Titu Debnath’s Post

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Creative Director

LowPolyGame Character Asset (Bangladeshi Outlook) This character contains 3 types of features for each component (face shape, clothing, hair, fashion elements). 3 face shapes were managed with blend shape method. Total polycount is 4320 quads with only two textures - a normal map and albedo of 1024 size. Modelling, rigging,(Maya). High detail modelling was done for normal map (ZBrush). Textures( Substance Painter and Photoshop) Rendering(Marmoset Tool Bag). The walk cycle was taken from (Mixamo). Royalty-free sound was sourced from https://lnkd.in/ghiFZaN6.

Thank you for reshare!

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Muhsina Khan

Software Quality Assurance Engineer at Enosis Solutions||Game Developer (Unity 3D)

1y

Sajid Shahnawaz vai, remember our struggle to find relatable characters?

Eusuf Miah

Sr. Visualizer at Bangladesh Brand Forum; Designer (Graphic, Motion, Web & 3D)

1y

Great.

MD SUBBIR RAHMAN

Software Developer | iOS | Objective C | Swift | Andriod | Java | Kotlin | C | C++ | C#

1y

I love that work titu bhai. Great job.

Shihab Islam

Experienced 3D Artist | Expert in Modeling, Sculpting, Texturing, and Rendering | Visualizer at Makabir Studio

1y

Impressive

Rahman Piash

Entrepreneur || Learner || Inquisitive

1y

Osthir hoise vhai 🔥

When Saree became Bangladeshi Assets?

AHADUL HASAN

Student at University of Dhaka

1y

Amazing work vai

Redoun Islam Abir

Gameplay Programmer | LinkedIn™ Top Game Development Voice | Game Developer | Unity Developer

1y

Epic

Humaun Kabir

LABTECH DIAGNOSTIC LIMITED, RANGPUR

1y

Excellent work..

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