fringe, that there London, and off-Broadway in NYC - this is the blend of creativity and productivity that I pride myself on. 🎲 I love ttrpgs; I collect the books, I play the games, I run games, it combines every passion I have and I'll talk to you about it ad nauseam. I don't do LinkedIn very well, but I've had some new contacts add me recently and am always happy to have a chat about the industry and its goings on! Come say hi 😄 #creativelearning #learninganddevelopment #gamesindustry #theatre
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This should be a GREAT chat! Come and ask some questions, and see some tangible visual references through portfolio reviews that may help you align your work. Regardless of level, I believe there will be some great nuggets for you! <3 #blizzard #communityofpractice
Calling all Concept Artists!🎨 Are you interested in having your work reviewed by some of the best artists and creative recruiters Blizzard has to offer? Join us for the next Crafted Conversations event where we'll review and critique selected portfolios. To learn more and register: bit.ly/462WfyL
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Games inhabit this odd space between entertainment production cycle and a service software cycle. Meaning our employment cycles will be just as odd. Some companies scale up and down during their production cycles, employing thousands. While some stay smaller and only scale when needed, typically employing tens or hundreds. The shorter production cycles also compensate slightly higher due to the the short investment time. The longer the cycle the lower your compensation typically will be. I sometimes equate it to working in Theatre, TV, and Film. Each will have their own cycle, expectations, and compensation bench marks. This is not a judgement of any of these cycles or of any companies chosen approach to their work, I'm just sharing industry behaviours so those trying to enter it can have a realistic perspective and expectation of what may happen during their careers. #gamedev #gameindustry #gamedesign
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Cinematic moments for the creatively driven 🎥 Evolution is about growth, peeling back the layers, and discovering more purpose and clarity than ever before. Stepney Studios has stepped into the light - elevating brands through fulfilling and purposeful videography and strategy. Follow the journey, we might run into Uma Thurman soon. https://lnkd.in/gbrek4h4
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"You should also have a look at roles in entertainment industries" Last night I had the pleasure to chat with Kongregate's Sophia Miller. And what a gem of a human being she is 😌 Her advice won't make it into my daily posts, as it was too specific for my case. But I will say we had a great time talking about her work and experience. And laughing at the idea we're both interviewers who might interview each other at some point 🤣 Putting specific advice aside. What I mentioned in the first line is 9999% valid. Looking at roles in #Film, #TV, #Toys and adjacent #Entertainment industries is solid advice. Because they're deeply connected with gaming. And it's even easier to showcase how your experience and skills there translate for gaming roles. This is also a great way to find a role if you need to put food on the table asap 🍞 Instead of being laser-focused on gaming and gaming-only roles.
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VFX Industry Thought Leader | Studio Head | Consultant | MBA Helping Studios, Investors & Talent Navigate the Global VFX Industry
Good coverage of the French VFX industry in this week’s Variety: https://lnkd.in/gnkUWJZC According to the article, The Yard VFX “made a series of recent hires, bringing on project managers from studios such as Framestore and DNEG”, to help make sure their working model is similar to studios in Canada, the United States and England. Very smart IMHO — seen too many studios wanting to scale without the requisite production management expertise. There’s no denying that tax incentives attract VFX work, especially if it’s easy for productions to quality for and claim the rebates. International productions spending more than $2.1 million in France get a 40% rebate, and they’re eligible for that with digital expenditures alone. #vfx #vfxartists #taxincentives
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CEO @ GEAUX Experiential | Engineering Experiences for Brands You Love | Mom of 4 | Sales Stickler for "Earn the Right to Advance" | Champion for #MoxieSquad Founders Building Businesses Boldly
Necessity is the mother of all invention. Is that what they say? Any great idea was born from a need to solve a problem that, either, had a current sub-par solution or hadn't attempted to be fixed at all. Walt Disney was an animator. He didn't dream of rollercoasters. Not at first, anyway. He just wanted a better way to spend time with his kids and a more thrilling way to do it. So he built one. Story by story. Picture by picture. Dream by dream. Ride by ride. Park by park. And today, his name has become a noun, an adjective, a category, a past time, a tradition and a household way to steal 10 minutes of quiet while your kids are occupied. He. Is. A. Legend. All because he was dissatisfied with the current available solutions. The take-away? Be a problem solver, a solution-monger, an innovation icon and one day, it's YOUR name we'll be using as jargon. Repost if you agree 🙌 #WaltDisneyWorld #InnovationThroughNecessity #FamilyEntertainment
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2024 will be a year of economic revival for studio projects, and the first sign will be a big increase in casting calls. Read Luke Crowe’s full prediction here: https://hubs.li/Q02dMLtr0 #2024prediction #CastandCrew #Backstage
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