Founder & Director delaO design studio / PhD Design Research Candidate RMIT/ Full Time Design Professor Tec de Monterrey
Every design scholar should watch this video:
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Founder & Director delaO design studio / PhD Design Research Candidate RMIT/ Full Time Design Professor Tec de Monterrey
Every design scholar should watch this video:
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Are you sure your curiosities aren’t a design topic? Might want to think again! Scroll through thesis titles from the past 15 years, and see the immense variety of research that passes through our doors. Everything from fashion to graphic design, visual culture, architecture, experiences, industrial design, emerging tech, and more counts as design research at D-Crit. Interested in starting your own project? Applications are due TODAY! #design #thesis #designeducation #research #svanyc #designresearch #designthinking
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Guidelines for future-ready design research. This can also inform how we can create a future-ready venture as an artifact. 💡 L.G. Pee, Shan L. Pan, Jingyuan Wang & Junjie Wu (2021) Designing for the future in the age of pandemics: a future-ready design research (FRDR) process, European Journal of Information Systems, 30:2, 157-175, DOI: 10.1080/0960085X.2020.1863751
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Product Designer | UX/UI Designer | Interaction Designer | UX Research & AI Enthusiast | and Spoken Word
Learnt new research methods that are very effective today, and i think are also great for conducting heuristic evaluation. An example is the 5E’s. I won’t bore anyone, if you are interested, I recommend you check this course out. Just finished "Learning Design Research" by Peni Acayo, and Andy Schwanbeck! Check it out: https://lnkd.in/ecKP4NQG #designresearch.
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Research on Universal Design: my recently published article has reached a little milestone, 20 reads after a comparatively short time, according to Researchgate. https://lnkd.in/djcA5egB ... is where it can be found. What did I learn from this work? What can designers use? The lesson for me was that designers need to be really conscious of the design tools they use and the kind of data they want to collect. It seems a bit banal (it is) but also true that a lof of the time we´re using the same tools and therefore getting the same kind of data from them. Bevica Fonden DSKD #design #universaldesign #inclusivedesign
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Product Manager | Product Management | Founder | Google Women Techmakers Ambassador| Changemaker | Global Citizen | Tech for good
If designers and researchers do not sometimes fail, it is a sign that they are not trying hard enough they are not thinking the great creative thoughts that will provide breakthroughs in how we do things. It is possible to avoid failure, to always be safe. But that is also the route to a dull, uninteresting life. Donald A. Norman, The Design of Everyday Things #designthinking #productdesign #problemsolving
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🚀 Exciting News in the World of Design! 🎨 Dear LinkedIn Community, We are thrilled to announce a captivating exploration into the intricacies of design through the lens of engineering. Join us on an enlightening journey as we decode the design of everyday things uniquely and insightfully. 🌐 Website: https://lnkd.in/d2wQTcER 🔍 Discovering the Essence of Design At https://lnkd.in/d2wQTcER, I delve deep into the symbiotic relationship between engineering and design. Uncover the secrets behind the creation of objects we encounter daily, and gain a newfound appreciation for the thoughtful processes that shape our surroundings. 🔧 Engineer's Perspective Our exploration is guided by the keen eye of engineers, offering a unique viewpoint that goes beyond aesthetics. Learn how functionality, efficiency, and innovation play pivotal roles in the design decisions that impact our lives. 📚 Educational Insights This initiative is not just about appreciation but also about education. We aim to provide valuable insights into the principles that govern successful design, encouraging a broader understanding of the thought processes that lead to user-friendly, aesthetically pleasing, and highly functional products. 👥 Community Engagement We invite all design enthusiasts, engineers, and curious minds to join the conversation. Share your thoughts, ask questions, and engage in discussions as we unravel the mysteries behind the design of everyday things. 📅 Save the Date! Mark your calendars and set a reminder to visit [Decoding the Design of Everyday Things](https://lnkd.in/d2wQTcER) on the provided link. The journey begins, and we can't wait to have you on board. 🚀 Let the Decoding Begin! #Design #Engineering #Innovation #DecodingDesign #EverydayThings #CommunityEngagement Note: Make sure to visit the provided link for an immersive experience!
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Hey Folks, Excited to share my latest Medium article, "The Design That Doesn't Exist" 🚀 Exploring the diverse meanings of design and breaking down the misconception that it's only for the super creative! 🎨 Let's redefine what design truly means. #DesignThinking #Creativity #MediumArticle #DesignJourney #ThoughtLeadership #TheDesignThatDoesntExist 🌐 Check it out and share your thoughts in the comments! 🤔💬
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I recently finished the course “Learning Design Research” by Peni Acayo and Andy Schwanbeck! Very insightful, I recommend you check it out if you have the time. https://lnkd.in/ed8g9aA4 #designresearch.
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Finding that sweet-spot between Desirable, Feasible, and Viable/Sustainable is a wonderful balance between art and science. Finding the right balance in every situation is the challenge.
UX Designer, Leader, Executive, & Critic • ex-Apple, Pinterest, Yahoo! & More • Writer, Speaker, Advisor • Co-host Reconsidering
It’s broadly understood and accepted that Design is both Art and Science. Somehow though, the “Art-part” too often gets over-run by the “Science-part”. A dynamic we can see when the application of “taste” and “creative judgment” are subverted in favor of measurements like metrics and ROI. Although we can make wonderful things when we find equipoise between those two mindsets, the tech industry at large too often biases towards the “science-part” and in so doing, sacrifices many of the wonderful, beautiful, and human elements that “Capital-D” Design can contribute.
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Hey, I am Rafał Borkowski. Here, a designer, focused on human-computer interfaces. Currently, Lead UX for HSC Sim at Metso.
Design is not art. It's craft. I'm here to convince you that I am correct here. As a designer and as an artist, cause I do both. This is my comment to Bob Baxley's post, but I wonder what do you think? I have to disagree hard, Bob Baxley. (Although I am not quite sure if I'm right, it's an ongoing discussion I have the last couple of months). But let me disagree to see if I have a stronger position. When was the last time you've heard of usability studies on an art piece? Art is a completely different mindset to me. I am a system and interface designer, and I am also a singer-songwriter musician recording and producing original songs. And a graphic designer, and a visual 3D artist back in the day. Art has no care for any measurements. Design of usable products does care about how it is used. Art doesn't. Design is craft. It's nowhere near art. Beautiful interfaces aren't art. They are beautiful interfaces. People confusing beauty for art have probably never did art. Never threw themselves into the abyss to pull something from it. Free exploration of one's ideas is art. The pursuit itself is art. The effect of the art is not that important, as any artist worth his salt should tell you. What is the most important aspect of creating art is WHERE YOU HAVE TO GO, INTERNALLY, TO BRING THIS LITTLE OFFERING BACK. Art is response to a call from a higher self. Your own art will surprise you years after you made it. "Oh shit, that's what I felt!" Design is craft. It has an expected result in mind, whereas art couldn't care less. Art's main function is to allow a person to express themselves in their own, unique way. Design's main funciton is to solve a particular problem, efficiently, using as little resources as possible (good design, that is). Maybe that broad understanding is just a circle-jerk of people who don't do both things and confuse them. Maybe I am wrong, but man, I don't think so. What do you think?
UX Designer, Leader, Executive, & Critic • ex-Apple, Pinterest, Yahoo! & More • Writer, Speaker, Advisor • Co-host Reconsidering
It’s broadly understood and accepted that Design is both Art and Science. Somehow though, the “Art-part” too often gets over-run by the “Science-part”. A dynamic we can see when the application of “taste” and “creative judgment” are subverted in favor of measurements like metrics and ROI. Although we can make wonderful things when we find equipoise between those two mindsets, the tech industry at large too often biases towards the “science-part” and in so doing, sacrifices many of the wonderful, beautiful, and human elements that “Capital-D” Design can contribute.
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