Mythica’s Post

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We're back again this week with part 2 of our "Intro to Mythica" series! Samuel Kaminer & Slater Victoroff are still in the woods to discuss how Mythica's system will turn concept art to meshes, research advancements in 3D modeling and how Mythica works uniquely within any game's individual technical constraints. Remember to like, comment and subscribe for part 3 coming next week!

Intro to Mythica: Part 2

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