Virtuos’ Post

View organization page for Virtuos, graphic

50,514 followers

Heading down to Develop:Brighton? Our technical director and graphics programmers Peter Sikachev, Ostap Trush, and Ihor Pavlovskyi from Virtuos Warsaw are having a sharing session on "Directional Light Shadows Compute Time-Slicing Optimization"! 📍 Room 2, DoubleTree by Hilton Brighton Metropole 📅 10 July, 4:00pm - 4:45pm 🔑 Key takeaways you can expect: -Basic understanding of Virtual Shadow Map (VSM) Clipmap technology in Unreal Engine 5 (UE5) and its limitations -How to use time-slicing to optimize VSM for a dynamic day-night cycle game in UE5 See you there! 👋 

  • No alternative text description for this image

To view or add a comment, sign in

Explore topics