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Want to know how Linear Algebra is applied in computer games? Professor Elmar Eisemann, head of the Computer Graphics and Visualization Group at the TU Delft, demonstrates how Linear Algebra plays a crucial role in computer graphics, using the old school games Asteroids and Blasteroids as an example. How is a spaceship rotated on your game screen and how are the pixel colours determined? Find out by watching this video. Soon you will also hear from us about the programming exercise accompanying the video! https://lnkd.in/eB5-NkvF

Elisabeth Schmoutziguer

CEO Grasple - create, edit and share open exercises and lessons for Mathematic and Statistics | Female Edtech Fellowship (FEF 5)

2mo

Thanks PRIME - sharing Maths in context helps others

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