Dream Machine FX, a global collective of visual effects houses, has acquired Important Looking Pirates, the VFX studio that worked on blockbuster series such as Stranger Things, Shogun and Fallout, a continuation of its string of purchases in the industry.
The Hollywood Reporter’s Post
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VFX Industry Thought Leader | Studio Head | Consultant | MBA Helping Studios, Investors & Talent Navigate the Global VFX Industry
Diversify before it's too late. Last year's Hollywood strikes, and reduced appetite from the streamers for commissioning new film and TV content, led many VFX studios to pursue new revenue streams. It takes time for new relationships to turn into awards, though -- better to invest in diversifying before your main source of revenue takes a big hit. This on-point article from VFXwire explores the state of the industry in the UK, and how some UK studios have diversified in an effort to minimize the disruption: https://lnkd.in/guKWDwzf #vfx #filmmaking #gaming #immersive
How the VFX industry is recovering from last year’s strikes
https://www.vfxwire.com
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Its the right move for Universal to buy it. Gives them DC, Dune, Game of Thrones, LoTR, and Potter (already in the parks). The animation portfolio has a lot to work with – Looney Toons, Scooby Doo, Hanna Barbara, Cartoon Network. With Illumination and Dreamworks, WB-Universal would be an animation powerhouse that rivals Disney. Max + Peacock makes MaxCock (teehee) a must-have streaming service that probably gets Netflix / Disney+ levels of adoption. Between Blumhouse and Warners they would corner the market on horror adding Friday the 13th, Conjuring, It, Nightmare on Elm Street, and more to the portfolio. And it gives them a gaming division that they've always wanted along with one of the few multi-decade games franchises – Mortal Kombat – which could be much larger than a fighting game. Basically, its a win on streaming, gaming, IP, animation, horror, superheros, parks, merchanise, etc etc. Questions are – price, whether they have to buy Discovery to get it, and whether the FTC will allow the merger.
Warner Bros. Expected to Be Sold to New Owner, Possibly Universal According to New Report
comicbook.com
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The Super Mario Bros. Movie" leapt over every box office record for video game adaptations, grossing a staggering $1.36 billion worldwide in just 5 days 😲 🥌 Media and entertainment are at the inflection point - the lines are blurring games and films are intersecting and not just trump the highest box-office records but to introduce the experiential entertainment universe. 🎱 Game creators are becoming Hollywood showrunners, Film directors are shaping virtual worlds, and Streaming a TV show can spike related game sales by 554%. What does this mean for the future of storytelling? For your favorite franchises? For your next binge-watch (or binge-play)? 🌟 I've written a deep dive exploring this fascinating convergence of games and cinema. It covers everything from interactive streaming experiments to the unexpected players shaping this new entertainment landscape. #GamingMeetsCinema #FutureOfEntertainment #StorytellingRevolution #tech #future #ai #artificialintelligence https://lnkd.in/d4KVwcDA
Games x Films: The great intersection?
malav.substack.com
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Years ago, Larry Ellison's daughter dropped out of USC and founded a boutique film company that quickly scored a few Oscars - so how did Annapurna Pictures get overshadowed by its video game division, Annapurna Interactive? I went deep into the history of one of the most interesting companies in Hollywood and gaming for my latest article for Naavik. I think it's an important read if you're interested in indie games, transmedia, and IP! Annapurna is not alone - even as majors like The Walt Disney Company and NBCUniversal have left game publishing, other movie firms like Bad Robot Games (JJ Abrams), Skydance and Blumhouse are entering the business. And of course, A24 is a part of this story too 😉 It's not just about gaming, though: these companies are building music labels, podcast groups, animation, and live theater divisions. Spoiler alert: it's about a race to build a radically new kind of entertainment company. #gaming #indiegames #entertainment #filmandtv #transmedia
Annapurna and Hollywood’s New Love Affair with Gaming
https://naavik.co
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Recreating an actor's performance in faithfully in CG is fundamental to a great game cinematic. But how do you do it? Read our blog to find out. https://lnkd.in/eVxJXgYh
Performance capture for game development — Animatrik Film Design
animatrik.com
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✨ Behind the Magic: Maxon Powering Netflix’s ‘Berlin’ ✨ We, Tathastu Techno Solution are thrilled to be Maxon's authorized partner, bringing cutting-edge tools to life in the world of visual effects! 🎬 Deluxe Spain and Uniq Inventive created the mesmerizing #3D-animated title sequence for Netflix’s "#Berlin," a prequel to "Money Heist." The visual brilliance of this sequence is a testament to the power of Maxon’s tools, #Cinema4D and #Redshift. 🤔 Why Maxon’s Products Were Essential: #Cinema4D was crucial for the meticulous 3D modeling, hashtag #texturing, and #animation, allowing the team to replicate every intricate detail of the paperboard models. Its intuitive interface enabled the creative team to bring their vision to life with precision and ease. #Redshift played a vital role in handling the complex lighting setups and volumetric rendering, ensuring the title sequence had a hashtag #Cinematic quality that matched the high standards of the "Money Heist" franchise. Its speed and efficiency allowed the team to meet tight deadlines without compromising on quality. Maxon’s products didn’t just enhance the visuals—they were integral in transforming the creative vision into a stunning reality. At Tathastu Techno Solution, we’re proud to empower creators with the tools they need to make their imaginations come to life! 🎨🚀 Chetan Jain Kshitija Ambetkar Sameera Hawaldar Smita Mahajan Nikitha Gaikwad (She/Her) #TathastuTechnoSolution #Cinema4D #Redshift #Netflix #Berlin #TathastuTech #VFX #Maxon #VisualEffects #DeluxeSpain #UniqInventive
✨ Behind the Magic: Maxon Powering Netflix’s ‘Berlin’ ✨
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Reality isn't what it seems. Digikore Studios brings the Upside Down to life with mind-bending digital compositing in Stranger Things! The next time you binge Stranger Things, keep an eye out for the subtle (and sometimes not-so-subtle) brilliance of Digikore Studios' digital compositing. Their work is the secret ingredient that elevates the show's visuals from captivating to mind-blowing. From the hauntingly beautiful landscapes of the Upside Down to the Demogorgons that send shivers down your spine, Digikore Studios' VFX mastery is on full display. #StrangerThings #DigikoreStudios #VisualEffects #Digikore #VfxStudio #Postproduction [netflix, stranger things 2, behind the scenes, tvshow, television, scifi, horror, production, vfx, cgi, after effects, premiere pro, Digikore Studios, VFX Studios]
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Such a shame for the 162(?!?) staff now out of a job plus however many freelancers they had. It's pretty galling to blame it on high labour costs though - implying that the staff are paid more than they deserve? I think the bigger issue is that budgets have reduced across the board but clients still want the same quantity and quality of work. Most artists and animators are happy to go above and beyond (so that they are seen to be hard workers and stay employed) but that's not financially viable. The recent turndown in work has been so tough to navigate for almost every single studio/production company/post house. To blame it on paying their highly skilled and hard-working staff is a bit tone-deaf when ultimately it's down to bad luck and mismanagement from the directors.
Glasgow & Bristol-based #VFX house Axis Studios has appointed administrators, and made 162 of its 166 employees redundant #postproduction #production
Axis Studios appoints administrators
broadcastnow.co.uk
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Check out this killer VFX breakdown from Future Associate
Future Associate serve up killer VFX for Equalizer 3
https://www.ausfilm.com.au
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VFX in games are an absolutely essential element that, if omitted, a game would be empty and devoid of almost all of its feeling and atmosphere! The music, the writing, the voice acting, beautifully crafted characters, narratives, and environments would have none of the living, breathing elements to bring them to life. Dive into our latest blog as we discuss what VFX is in games, how it’s used, and how its use helps deepen player immersion, deliver visual storytelling, and bring worlds to life: https://lnkd.in/eJ3E8inF #gamevfx #realtimevfx #gameart
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Making short independent movies and a game.
1mo"a global collective" So, what's the difference to a Corporation?