Head of Engineering at Mythica, building the next generation of game tools (Open source, PCG, AI and Cloud)
Congrats Jason Huck - Huck was an amazing design leader on the SC2 team, I'm really excited to dive into this new game with some friends!
I am incredibly stoked to announce the release of my self-published table-top role-playing game, Fated Seas, which is now available worldwide! It's been a long and fun journey getting to this point - especially nerve-wracking right at the end when I clicked that Publish button. Many thanks to everyone that helped me reach this milestone, especially to my wife for encouraging me and supporting me on this journey. This game could never have been created without your guidance, support and critical feedback along the way. Because no game is developed in a vacuum, a huge shout out to the MVPs who swooped in at all the right times to assist me in the final stretch: 🖋 Kendra Mattson, for literally appearing at the perfect time to offer your services as my editor (and blasting through 260+ pages of feedback in about a week of time). 🖼 Gabriella Santiago for creating a stellar logo that perfectly captures the essence and theme of the game. ⚔ The Crucible of Battle crew (Gabriella, Mitch, Megan, Joe & John) for finding the flex points and breaking them relentlessly. 🎮 Mitchell Miller for elevating and refining card mechanics to make each Character Class feel unique and powerful in their own ways. 🎴 Dan Goodman for creating Cocktail Card Designer, an invaluable resource for those interested in making any kind of card game. 🖤 Thank you https://lnkd.in/gS9Y7E6R